Player Matchup

Ah Puch
Ah Puch
Dothrakin
Ah Puch
Level 160
God Stats
5W - 3L
1,712 SR
Queue Stats
244W - 243L
1,497 Elo+
Solo
Atlas
Atlas
NinjaGorfox
Atlas
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,531 Elo+
Solo
Da Ji
Da Ji
ProbablyBakedRn
Da Ji
Level 158
God Stats
4W - 6L
1,428 SR
Queue Stats
337W - 333L
1,620 Elo+
Solo
Zeus
Zeus
YungBlood1616
Zeus
Level 74
God Stats
6W - 5L
1,730 SR
Queue Stats
216W - 220L
1,477 Elo+
Solo
Charon
Charon
carlosescobar499
Charon
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 196L
1,574 Elo+
Solo
Team Averages
Level 130
1,574 SR
1,540 Elo+

VS

Team Averages
Level 144
1,452 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ElBuhoGP
Tiamat
Level 145
God Stats
5W - 3L
1,405 SR
Queue Stats
487W - 508L
1,523 Elo+
Solo
Sobek
Sobek
JuanHunnna
Sobek
Level 154
God Stats
1W - 1L
1,270 SR
Queue Stats
122W - 110L
1,519 Elo+
Party 1
Hachiman
Hachiman
TelMeWen2Go2
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 63L
1,454 Elo+
Party 1
Mulan
Mulan
lVlonsterrrrrrr
Mulan
Level 147
God Stats
3W - 3L
1,583 SR
Queue Stats
195W - 175L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dothrakin
Ah Puch
6
1 / 3 / 2
4,831
966
2,169
3,525
1,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 3
4,945
989
2,462
7,952
6,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
5 / 4 / 0
5,935
1,187
5,959
5,686
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 2 / 1
4,585
917
2,226
2,207
688
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 6
5,493
1,099
3,941
5,339
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 10
6,094
1,219
5,428
3,994
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
ElBuhoGP
Tiamat
10
1 / 1 / 11
5,747
1,149
2,662
2,808
1,081
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
10
2 / 1 / 12
5,784
1,157
4,105
4,961
4,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
TelMeWen2Go2
Hachiman
11
6 / 3 / 5
6,171
1,234
2,678
3,904
1,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 1 / 10
6,379
1,276
6,281
5,226
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
6
Kills
16
16
Deaths
6
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
10
8
L
Ah Puch
Dothrakin
Ah Puch
1
3
2
0.67
W
Tiamat
ElBuhoGP
Tiamat
1
1
11
6.5
W
Sobek
2
1
12
8
L
0
4
3
0.38
L
5
4
0
1.25
W
Hachiman
TelMeWen2Go2
Hachiman
6
3
5
2.83
L
0
2
1
0.25
L
0
3
6
1
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
21,154
24,709
Taken
20,893
16,734
Mitigated
11,480
2,656
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,428
1,795
0
981
3,994
1,354
152
1,150
2,844
0
11,016
L
Ah Puch
Dothrakin
Ah Puch
2,169
172
77
636
3,525
1,137
0
1,141
2,280
3,475
520
W
Tiamat
ElBuhoGP
Tiamat
2,662
542
326
704
2,808
1,081
440
1,085
1,723
7,041
0
W
Sobek
4,105
424
500
2,138
4,961
4,431
0
2,238
2,723
6,937
0
L
2,462
623
0
801
7,952
6,617
0
1,612
6,192
7,174
0
L
5,959
939
0
0
5,686
3,358
0
1,867
3,571
0
8,427
W
Hachiman
TelMeWen2Go2
Hachiman
2,678
1,041
208
339
3,904
1,399
145
2,535
1,369
0
7,435
L
2,226
318
170
253
2,207
688
0
436
1,702
5,353
0
L
3,941
434
95
624
5,339
4,934
0
1,103
4,197
8,184
0
W
6,281
1,457
975
2,052
5,226
3,215
0
3,624
1,602
0
9,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
30,175
28
Minions Killed
47
0
Camps Cleared
0
389,217
Distance Traveled
557,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,094
1,219
19
4
0
110,136
0
L
Ah Puch
4,831
966
5
1
0
76,633
0
W
Tiamat
5,747
1,149
11
2
0
115,472
0
W
Sobek
5,784
1,157
3
1
0
117,094
0
L
Atlas
4,945
989
12
2
0
82,382
0
L
Da Ji
5,935
1,187
2
0
0
88,877
0
W
Hachiman
6,171
1,234
7
1
0
94,829
0
L
Zeus
4,585
917
5
1
0
50,736
0
L
Charon
5,493
1,099
4
1
0
90,589
0
W
Mulan
6,379
1,276
7
1
0
120,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role