Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Palalox97
Janus
Level 115
God Stats
4W - 1L
1,576 SR
Queue Stats
14W - 26L
1,345 Elo+
Solo
Chernobog
Chernobog
Ult is down
Chernobog
Level 87
God Stats
20W - 24L
1,392 SR
Queue Stats
756W - 740L
1,490 Elo+
Solo
Atlas
Atlas
jimmy23330
Atlas
Level 146
God Stats
16W - 8L
1,718 SR
Queue Stats
533W - 483L
1,534 Elo+
Solo
Team Averages
Level 146
1,537 SR
1,474 Elo+

VS

Team Averages
Level 148
1,531 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BabyGarcDooDoo
Lancelot
Level 146
God Stats
5W - 5L
1,762 SR
Queue Stats
258W - 221L
1,481 Elo+
Solo
Neith
Neith
BanjosOhnishi
Neith
Level 162
God Stats
1W - 4L
1,130 SR
Queue Stats
348W - 325L
1,513 Elo+
Solo
Ares
Ares
PGK0WWWWW
Ares
Level 152
God Stats
14W - 13L
1,638 SR
Queue Stats
197W - 190L
1,496 Elo+
Solo
Charon
Charon
TheGeauxt
Charon
Level 155
God Stats
3W - 5L
1,627 SR
Queue Stats
49W - 43L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 0 / 0
4,774
796
3,166
5,046
1,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kali
 
Kali
7
0 / 0 / 1
3,585
598
1,671
3,982
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Janus
Palalox97
Janus
7
0 / 1 / 0
3,619
603
1,065
2,673
574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Ult is down
Chernobog
7
1 / 0 / 2
3,947
658
2,775
4,929
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
7
2 / 0 / 1
4,197
700
2,218
2,703
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
3
0 / 1 / 0
2,817
470
1,017
1,990
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
6
0 / 0 / 0
3,527
588
1,954
3,881
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,166
694
2,227
2,942
770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
6
0 / 2 / 0
3,564
594
1,827
4,927
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
TheGeauxt
Charon
7
0 / 1 / 0
3,818
636
1,915
4,873
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
0
1
W
Kali
 
Kali
0
0
1
0.5
L
Bellona
 
Bellona
0
1
0
0
L
Lancelot
0
0
0
0
L
1
0
0
1
L
Ares
0
2
0
0
W
Janus
Palalox97
Janus
0
1
0
0
L
Charon
TheGeauxt
Charon
0
1
0
0
W
Chernobog
Ult is down
Chernobog
1
0
2
2
W
Atlas
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,895
Damage
8,940
19,333
Taken
18,613
6,104
Mitigated
7,268
8,059
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,166
911
0
1,650
5,046
1,948
0
1,635
3,131
0
28,088
W
Kali
 
Kali
1,671
771
0
1,744
3,982
991
0
0
3,982
0
14,741
L
Bellona
 
Bellona
1,017
402
0
830
1,990
913
0
848
1,142
0
6,294
L
Lancelot
1,954
427
0
1,099
3,881
1,326
0
117
3,693
0
20,473
L
2,227
501
0
1,449
2,942
770
0
1,469
1,307
0
23,439
L
Ares
1,827
170
0
1,808
4,927
2,835
0
643
4,284
14,736
0
W
Janus
Palalox97
Janus
1,065
43
0
750
2,673
574
0
0
2,673
19,022
0
L
Charon
TheGeauxt
Charon
1,915
508
0
2,171
4,873
1,424
0
0
4,512
16,653
0
W
Chernobog
Ult is down
Chernobog
2,775
2,036
0
2,652
4,929
1,194
0
1,405
3,524
0
24,782
W
Atlas
2,218
1,292
0
1,263
2,703
1,397
0
422
2,281
10,231
2,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,122
Gold Earned
17,892
195
Minions Killed
165
0
Camps Cleared
0
629,019
Distance Traveled
537,581
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,774
796
59
10
0
127,684
1
W
Kali
3,585
598
35
6
0
146,033
0
L
Bellona
2,817
470
10
2
0
58,368
0
L
Lancelot
3,527
588
41
7
0
147,956
0
L
Neith
4,166
694
48
8
0
114,728
0
L
Ares
3,564
594
23
4
0
117,400
0
W
Janus
3,619
603
42
7
0
132,979
1
L
Charon
3,818
636
43
7
0
99,129
0
W
Chernobog
3,947
658
32
5
0
110,182
0
W
Atlas
4,197
700
27
5
0
112,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role