Player Matchup

Terra
Terra
 
Terra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BipolarNPN
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,446 Elo+
Party 1
Hera
Hera
Kebaburitto
Hera
Level 30
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 8L
1,287 Elo+
Solo
Medusa
Medusa
Rusxv
Medusa
Level 29
God Stats
3W - 5L
1,529 SR
Queue Stats
21W - 31L
1,558 Elo+
Party 1
Vulcan
Vulcan
ZEBULON69
Vulcan
Level 38
God Stats
0W - 2L
1,416 SR
Queue Stats
31W - 41L
1,390 Elo+
Party 1
Team Averages
Level 39
1,437 SR
1,436 Elo+

VS

Team Averages
Level 123
1,555 SR
1,478 Elo+
Yemoja
Yemoja
 
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
PoseidonOnCrack
Agni
Level 158
God Stats
7W - 2L
1,435 SR
Queue Stats
20W - 27L
1,404 Elo+
Solo
Hou Yi
Hou Yi
RickSLB
Hou Yi
Level 42
God Stats
3W - 2L
1,551 SR
Queue Stats
19W - 15L
1,468 Elo+
Party 2
Anubis
Anubis
SSaiyanBlue
Anubis
Level 145
God Stats
2W - 1L
1,790 SR
Queue Stats
36W - 26L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 2 / 1
6,143
1,229
2,758
6,903
5,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
BipolarNPN
Nemesis
10
1 / 6 / 1
5,464
1,093
3,087
9,028
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 2
5,306
1,061
1,493
3,028
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rusxv
Medusa
10
1 / 3 / 1
5,529
1,106
6,510
6,561
1,956
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
ZEBULON69
Vulcan
10
0 / 3 / 3
5,584
1,117
3,919
5,814
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

284

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
3 / 0 / 9
7,224
1,445
3,398
4,456
3,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Set
 
Set
12
5 / 1 / 6
7,114
1,423
5,730
3,794
2,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 14
6,083
1,217
6,710
3,512
1,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
RickSLB
Hou Yi
12
2 / 0 / 11
6,465
1,293
4,165
3,464
1,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
12
7 / 1 / 5
7,676
1,535
8,595
5,421
2,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
3
Kills
17
17
Deaths
3
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
1
0.75
W
Yemoja
 
Yemoja
3
0
9
7.5
W
Set
 
Set
5
1
6
8
L
Nemesis
BipolarNPN
Nemesis
1
6
1
0.25
L
0
3
2
0.33
W
0
1
14
7
W
Hou Yi
RickSLB
Hou Yi
2
0
11
7.5
L
Medusa
Rusxv
Medusa
1
3
1
0.5
W
Anubis
7
1
5
9.5
L
Vulcan
ZEBULON69
Vulcan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,767
Damage
28,598
31,334
Taken
20,647
13,076
Mitigated
10,685
1,924
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,758
392
178
603
6,903
5,518
0
2,936
3,967
6,659
0
W
Yemoja
 
Yemoja
3,398
656
3,648
1,508
4,456
3,242
0
1,797
2,659
7,563
1,706
W
Set
 
Set
5,730
2,441
0
588
3,794
2,526
0
1,617
2,177
0
14,896
L
Nemesis
BipolarNPN
Nemesis
3,087
684
0
531
9,028
2,857
0
5,691
3,337
0
6,802
L
1,493
76
0
413
3,028
850
0
1,774
1,254
10,517
0
W
6,710
744
0
466
3,512
1,192
0
1,397
2,115
16,617
0
W
Hou Yi
RickSLB
Hou Yi
4,165
2,123
0
802
3,464
1,072
0
1,478
1,986
0
11,867
L
Medusa
Rusxv
Medusa
6,510
2,342
0
0
6,561
1,956
0
4,293
2,268
0
14,447
W
Anubis
8,595
223
0
2,146
5,421
2,653
0
1,881
3,540
25,937
0
L
Vulcan
ZEBULON69
Vulcan
3,919
248
0
199
5,814
1,895
0
3,585
2,229
13,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
34,562
81
Minions Killed
127
3
Camps Cleared
7
465,162
Distance Traveled
472,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,143
1,229
15
3
0
104,966
0
W
Yemoja
7,224
1,445
15
3
1
94,499
0
W
Set
7,114
1,423
12
2
4
97,697
0
L
Nemesis
5,464
1,093
7
1
0
97,936
0
L
Hera
5,306
1,061
25
5
1
57,577
0
W
Agni
6,083
1,217
21
4
1
94,523
0
W
Hou Yi
6,465
1,293
23
5
0
92,109
0
L
Medusa
5,529
1,106
12
2
1
100,905
0
W
Anubis
7,676
1,535
56
11
1
94,059
0
L
Vulcan
5,584
1,117
22
4
1
103,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role