Player Matchup

Ix Chel
Ix Chel
Ashryne
Ix Chel
Level 123
God Stats
5W - 8L
1,460 SR
Queue Stats
265W - 237L
1,541 Elo+
Solo
Nemesis
Nemesis
Hypnhos
Nemesis
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
366W - 311L
1,539 Elo+
Solo
Lancelot
Lancelot
Il Tbone lI
Lancelot
Level 127
God Stats
5W - 16L
1,154 SR
Queue Stats
191W - 191L
1,566 Elo+
Party 1
Yemoja
Yemoja
Wyrdly
Yemoja
Level 149
God Stats
121W - 80L
1,615 SR
Queue Stats
260W - 244L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
smastersx
Jing Wei
Level 155
God Stats
13W - 20L
1,385 SR
Queue Stats
316W - 284L
1,535 Elo+
Solo
Team Averages
Level 139
1,423 SR
1,547 Elo+

VS

Team Averages
Level 149
1,480 SR
1,542 Elo+
Ravana
Ravana
 
Ravana
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
D1ss3d3n7
Neith
Level 135
God Stats
2W - 2L
1,617 SR
Queue Stats
326W - 296L
1,574 Elo+
Solo
Bacchus
Bacchus
IAMurasame
Bacchus
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
374W - 351L
1,521 Elo+
Solo
Eset
Eset
Jus_2106
Eset
Level 129
God Stats
0W - 2L
1,168 SR
Queue Stats
143W - 147L
1,538 Elo+
Solo
Bastet
Bastet
flopez1812
Bastet
Level 159
God Stats
25W - 16L
1,615 SR
Queue Stats
146W - 140L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ashryne
Ix Chel
11
3 / 0 / 3
6,302
573
6,256
4,108
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Hypnhos
Nemesis
13
5 / 0 / 0
7,661
696
7,329
8,889
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
Il Tbone lI
Lancelot
12
2 / 1 / 3
6,012
547
3,490
8,382
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Wyrdly
Yemoja
10
0 / 2 / 4
5,742
522
4,028
8,594
4,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
smastersx
Jing Wei
12
2 / 2 / 0
6,472
588
5,397
6,893
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 5 / 1
5,619
511
3,640
9,424
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
D1ss3d3n7
Neith
11
1 / 2 / 2
5,837
531
4,563
6,184
1,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
IAMurasame
Bacchus
8
1 / 1 / 2
5,281
480
4,716
7,680
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
10
1 / 4 / 0
6,076
552
3,166
7,178
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
flopez1812
Bastet
10
2 / 0 / 3
5,790
526
5,395
6,960
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
5
5
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
1
0.1
W
Ix Chel
Ashryne
Ix Chel
3
0
3
4.5
L
Neith
D1ss3d3n7
Neith
1
2
2
1
W
Nemesis
Hypnhos
Nemesis
5
0
0
5
L
Bacchus
IAMurasame
Bacchus
1
1
2
2
W
Lancelot
Il Tbone lI
Lancelot
2
1
3
3.5
L
Eset
1
4
0
0.25
W
Yemoja
Wyrdly
Yemoja
0
2
4
1
L
Bastet
flopez1812
Bastet
2
0
3
3.5
W
Jing Wei
smastersx
Jing Wei
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,500
Damage
21,480
36,866
Taken
37,426
19,305
Mitigated
15,674
16,305
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,640
821
0
2,191
9,424
3,065
0
1,460
7,487
0
37,944
W
Ix Chel
Ashryne
Ix Chel
6,256
327
730
1,003
4,108
1,477
0
1,757
2,351
38,266
0
L
Neith
D1ss3d3n7
Neith
4,563
2,937
0
2,569
6,184
1,930
0
426
5,758
0
42,158
W
Nemesis
Hypnhos
Nemesis
7,329
2,724
0
2,418
8,889
7,178
0
665
8,224
1,660
48,344
L
Bacchus
IAMurasame
Bacchus
4,716
803
0
2,856
7,680
6,326
0
3,545
4,022
9,809
792
W
Lancelot
Il Tbone lI
Lancelot
3,490
274
0
4,479
8,382
3,400
0
1,164
7,218
0
46,270
L
Eset
3,166
199
266
2,422
7,178
2,527
0
3,885
2,888
43,659
0
W
Yemoja
Wyrdly
Yemoja
4,028
628
3,024
2,691
8,594
4,944
0
3,153
5,441
20,238
0
L
Bastet
flopez1812
Bastet
5,395
1,151
0
4,036
6,960
1,826
0
947
5,796
0
35,812
W
Jing Wei
smastersx
Jing Wei
5,397
3,923
0
1,960
6,893
2,306
0
955
5,938
0
46,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
28,603
382
Minions Killed
317
0
Camps Cleared
0
1,204,325
Distance Traveled
1,125,427
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,619
511
69
6
0
210,366
6
W
Ix Chel
6,302
573
83
8
0
244,948
0
L
Neith
5,837
531
69
6
0
193,367
0
W
Nemesis
7,661
696
91
8
0
223,548
2
L
Bacchus
5,281
480
20
2
0
226,468
2
W
Lancelot
6,012
547
79
7
0
289,401
0
L
Eset
6,076
552
91
8
0
211,055
4
W
Yemoja
5,742
522
26
2
0
220,425
2
L
Bastet
5,790
526
68
6
0
284,171
1
W
Jing Wei
6,472
588
103
9
0
226,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role