Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DagurasuGamer
Vulcan
Level 159
God Stats
1W - 5L
1,505 SR
Queue Stats
17W - 28L
1,355 Elo+
Solo
Xing Tian
Xing Tian
JouDimegio
Xing Tian
Level 123
God Stats
10W - 8L
1,647 SR
Queue Stats
146W - 153L
1,567 Elo+
Solo
Bakasura
Bakasura
Valentin12345261
Bakasura
Level 89
God Stats
8W - 7L
1,756 SR
Queue Stats
260W - 244L
1,557 Elo+
Solo
Danzaburou
Danzaburou
gallego-chicoana
Danzaburou
Level 87
God Stats
1W - 3L
1,277 SR
Queue Stats
325W - 309L
1,565 Elo+
Solo
Team Averages
Level 120
1,537 SR
1,509 Elo+

VS

Team Averages
Level 146
1,561 SR
1,510 Elo+
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DrakenGod2k
Sun Wukong
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 41L
1,443 Elo+
Solo
Scylla
Scylla
Kanuiy
Scylla
Level 149
God Stats
27W - 22L
1,559 SR
Queue Stats
136W - 138L
1,554 Elo+
Solo
Hou Yi
Hou Yi
etesech350
Hou Yi
Level 125
God Stats
16W - 16L
1,526 SR
Queue Stats
290W - 287L
1,504 Elo+
Solo
Horus
Horus
hiyouitsme__
Horus
Level 144
God Stats
3W - 3L
1,718 SR
Queue Stats
219W - 221L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 1 / 0
3,550
710
2,116
4,903
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
2,451
490
0
0
0
Xing Tian
JouDimegio
Xing Tian
5
0 / 0 / 0
3,225
645
1,456
4,175
1,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

7
1 / 0 / 0
3,589
718
919
4,197
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Danzaburou
gallego-chicoana
Danzaburou
6
0 / 0 / 0
3,295
659
2,026
2,310
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 0 / 0
3,664
733
477
2,922
833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
DrakenGod2k
Sun Wukong
7
0 / 0 / 1
3,908
782
2,530
4,477
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
Kanuiy
Scylla
7
0 / 1 / 0
3,803
761
1,463
1,632
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
etesech350
Hou Yi
6
0 / 0 / 0
3,131
626
1,888
2,088
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
3,387
677
1,025
3,449
1,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Awilix
 
Awilix
1
0
0
1
L
0
0
0
0
W
Sun Wukong
DrakenGod2k
Sun Wukong
0
0
1
0.5
L
Xing Tian
JouDimegio
Xing Tian
0
0
0
0
W
Scylla
Kanuiy
Scylla
0
1
0
0
L
1
0
0
1
W
Hou Yi
etesech350
Hou Yi
0
0
0
0
L
Danzaburou
gallego-chicoana
Danzaburou
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,517
Damage
7,383
15,585
Taken
14,568
6,018
Mitigated
5,073
5,802
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,116
997
0
1,726
4,903
2,315
0
0
4,903
0
19,551
W
Awilix
 
Awilix
477
173
0
483
2,922
833
0
0
2,922
0
18,006
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
DrakenGod2k
Sun Wukong
2,530
870
0
2,003
4,477
1,861
0
0
4,477
0
18,345
L
Xing Tian
JouDimegio
Xing Tian
1,456
152
0
828
4,175
1,666
0
0
4,175
5,988
0
W
Scylla
Kanuiy
Scylla
1,463
336
0
52
1,632
310
30
208
1,319
24,340
1,534
L
919
711
0
1,804
4,197
1,492
0
1,299
2,898
0
13,786
W
Hou Yi
etesech350
Hou Yi
1,888
1,420
0
898
2,088
538
0
549
1,539
0
16,239
L
Danzaburou
gallego-chicoana
Danzaburou
2,026
914
0
1,444
2,310
545
0
0
2,310
0
18,578
W
1,025
680
89
2,068
3,449
1,531
0
699
2,750
0
9,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,110
Gold Earned
17,893
114
Minions Killed
159
0
Camps Cleared
0
457,753
Distance Traveled
521,236
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,550
710
34
7
0
107,234
0
W
Awilix
3,664
733
34
7
0
127,886
0
L
Vulcan
2,451
490
0
0
0
0
0
W
Sun Wukong
3,908
782
38
8
0
110,189
0
L
Xing Tian
3,225
645
13
3
0
112,502
2
W
Scylla
3,803
761
47
9
0
81,921
0
L
Bakasura
3,589
718
40
8
0
148,447
0
W
Hou Yi
3,131
626
26
5
0
95,757
0
L
Danzaburou
3,295
659
27
5
0
89,570
0
W
Horus
3,387
677
14
3
0
105,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role