Player Matchup

Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Jirac1020
Poseidon
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 159L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
docp2012
Zhong Kui
Level 141
God Stats
21W - 22L
1,680 SR
Queue Stats
147W - 145L
1,492 Elo+
Solo
Cthulhu
Cthulhu
oOMoYOo
Cthulhu
Level 149
God Stats
4W - 6L
1,638 SR
Queue Stats
123W - 156L
1,485 Elo+
Solo
Team Averages
Level 129
1,564 SR
1,489 Elo+

VS

Team Averages
Level 119
1,511 SR
1,520 Elo+
Chaac
Chaac
BilboLaggins689
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,516 Elo+
Party 1
Ravana
Ravana
HashBrownClown2
Ravana
Level 138
God Stats
18W - 22L
1,477 SR
Queue Stats
267W - 272L
1,555 Elo+
Solo
Rama
Rama
ImSoOriginal
Rama
Level 157
God Stats
14W - 7L
1,561 SR
Queue Stats
226W - 199L
1,545 Elo+
Solo
Chronos
Chronos
Tuca Mote8761
Chronos
Level 105
God Stats
103W - 89L
1,520 SR
Queue Stats
707W - 712L
1,441 Elo+
Solo
Ra
Ra
bhoeger48
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 1
5,192
519
2,374
8,837
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
 
Hou Yi
4
0 / 1 / 0
3,765
377
857
1,615
357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Jirac1020
Poseidon
10
1 / 1 / 3
5,668
567
2,730
5,589
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
docp2012
Zhong Kui
9
0 / 3 / 0
5,364
536
3,228
6,419
3,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
oOMoYOo
Cthulhu
12
5 / 0 / 0
6,928
693
4,734
7,373
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,653
465
1,630
6,483
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 2
6,129
613
3,801
3,795
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 4 / 1
6,128
613
4,608
6,440
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chronos
11
0 / 0 / 1
5,857
586
1,879
3,560
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

9
1 / 2 / 4
5,288
529
3,430
4,166
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
9
9
Deaths
10
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
1
0.38
L
Hou Yi
 
Hou Yi
0
1
0
0
W
0
4
0
0
W
4
0
2
5
W
4
4
1
1.13
L
Poseidon
Jirac1020
Poseidon
1
1
3
2.5
W
Chronos
0
0
1
0.5
W
1
2
4
1.5
L
Zhong Kui
docp2012
Zhong Kui
0
3
0
0
L
Cthulhu
oOMoYOo
Cthulhu
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
15,348
29,833
Taken
24,444
12,889
Mitigated
8,038
9,946
Healing
4,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,374
638
0
912
8,837
4,851
168
1,224
7,548
20,616
0
L
Hou Yi
 
Hou Yi
857
771
0
717
1,615
357
0
184
1,431
0
7,719
W
1,630
348
0
1,696
6,483
2,528
0
2,923
3,170
0
21,440
W
3,801
878
0
607
3,795
1,434
5
1,795
2,000
0
47,610
W
4,608
3,642
0
653
6,440
1,854
114
2,757
3,683
0
32,338
L
Poseidon
Jirac1020
Poseidon
2,730
678
0
3,092
5,589
1,278
457
679
4,910
30,759
666
W
Chronos
1,879
318
0
680
3,560
1,025
336
2,584
976
40,257
0
W
3,430
165
132
882
4,166
1,197
156
2,297
1,739
25,281
1,864
L
Zhong Kui
docp2012
Zhong Kui
3,228
394
0
2,386
6,419
3,556
345
1,517
4,902
29,977
3,695
L
Cthulhu
oOMoYOo
Cthulhu
4,734
277
0
2,839
7,373
2,847
0
1,650
5,636
34,058
2,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
28,055
226
Minions Killed
305
0
Camps Cleared
0
813,178
Distance Traveled
967,994
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,192
519
28
3
0
177,352
2
L
Hou Yi
3,765
377
14
1
0
49,118
0
W
Chaac
4,653
465
37
4
0
153,459
1
W
Ravana
6,129
613
86
9
0
234,418
0
W
Rama
6,128
613
58
6
0
168,044
0
L
Poseidon
5,668
567
51
5
0
213,127
0
W
Chronos
5,857
586
82
8
0
226,380
0
W
Ra
5,288
529
42
4
0
185,693
0
L
Zhong Kui
5,364
536
53
5
0
170,906
4
L
Cthulhu
6,928
693
80
8
0
202,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role