Player Matchup

Neith
Neith
Bettyyy
Neith
Level 7
God Stats
25W - 33L
1,242 SR
Queue Stats
40W - 50L
1,385 Elo+
Party 2
Hel
Hel
Dumdor
Hel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 60L
1,362 Elo+
Party 2
Awilix
Awilix
KuschelTîer
Awilix
Level 165
God Stats
10W - 10L
1,628 SR
Queue Stats
236W - 250L
1,453 Elo+
Solo
Kukulkan
Kukulkan
SpeedyBoy
Kukulkan
Level 86
God Stats
8W - 3L
1,791 SR
Queue Stats
145W - 144L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
haydonmolloy
Erlang Shen
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,481 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,439 Elo+

VS

Team Averages
Level 95
1,506 SR
1,461 Elo+
Nu Wa
Nu Wa
CommandantWBlack
Nu Wa
Level 125
God Stats
19W - 19L
1,494 SR
Queue Stats
233W - 241L
1,444 Elo+
Solo
Nox
Nox
NastyaKorzh
Nox
Level 63
God Stats
12W - 10L
1,484 SR
Queue Stats
242W - 285L
1,461 Elo+
Solo
Charybdis
Charybdis
Nigelios
Charybdis
Level 56
God Stats
3W - 1L
1,120 SR
Queue Stats
29W - 25L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
Noelvin
Kuzenbo
Level 72
God Stats
6W - 2L
1,773 SR
Queue Stats
116W - 93L
1,518 Elo+
Party 1
Vamana
Vamana
StreetsofRage22
Vamana
Level 159
God Stats
9W - 6L
1,656 SR
Queue Stats
901W - 953L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bettyyy
Neith
15
0 / 7 / 3
9,267
927
3,883
14,562
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
Dumdor
Hel
16
4 / 6 / 3
10,927
1,093
10,343
20,138
7,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
15
2 / 0 / 4
10,059
1,006
7,827
12,393
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SpeedyBoy
Kukulkan
16
2 / 3 / 4
10,570
1,057
13,251
12,759
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
haydonmolloy
Erlang Shen
14
0 / 0 / 1
8,692
869
742
2,797
1,608
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

153

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 11
10,759
1,076
15,682
4,319
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 2 / 5
12,059
1,206
9,491
5,630
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Nigelios
Charybdis
16
3 / 3 / 5
10,412
1,041
12,632
8,820
2,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Noelvin
Kuzenbo
16
1 / 2 / 11
11,046
1,105
8,592
15,123
22,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 0 / 9
11,054
1,105
13,554
7,772
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
8
Kills
16
16
Deaths
8
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
Bettyyy
Neith
0
7
3
0.21
W
1
1
11
6.5
L
Hel
Dumdor
Hel
4
6
3
0.92
L
Awilix
2
0
4
4
W
7
2
5
4.75
W
Charybdis
Nigelios
Charybdis
3
3
5
1.83
W
Kuzenbo
Noelvin
Kuzenbo
1
2
11
3.25
L
Kukulkan
SpeedyBoy
Kukulkan
2
3
4
1.33
W
4
0
9
8.5
L
Erlang Shen
haydonmolloy
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,046
Damage
59,951
62,649
Taken
41,664
23,600
Mitigated
35,557
9,244
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bettyyy
Neith
3,883
1,537
0
85
14,562
5,372
0
8,540
5,986
0
12,313
W
15,682
4,931
0
662
4,319
1,294
0
2,249
1,987
36,148
915
L
Hel
Dumdor
Hel
10,343
119
1,790
6,083
20,138
7,440
0
9,288
10,391
39,257
0
L
Awilix
7,827
2,406
0
564
12,393
5,092
0
6,116
6,089
0
22,984
W
9,491
594
0
230
5,630
2,068
0
2,818
2,725
30,899
503
W
Charybdis
Nigelios
Charybdis
12,632
7,564
0
180
8,820
2,991
0
6,122
2,588
0
33,165
W
Kuzenbo
Noelvin
Kuzenbo
8,592
3,340
101
1,814
15,123
22,880
0
7,608
7,290
16,538
3,056
L
Kukulkan
SpeedyBoy
Kukulkan
13,251
1,583
0
404
12,759
4,088
0
7,195
5,338
50,590
0
W
13,554
5,232
0
736
7,772
6,324
0
4,797
2,815
0
31,903
L
Erlang Shen
haydonmolloy
Erlang Shen
742
247
106
212
2,797
1,608
0
1,443
1,318
0
3,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,515
Gold Earned
55,330
214
Minions Killed
222
3
Camps Cleared
15
762,152
Distance Traveled
1,000,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,267
927
13
1
0
154,781
0
W
Nu Wa
10,759
1,076
51
5
2
196,755
0
L
Hel
10,927
1,093
72
7
0
188,525
0
L
Awilix
10,059
1,006
22
2
1
179,073
0
W
Nox
12,059
1,206
49
5
7
201,085
0
W
Charybdis
10,412
1,041
64
6
2
174,788
0
W
Kuzenbo
11,046
1,105
25
3
1
215,871
0
L
Kukulkan
10,570
1,057
103
10
1
188,096
0
W
Vamana
11,054
1,105
33
3
3
212,048
0
L
Erlang Shen
8,692
869
4
0
1
51,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role