Player Matchup

Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
TROCOLOMAN
Atlas
Level 153
God Stats
4W - 0L
1,768 SR
Queue Stats
67W - 55L
1,564 Elo+
Solo
Danzaburou
Danzaburou
我滚还不行吗
Danzaburou
Level 128
God Stats
2W - 0L
1,699 SR
Queue Stats
80W - 83L
1,454 Elo+
Solo
Team Averages
Level 155
1,593 SR
1,504 Elo+

VS

Team Averages
Level 121
1,525 SR
1,509 Elo+
Chiron
Chiron
Hapaem163
Chiron
Level 121
God Stats
5W - 5L
1,582 SR
Queue Stats
230W - 229L
1,520 Elo+
Party 2
Vamana
Vamana
Spoodyman163
Vamana
Level 146
God Stats
2W - 2L
1,756 SR
Queue Stats
236W - 241L
1,501 Elo+
Party 2
Ares
Ares
xGK-M-Neuer_1_
Ares
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 174L
1,532 Elo+
Solo
Fafnir
Fafnir
yzek12
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 307L
1,492 Elo+
Solo
Persephone
Persephone
СтарыйДобрый
Persephone
Level 148
God Stats
0W - 1L
1,287 SR
Queue Stats
168W - 184L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 1 / 5
6,349
1,270
2,533
3,452
984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
 
Cerberus
10
2 / 1 / 6
6,007
1,201
2,845
4,971
4,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
 
Vulcan
10
1 / 1 / 7
5,845
1,169
3,003
2,309
632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
9
0 / 2 / 6
5,680
1,136
1,825
5,422
3,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
12
2 / 0 / 6
6,405
1,281
4,008
1,603
573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hapaem163
Chiron
10
0 / 2 / 4
5,236
1,047
5,624
3,955
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Vamana
10
2 / 2 / 1
5,090
1,018
2,654
4,512
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
4,286
857
0
0
0
Fafnir
yzek12
Fafnir
10
1 / 2 / 3
5,297
1,059
1,951
5,453
5,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 1
5,516
1,103
3,293
2,389
725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
8
Kills
5
5
Deaths
8
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
5
5.5
W
Cerberus
 
Cerberus
2
1
6
5
W
Vulcan
 
Vulcan
1
1
7
4.5
L
Chiron
Hapaem163
Chiron
0
2
4
1
L
Vamana
2
2
1
1.25
W
Atlas
0
2
6
1.5
L
0
0
0
0
L
Fafnir
yzek12
Fafnir
1
2
3
1.25
L
2
2
1
1.25
W
Danzaburou
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,214
Damage
13,522
17,757
Taken
16,309
10,233
Mitigated
10,862
5,331
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,533
172
0
643
3,452
984
0
1,503
1,912
0
4,584
W
Cerberus
 
Cerberus
2,845
28
737
883
4,971
4,282
29
1,283
3,655
3,043
729
W
Vulcan
 
Vulcan
3,003
123
0
0
2,309
632
107
111
2,161
11,101
90
L
Chiron
Hapaem163
Chiron
5,624
653
301
643
3,955
1,314
0
1,867
1,986
0
13,422
L
Vamana
2,654
639
326
1,107
4,512
3,456
0
1,688
2,735
0
6,127
W
Atlas
1,825
695
1,193
1,159
5,422
3,762
0
1,746
3,531
4,543
316
L
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
yzek12
Fafnir
1,951
347
460
1,927
5,453
5,367
0
1,933
3,218
3,739
0
L
3,293
223
27
189
2,389
725
0
1,209
1,097
10,323
0
W
Danzaburou
4,008
834
0
716
1,603
573
1,000
601
963
0
16,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
25,425
68
Minions Killed
35
0
Camps Cleared
0
478,457
Distance Traveled
392,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,349
1,270
10
2
0
91,039
0
W
Cerberus
6,007
1,201
5
1
0
103,703
0
W
Vulcan
5,845
1,169
19
4
0
103,263
0
L
Chiron
5,236
1,047
19
4
0
89,177
0
L
Vamana
5,090
1,018
3
1
0
106,235
0
W
Atlas
5,680
1,136
4
1
0
82,358
0
L
Ares
4,286
857
0
0
0
0
0
L
Fafnir
5,297
1,059
4
1
0
86,448
0
L
Persephone
5,516
1,103
9
2
0
110,170
0
W
Danzaburou
6,405
1,281
30
6
0
98,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role