Player Matchup

Arachne
Arachne
El_Mexicano021
Arachne
Level 88
God Stats
6W - 6L
1,462 SR
Queue Stats
245W - 247L
1,495 Elo+
Solo
Freya
Freya
TheUnderoos
Freya
Level 41
God Stats
22W - 30L
1,422 SR
Queue Stats
43W - 53L
1,388 Elo+
Solo
Izanami
Izanami
Wizardboy210
Izanami
Level 62
God Stats
14W - 13L
1,344 SR
Queue Stats
288W - 290L
1,468 Elo+
Solo
Cerberus
Cerberus
iclockwork
Cerberus
Level 156
God Stats
4W - 1L
1,803 SR
Queue Stats
209W - 185L
1,513 Elo+
Solo
Shiva
Shiva
terryz46
Shiva
Level 133
God Stats
56W - 33L
1,594 SR
Queue Stats
1,309W - 1,383L
1,534 Elo+
Solo
Team Averages
Level 96
1,525 SR
1,480 Elo+

VS

Team Averages
Level 147
1,568 SR
1,510 Elo+
Nike
Nike
 
Nike
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Aurh0n
Olorun
Level 87
God Stats
7W - 6L
1,680 SR
Queue Stats
358W - 384L
1,428 Elo+
Solo
Bastet
Bastet
BotchedThatUp
Bastet
Level 109
God Stats
3W - 4L
1,451 SR
Queue Stats
22W - 16L
1,587 Elo+
Solo
Maman Brigitte
Maman Brigitte
INSAN3LOLIF3
Maman Brigitte
Level 254
God Stats
2W - 3L
1,598 SR
Queue Stats
13W - 9L
1,572 Elo+
Solo
Agni
Agni
PokerJack
Agni
Level 89
God Stats
27W - 15L
1,609 SR
Queue Stats
468W - 500L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
8,833
1,262
5,914
7,164
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 1 / 11
7,722
1,103
7,689
6,876
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Wizardboy210
Izanami
13
0 / 3 / 9
7,243
1,035
4,804
6,795
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
iclockwork
Cerberus
14
3 / 2 / 10
9,158
1,308
6,404
11,412
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shiva
terryz46
Shiva
13
3 / 1 / 9
8,015
1,145
6,983
8,333
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

326

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 4 / 4
7,244
1,035
6,835
8,852
7,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Aurh0n
Olorun
12
0 / 3 / 5
7,304
1,043
4,830
5,697
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 1 / 4
7,364
1,052
8,353
7,423
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
INSAN3LOLIF3
Maman Brigitte
13
5 / 4 / 1
8,368
1,195
9,119
9,789
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
12
0 / 2 / 5
6,812
973
7,411
4,213
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
14
Kills
7
7
Deaths
14
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
4
0.75
L
Olorun
Aurh0n
Olorun
0
3
5
0.83
L
1
1
4
3
W
7
0
5
9.5
L
Maman Brigitte
INSAN3LOLIF3
Maman Brigitte
5
4
1
1.38
L
Agni
0
2
5
1.25
W
1
1
11
6.5
W
Izanami
Wizardboy210
Izanami
0
3
9
1.5
W
Cerberus
iclockwork
Cerberus
3
2
10
4
W
Shiva
terryz46
Shiva
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,794
Damage
36,548
40,580
Taken
35,974
25,965
Mitigated
17,645
8,081
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,835
202
82
92
8,852
7,279
0
3,923
4,631
6,466
11,189
L
Olorun
Aurh0n
Olorun
4,830
2,000
491
589
5,697
1,457
0
2,901
2,583
22,713
0
L
8,353
1,864
0
1,257
7,423
4,518
0
1,867
5,109
0
14,641
W
5,914
4,287
0
998
7,164
3,080
0
5,677
1,487
0
8,824
L
Maman Brigitte
INSAN3LOLIF3
Maman Brigitte
9,119
566
0
1,890
9,789
3,209
0
2,981
6,350
21,660
203
L
Agni
7,411
276
0
608
4,213
1,182
0
1,571
2,566
17,375
0
W
7,689
2,771
0
693
6,876
2,555
0
4,005
2,828
16,328
0
W
Izanami
Wizardboy210
Izanami
4,804
2,661
0
643
6,795
2,274
0
4,090
2,473
0
17,324
W
Cerberus
iclockwork
Cerberus
6,404
200
0
3,085
11,412
10,854
0
5,284
5,842
15,126
0
W
Shiva
terryz46
Shiva
6,983
707
822
1,840
8,333
7,202
0
4,184
3,865
0
22,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
37,092
139
Minions Killed
152
7
Camps Cleared
4
685,684
Distance Traveled
646,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,244
1,035
24
3
0
124,815
0
L
Olorun
7,304
1,043
50
7
3
114,766
0
L
Bastet
7,364
1,052
17
2
1
157,850
0
W
Arachne
8,833
1,262
14
2
1
136,248
0
L
Maman Brigitte
8,368
1,195
36
5
0
137,917
0
L
Agni
6,812
973
25
4
0
110,937
0
W
Freya
7,722
1,103
26
4
1
137,947
0
W
Izanami
7,243
1,035
28
4
3
127,302
0
W
Cerberus
9,158
1,308
40
6
1
139,895
0
W
Shiva
8,015
1,145
31
4
1
144,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role