Player Matchup

Cu Chulainn
Cu Chulainn
Bronze IV
 
Cu Chulainn
Bronze IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver IV
Byfervar
Chiron
Silver IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,400 MMR
Solo
Vulcan
Vulcan
Gold V
Bénzin
Vulcan
Gold V
Level 149
God Stats
0W - 1L
1,569 SR
Queue Stats
17W - 23L
1,377 MMR
Solo
Mercury
Mercury
Bronze III
Gulbalore002
Mercury
Bronze III
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,317 MMR
Party 1
Geb
Geb
Gold IV
Milerter
Geb
Gold IV
Level 144
God Stats
0W - 2L
1,273 SR
Queue Stats
51W - 50L
1,431 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,468 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,558 SR
1,367 MMR
Tsukuyomi
Tsukuyomi
Silver III
DrunkenBoYYY
Tsukuyomi
Silver III
Level 69
God Stats
1W - 1L
1,763 SR
Queue Stats
8W - 11L
1,429 MMR
Solo
Medusa
Medusa
Gold IV
GrubyMefisto
Medusa
Gold IV
Level 148
God Stats
3W - 8L
1,442 SR
Queue Stats
75W - 72L
1,309 MMR
Solo
Nu Wa
Nu Wa
Silver III
PREpusyo
Nu Wa
Silver III
Level 109
God Stats
1W - 4L
1,580 SR
Queue Stats
5W - 9L
1,410 MMR
Solo
Hun Batz
Hun Batz
Bronze III
TherextursYT
Hun Batz
Bronze III
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 11L
1,343 MMR
Solo
Achilles
Achilles
Gold IV
spiderze1906
Achilles
Gold IV
Level 139
God Stats
1W - 0L
1,505 SR
Queue Stats
66W - 66L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 6 / 0
7,292
521
6,494
14,259
10,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Byfervar
Chiron
10
0 / 2 / 1
5,971
427
5,450
7,387
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
Bénzin
Vulcan
13
1 / 2 / 0
6,916
494
4,139
5,512
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Gulbalore002
Mercury
11
1 / 4 / 1
6,312
451
3,185
9,740
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 3
6,720
480
4,182
11,526
8,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaAo KuangAnubisBacchusKali

VS

Bans
ThanatosSkadiYmirLokiSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrunkenBoYYY
Tsukuyomi
14
6 / 2 / 4
8,906
636
10,847
13,062
6,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
14
3 / 0 / 2
8,486
606
7,254
6,893
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
PREpusyo
Nu Wa
15
4 / 0 / 2
9,141
653
7,405
4,736
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
TherextursYT
Hun Batz
13
2 / 0 / 5
7,869
562
3,336
10,262
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
spiderze1906
Achilles
12
2 / 2 / 4
7,022
502
5,238
10,968
6,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
6
0
0.33
L
Chiron
Byfervar
Chiron
0
2
1
0.25
L
Vulcan
Bénzin
Vulcan
1
2
0
0.5
W
Tsukuyomi
DrunkenBoYYY
Tsukuyomi
6
2
4
4
W
Medusa
3
0
2
4
L
Mercury
Gulbalore002
Mercury
1
4
1
0.38
L
0
3
3
0.5
W
Nu Wa
PREpusyo
Nu Wa
4
0
2
5
W
Hun Batz
TherextursYT
Hun Batz
2
0
5
4.5
W
Achilles
spiderze1906
Achilles
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
34,080
48,424
Taken
45,921
26,398
Mitigated
20,391
9,216
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,494
685
0
2,339
14,259
10,376
0
1,224
12,099
7,064
34,473
L
Chiron
Byfervar
Chiron
5,450
2,660
393
2,042
7,387
2,367
0
410
6,948
0
44,094
L
Vulcan
Bénzin
Vulcan
4,139
139
0
935
5,512
1,605
0
3,326
2,186
54,016
0
W
Tsukuyomi
DrunkenBoYYY
Tsukuyomi
10,847
2,553
0
7,586
13,062
6,069
22
1,345
11,717
591
62,004
W
Medusa
7,254
2,276
0
2,141
6,893
2,380
773
866
6,027
0
61,745
L
Mercury
Gulbalore002
Mercury
3,185
1,349
0
1,360
9,740
3,105
0
1,005
8,706
0
42,641
L
4,182
264
0
2,147
11,526
8,945
0
1,674
9,809
19,730
515
W
Nu Wa
PREpusyo
Nu Wa
7,405
1,461
0
2,616
4,736
1,332
602
3,399
1,052
68,227
1,156
W
Hun Batz
TherextursYT
Hun Batz
3,336
1,099
0
1,587
10,262
4,244
72
947
9,315
0
61,704
W
Achilles
spiderze1906
Achilles
5,238
861
0
1,910
10,968
6,366
0
2,881
7,994
0
32,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
41,424
347
Minions Killed
480
0
Camps Cleared
0
1,303,889
Distance Traveled
1,475,498
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,292
521
64
5
0
237,605
0
L
Chiron
5,971
427
91
7
0
197,085
0
L
Vulcan
6,916
494
106
8
0
290,557
5
W
Tsukuyomi
8,906
636
94
7
0
280,207
4
W
Medusa
8,486
606
117
8
0
272,240
1
L
Mercury
6,312
451
66
5
0
289,455
0
L
Geb
6,720
480
20
1
0
289,187
2
W
Nu Wa
9,141
653
123
9
0
287,831
8
W
Hun Batz
7,869
562
103
7
0
333,743
0
W
Achilles
7,022
502
43
3
0
301,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role