Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ItheBreather
Tyr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,731 Elo+
Party 2
Tiamat
Tiamat
RAWATAMAN8483
Tiamat
Level 77
God Stats
3W - 9L
1,101 SR
Queue Stats
159W - 163L
1,409 Elo+
Party 1
Charybdis
Charybdis
Sid0Ironman
Charybdis
Level 24
God Stats
4W - 6L
1,426 SR
Queue Stats
21W - 43L
1,287 Elo+
Party 1
Team Averages
Level 90
1,405 SR
1,486 Elo+

VS

Team Averages
Level 112
1,565 SR
1,517 Elo+
Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BlitzEms
Cu Chulainn
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,671 Elo+
Solo
Medusa
Medusa
Darkschiri23
Medusa
Level 87
God Stats
17W - 13L
1,635 SR
Queue Stats
567W - 560L
1,480 Elo+
Solo
Bacchus
Bacchus
Guizma
Bacchus
Level 189
God Stats
45W - 44L
1,520 SR
Queue Stats
417W - 426L
1,451 Elo+
Solo
Lancelot
Lancelot
marcusdragnell98
Lancelot
Level 128
God Stats
6W - 2L
1,670 SR
Queue Stats
312W - 293L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 1
5,030
457
3,653
10,287
7,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
 
Serqet
1
0 / 1 / 0
3,652
332
0
572
98
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
4,613
419
1,114
3,384
1,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 3 / 0
5,501
500
3,151
8,350
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Sid0Ironman
Charybdis
8
0 / 6 / 1
4,619
420
3,383
6,818
2,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
4 / 0 / 0
7,617
692
4,766
6,479
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
BlitzEms
Cu Chulainn
10
0 / 0 / 2
6,153
559
1,645
7,394
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
11
2 / 1 / 4
6,001
546
5,569
5,842
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Guizma
Bacchus
10
5 / 0 / 1
6,525
593
4,522
6,442
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 5
6,428
584
2,445
7,066
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
13
14
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
L
Serqet
 
Serqet
0
1
0
0
W
Persephone
 
Persephone
4
0
0
4
W
Cu Chulainn
BlitzEms
Cu Chulainn
0
0
2
1
W
Medusa
2
1
4
4
W
Bacchus
Guizma
Bacchus
5
0
1
5.5
L
0
2
0
0
L
1
3
0
0.33
L
Charybdis
Sid0Ironman
Charybdis
0
6
1
0.08
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,301
Damage
18,947
29,411
Taken
33,223
14,675
Mitigated
17,229
6,042
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,653
860
0
2,345
10,287
7,020
0
3,374
6,733
16,328
0
L
Serqet
 
Serqet
0
0
0
0
572
98
0
0
572
0
0
W
Persephone
 
Persephone
4,766
834
0
1,375
6,479
1,808
965
2,561
3,618
46,438
1,409
W
Cu Chulainn
BlitzEms
Cu Chulainn
1,645
378
0
750
7,394
4,758
1,082
0
7,394
0
34,394
W
Medusa
5,569
2,472
0
2,069
5,842
2,090
431
2,244
3,524
0
36,205
W
Bacchus
Guizma
Bacchus
4,522
825
0
2,377
6,442
5,215
0
1,045
5,379
19,012
3,217
L
1,114
142
0
575
3,384
1,077
0
0
3,384
0
16,821
L
3,151
489
0
2,139
8,350
4,358
0
2,725
5,397
32,575
0
L
Charybdis
Sid0Ironman
Charybdis
3,383
2,129
0
983
6,818
2,122
0
2,711
4,107
0
24,645
W
2,445
233
0
1,585
7,066
3,358
0
538
6,504
0
44,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,415
Gold Earned
32,724
177
Minions Killed
319
0
Camps Cleared
0
763,932
Distance Traveled
989,839
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,030
457
23
2
0
218,485
0
L
Serqet
3,652
332
0
0
0
17,724
0
W
Persephone
7,617
692
106
10
0
192,497
1
W
Cu Chulainn
6,153
559
60
5
0
152,075
1
W
Medusa
6,001
546
60
5
0
194,735
3
W
Bacchus
6,525
593
19
2
0
194,329
0
L
Tyr
4,613
419
34
3
0
112,269
1
L
Tiamat
5,501
500
70
6
0
209,646
2
L
Charybdis
4,619
420
50
5
0
205,808
0
W
Lancelot
6,428
584
74
7
0
256,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role