Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JoshuaRicay
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 151L
1,365 Elo+
Solo
Ne Zha
Ne Zha
M4gic_Tequila
Ne Zha
Level 37
God Stats
2W - 1L
1,724 SR
Queue Stats
89W - 92L
1,420 Elo+
Party 2
Artemis
Artemis
OnlyOne_93
Artemis
Level 75
God Stats
3W - 5L
1,309 SR
Queue Stats
154W - 170L
1,378 Elo+
Party 2
Cernunnos
Cernunnos
Sesicz93
Cernunnos
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
98W - 111L
1,390 Elo+
Party 2
Team Averages
Level 53
1,507 SR
1,411 Elo+

VS

Team Averages
Level 113
1,635 SR
1,398 Elo+
Merlin
Merlin
Yoruichi-Jenny
Merlin
Level 119
God Stats
3W - 1L
1,642 SR
Queue Stats
51W - 56L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bredbred91
Morgan Le Fay
Level 106
God Stats
2W - 4L
1,247 SR
Queue Stats
52W - 63L
1,365 Elo+
Party 1
Charon
Charon
mapexam3
Charon
Level 38
God Stats
2W - 0L
1,835 SR
Queue Stats
8W - 7L
1,262 Elo+
Solo
Sol
Sol
skulpturl
Sol
Level 153
God Stats
6W - 2L
1,843 SR
Queue Stats
141W - 132L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
snc freeman
Gilgamesh
Level 149
God Stats
8W - 3L
1,609 SR
Queue Stats
426W - 430L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 5 / 3
7,860
786
5,218
8,530
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JoshuaRicay
Cthulhu
15
1 / 3 / 3
7,868
787
5,745
8,255
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 5 / 4
6,826
683
3,294
8,168
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
OnlyOne_93
Artemis
15
2 / 2 / 4
7,873
787
4,455
5,078
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Sesicz93
Cernunnos
12
2 / 8 / 3
7,470
747
5,902
10,814
3,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
8,502
850
8,482
6,643
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
bredbred91
Morgan Le Fay
14
5 / 2 / 9
8,369
837
9,762
6,566
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
mapexam3
Charon
15
1 / 0 / 14
8,566
857
2,666
1,903
1,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 10
7,968
797
11,815
6,333
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
snc freeman
Gilgamesh
14
8 / 2 / 7
8,535
854
6,072
12,645
10,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
8
Kills
23
23
Deaths
8
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
5
3
0.9
L
Cthulhu
JoshuaRicay
Cthulhu
1
3
3
0.83
L
0
5
4
0.4
L
Artemis
OnlyOne_93
Artemis
2
2
4
2
L
Cernunnos
Sesicz93
Cernunnos
2
8
3
0.44
W
6
3
8
3.33
W
Morgan Le Fay
bredbred91
Morgan Le Fay
5
2
9
4.75
W
Charon
mapexam3
Charon
1
0
14
8
W
3
1
10
8
W
Gilgamesh
snc freeman
Gilgamesh
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,614
Damage
38,797
40,845
Taken
34,090
17,445
Mitigated
19,764
6,209
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,218
2,941
276
1,040
8,530
2,962
0
7,255
1,171
0
13,733
L
Cthulhu
JoshuaRicay
Cthulhu
5,745
102
129
1,121
8,255
6,272
0
6,790
1,345
20,422
0
L
3,294
286
0
308
8,168
2,828
0
5,873
2,100
0
6,978
L
Artemis
OnlyOne_93
Artemis
4,455
1,006
200
1,779
5,078
1,811
0
4,064
969
0
15,192
L
Cernunnos
Sesicz93
Cernunnos
5,902
2,539
584
772
10,814
3,572
0
8,610
2,007
0
12,470
W
8,482
399
1,409
1,328
6,643
3,023
0
741
5,902
22,407
175
W
Morgan Le Fay
bredbred91
Morgan Le Fay
9,762
1,320
1,056
1,904
6,566
2,730
51
1,163
5,403
18,867
475
W
Charon
mapexam3
Charon
2,666
229
0
665
1,903
1,488
56
141
1,762
10,183
0
W
11,815
706
70
3,167
6,333
2,325
267
874
5,459
20,653
126
W
Gilgamesh
snc freeman
Gilgamesh
6,072
655
456
3,422
12,645
10,198
372
2,826
9,819
0
11,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
41,940
96
Minions Killed
111
0
Camps Cleared
0
947,477
Distance Traveled
1,020,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,860
786
27
3
0
203,976
0
L
Cthulhu
7,868
787
28
3
0
197,149
0
L
Ne Zha
6,826
683
5
1
0
197,712
0
L
Artemis
7,873
787
20
2
0
180,301
0
L
Cernunnos
7,470
747
16
2
0
168,339
0
W
Merlin
8,502
850
46
5
0
168,611
0
W
Morgan Le Fay
8,369
837
18
2
0
205,708
0
W
Charon
8,566
857
11
1
0
220,990
0
W
Sol
7,968
797
20
2
0
217,647
0
W
Gilgamesh
8,535
854
16
2
0
207,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role