Player Matchup

Cu Chulainn
Cu Chulainn
ChokeMeStolas
Cu Chulainn
Level 127
God Stats
1W - 4L
1,219 SR
Queue Stats
104W - 101L
1,437 Elo+
Party 2
Nut
Nut
DaninDesu
Nut
Level 149
God Stats
1W - 2L
1,722 SR
Queue Stats
64W - 65L
1,579 Elo+
Party 1
Kali
Kali
Myvrah
Kali
Level 85
God Stats
7W - 6L
1,578 SR
Queue Stats
262W - 251L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Sechax
Cthulhu
Level 78
God Stats
26W - 12L
1,815 SR
Queue Stats
87W - 72L
1,599 Elo+
Party 1
Janus
Janus
SuRRendeR78
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 101L
1,532 Elo+
Party 2
Team Averages
Level 109
1,567 SR
1,524 Elo+

VS

Team Averages
Level 115
1,400 SR
1,487 Elo+
Awilix
Awilix
DEVILKINGhellboy
Awilix
Level 148
God Stats
1W - 1L
1,326 SR
Queue Stats
81W - 93L
1,491 Elo+
Solo
Jormungandr
Jormungandr
NodOff
Jormungandr
Level 78
God Stats
1W - 1L
1,262 SR
Queue Stats
71W - 73L
1,487 Elo+
Party 3
Anubis
Anubis
ObviousChief
Anubis
Level 131
God Stats
10W - 3L
1,578 SR
Queue Stats
869W - 907L
1,484 Elo+
Solo
Nox
Nox
SpicySix
Nox
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 117L
1,463 Elo+
Party 3
Hou Yi
Hou Yi
TatsuFullbuster
Hou Yi
Level 96
God Stats
2W - 2L
1,333 SR
Queue Stats
349W - 295L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChokeMeStolas
Cu Chulainn
12
1 / 4 / 0
7,022
468
8,177
15,644
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
6,663
444
3,620
7,381
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Myvrah
Kali
10
0 / 2 / 1
6,157
410
2,841
8,127
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Sechax
Cthulhu
12
2 / 4 / 0
7,332
489
7,042
14,193
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 4 / 0
6,577
438
2,364
5,424
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,639
576
3,359
11,380
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
NodOff
Jormungandr
14
3 / 1 / 7
8,970
598
6,997
10,320
7,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Anubis
16
3 / 1 / 4
9,279
619
4,701
6,955
3,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
3 / 0 / 2
9,322
621
8,521
10,355
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

15
5 / 1 / 7
9,042
603
10,436
7,860
2,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
18
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChokeMeStolas
Cu Chulainn
1
4
0
0.25
W
4
1
4
6
L
0
4
2
0.25
L
Kali
Myvrah
Kali
0
2
1
0.25
W
Jormungandr
NodOff
Jormungandr
3
1
7
6.5
W
Anubis
3
1
4
5
L
Cthulhu
Sechax
Cthulhu
2
4
0
0.5
W
3
0
2
4
L
1
4
0
0.25
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
34,014
50,769
Taken
46,870
27,808
Mitigated
21,633
16,894
Healing
23,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChokeMeStolas
Cu Chulainn
8,177
812
0
5,381
15,644
10,796
0
8,133
7,511
0
48,213
W
3,359
1,257
0
6,420
11,380
3,875
77
796
10,465
0
64,542
L
3,620
2,022
0
2,481
7,381
2,777
0
1,905
5,476
0
38,776
L
Kali
Myvrah
Kali
2,841
1,092
0
4,160
8,127
2,798
0
1,482
6,645
0
29,675
W
Jormungandr
NodOff
Jormungandr
6,997
2,161
0
3,468
10,320
7,833
162
3,631
6,689
35,830
604
W
Anubis
4,701
182
0
4,360
6,955
3,031
543
2,709
3,907
82,771
1,140
L
Cthulhu
Sechax
Cthulhu
7,042
580
104
4,114
14,193
10,407
0
5,250
8,943
42,317
1,576
W
8,521
1,103
0
5,288
10,355
3,905
522
63
9,644
60,216
2,177
L
2,364
103
0
654
5,424
1,030
0
3,146
2,278
30,640
0
W
10,436
7,100
0
3,706
7,860
2,989
651
2,313
5,504
0
75,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
45,252
364
Minions Killed
538
0
Camps Cleared
0
1,415,010
Distance Traveled
1,526,935
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,022
468
74
5
0
282,233
0
W
Awilix
8,639
576
103
7
0
365,175
2
L
Nut
6,663
444
90
6
0
285,352
2
L
Kali
6,157
410
77
5
0
298,655
0
W
Jormungandr
8,970
598
81
5
0
296,063
6
W
Anubis
9,279
619
141
9
0
292,938
3
L
Cthulhu
7,332
489
62
4
0
317,698
3
W
Nox
9,322
621
115
8
0
272,444
0
L
Janus
6,577
438
61
4
0
231,072
3
W
Hou Yi
9,042
603
98
7
0
300,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role