Player Matchup

Martichoras
Martichoras
Gold I
DrKrazzyy
Martichoras
Gold I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,791 MMR
Party 1
Nu Wa
Nu Wa
Gold I
FlipperBroom346
Nu Wa
Gold I
Level 169
God Stats
6W - 9L
1,507 SR
Queue Stats
339W - 290L
1,587 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
qp Big Bird qp
Cthulhu
Platinum III
Level 161
God Stats
16W - 15L
1,710 SR
Queue Stats
382W - 338L
1,868 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,572 SR
1,749 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,494 SR
1,912 MMR
Hel
Hel
Masters
AgeDGoDx
Hel
Masters
Level 149
God Stats
348W - 342L
1,591 SR
Queue Stats
482W - 501L
2,189 MMR
Solo
Achilles
Achilles
Platinum I
AsfWertyZ
Achilles
Platinum I
Level 159
God Stats
2W - 4L
1,311 SR
Queue Stats
272W - 297L
1,817 MMR
Solo
Artemis
Artemis
Platinum IV
Vain-Superior
Artemis
Platinum IV
Level 120
God Stats
28W - 28L
1,580 SR
Queue Stats
221W - 238L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DrKrazzyy
Martichoras
14
0 / 2 / 1
8,422
702
7,625
12,219
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 0
8,232
686
8,095
7,696
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 0
7,830
653
5,204
13,008
10,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KuzenboCerberusXing TianKumbhakarnaSerqet

VS

Bans
Ne ZhaGebOdinCharonThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 4
10,743
895
12,780
10,814
3,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
AsfWertyZ
Achilles
16
2 / 1 / 8
9,713
809
7,299
14,349
13,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
18
3 / 0 / 8
10,910
909
11,545
7,563
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Achilles
AsfWertyZ
Achilles
2
1
8
6
L
Martichoras
DrKrazzyy
Martichoras
0
2
1
0.25
L
1
3
0
0.33
W
Artemis
3
0
8
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
31,624
32,923
Taken
32,726
15,220
Mitigated
20,562
3,501
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,780
58
6,663
8,394
10,814
3,962
636
3,806
7,008
53,061
0
W
Achilles
AsfWertyZ
Achilles
7,299
700
0
3,239
14,349
13,777
654
6,028
8,321
0
30,786
L
Martichoras
DrKrazzyy
Martichoras
7,625
1,410
0
1,963
12,219
3,112
0
4,893
6,578
0
34,248
L
8,095
3,442
0
540
7,696
1,587
0
3,470
3,877
24,220
0
W
Artemis
11,545
2,414
0
1,757
7,563
2,823
2,271
3,281
4,282
0
54,203
L
5,204
92
0
998
13,008
10,521
0
3,484
8,588
16,162
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
31,366
112
Minions Killed
214
0
Camps Cleared
0
614,826
Distance Traveled
761,112
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,743
895
89
7
0
254,974
0
W
Achilles
9,713
809
26
2
0
270,677
4
L
Martichoras
8,422
702
57
5
0
234,325
0
L
Nu Wa
8,232
686
37
3
0
195,122
0
W
Artemis
10,910
909
99
8
0
235,461
3
L
Cthulhu
7,830
653
18
2
0
185,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role