Player Matchup

Danzaburou
Danzaburou
Charliechunk32
Danzaburou
Level 30
God Stats
40W - 36L
1,436 SR
Queue Stats
128W - 137L
1,348 Elo+
Party 2
Pele
Pele
ExoTicAlmOSs
Pele
Level 123
God Stats
7W - 3L
1,657 SR
Queue Stats
186W - 190L
1,502 Elo+
Solo
Set
Set
Rustage12
Set
Level 56
God Stats
14W - 5L
1,597 SR
Queue Stats
163W - 165L
1,372 Elo+
Party 2
Scylla
Scylla
ThanisHD
Scylla
Level 67
God Stats
2W - 2L
1,642 SR
Queue Stats
225W - 236L
1,441 Elo+
Solo
Vulcan
Vulcan
假装在努力
Vulcan
Level 127
God Stats
41W - 38L
1,511 SR
Queue Stats
431W - 422L
1,477 Elo+
Solo
Team Averages
Level 81
1,569 SR
1,428 Elo+

VS

Team Averages
Level 98
1,346 SR
1,399 Elo+
King Arthur
King Arthur
COATAS
King Arthur
Level 84
God Stats
2W - 4L
1,162 SR
Queue Stats
18W - 21L
1,419 Elo+
Party 1
Atlas
Atlas
Kumsi83
Atlas
Level 105
God Stats
5W - 3L
1,541 SR
Queue Stats
332W - 326L
1,407 Elo+
Solo
Poseidon
Poseidon
romanoscz716
Poseidon
Level 98
God Stats
2W - 7L
1,260 SR
Queue Stats
27W - 43L
1,316 Elo+
Solo
Medusa
Medusa
temp-102012
Medusa
Level 74
God Stats
9W - 12L
1,277 SR
Queue Stats
67W - 88L
1,393 Elo+
Party 1
Hel
Hel
zyungDogg
Hel
Level 128
God Stats
2W - 2L
1,488 SR
Queue Stats
174W - 153L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Charliechunk32
Danzaburou
2
0 / 0 / 0
5,266
293
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 3 / 2
10,568
587
7,583
13,440
7,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 3 / 4
7,965
443
8,966
14,643
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
ThanisHD
Scylla
17
8 / 3 / 2
9,896
550
10,880
11,006
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 5 / 3
10,030
557
16,073
9,177
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COATAS
King Arthur
15
2 / 2 / 3
9,456
525
4,194
13,870
8,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
Kumsi83
Atlas
12
0 / 3 / 4
8,222
457
3,290
13,931
9,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
romanoscz716
Poseidon
17
6 / 1 / 1
10,020
557
6,744
8,874
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
4 / 0 / 2
10,207
567
8,827
7,426
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 8 / 4
9,567
532
9,714
16,450
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
14
Kills
14
14
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
COATAS
King Arthur
2
2
3
1.75
L
Danzaburou
Charliechunk32
Danzaburou
0
0
0
0
L
0
3
2
0.33
W
Atlas
Kumsi83
Atlas
0
3
4
0.67
L
3
3
4
1.67
L
Scylla
ThanisHD
Scylla
8
3
2
3
W
Poseidon
romanoscz716
Poseidon
6
1
1
6.5
W
Medusa
4
0
2
5
W
2
8
4
0.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,502
Damage
32,769
48,266
Taken
60,551
19,721
Mitigated
26,824
9,601
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
COATAS
King Arthur
4,194
662
0
2,103
13,870
8,628
0
6,240
7,630
979
55,215
L
Danzaburou
Charliechunk32
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
7,583
1,638
0
4,698
13,440
7,771
0
3,214
10,226
0
94,710
W
Atlas
Kumsi83
Atlas
3,290
856
19
2,531
13,931
9,214
385
6,165
7,676
25,991
2,234
L
8,966
3,494
0
3,067
14,643
5,733
0
4,879
9,764
0
60,877
L
Scylla
ThanisHD
Scylla
10,880
574
0
368
11,006
3,200
0
7,510
3,496
64,240
1,513
W
Poseidon
romanoscz716
Poseidon
6,744
1,055
0
757
8,874
3,017
0
3,103
5,691
81,333
664
W
Medusa
8,827
2,825
0
2,067
7,426
2,829
255
1,235
6,191
0
84,016
W
9,714
256
1,855
5,516
16,450
3,136
142
9,401
6,607
66,926
0
L
16,073
541
0
1,468
9,177
3,017
594
4,309
4,868
69,458
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,725
Gold Earned
47,472
497
Minions Killed
502
0
Camps Cleared
0
1,487,333
Distance Traveled
1,844,890
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,456
525
97
5
0
350,840
2
L
Danzaburou
5,266
293
0
0
0
0
0
L
Pele
10,568
587
166
9
0
392,490
0
W
Atlas
8,222
457
38
2
0
328,675
0
L
Set
7,965
443
81
5
0
398,406
0
L
Scylla
9,896
550
133
7
0
336,626
6
W
Poseidon
10,020
557
116
6
0
459,588
4
W
Medusa
10,207
567
140
8
0
379,452
0
W
Hel
9,567
532
111
6
0
326,335
1
L
Vulcan
10,030
557
117
7
0
359,811
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role