Player Matchup

Sol
Sol
 
Sol
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AetysIITargaryen
Hercules
Level 82
God Stats
2W - 1L
1,258 SR
Queue Stats
114W - 102L
1,473 Elo+
Solo
Kali
Kali
Evvolvve
Kali
Level 84
God Stats
1W - 0L
1,750 SR
Queue Stats
98W - 78L
1,552 Elo+
Party 1
Raijin
Raijin
Ziani_88-
Raijin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,464 Elo+
Solo
Bake Kujira
Bake Kujira
dziwkachuj
Bake Kujira
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 82L
1,545 Elo+
Party 1
Team Averages
Level 124
1,502 SR
1,507 Elo+

VS

Team Averages
Level 116
1,389 SR
1,477 Elo+
Hun Batz
Hun Batz
Goruji
Hun Batz
Level 166
God Stats
0W - 3L
1,266 SR
Queue Stats
97W - 99L
1,451 Elo+
Party 2
Ares
Ares
Kaosuke
Ares
Level 159
God Stats
1W - 5L
1,321 SR
Queue Stats
138W - 115L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
Nautikx
Jing Wei
Level 81
God Stats
0W - 1L
1,717 SR
Queue Stats
50W - 59L
1,506 Elo+
Solo
Freya
Freya
R4pTahh
Freya
Level 88
God Stats
4W - 6L
1,437 SR
Queue Stats
316W - 307L
1,526 Elo+
Solo
Apollo
Apollo
TresRayas
Apollo
Level 88
God Stats
0W - 3L
1,204 SR
Queue Stats
283W - 301L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
11 / 4 / 9
10,203
1,020
10,090
7,989
2,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
3 / 1 / 17
8,974
897
9,818
20,380
17,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
14
7 / 6 / 12
9,137
914
9,102
11,069
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Ziani_88-
Raijin
14
3 / 3 / 12
8,467
847
7,183
9,151
3,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
dziwkachuj
Bake Kujira
14
2 / 3 / 15
8,743
874
6,956
10,651
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Goruji
Hun Batz
13
4 / 5 / 7
8,001
800
13,018
8,489
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Kaosuke
Ares
13
2 / 5 / 8
7,455
746
9,699
11,869
11,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jing Wei
Nautikx
Jing Wei
15
7 / 3 / 4
8,218
822
6,295
6,680
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Freya
R4pTahh
Freya
13
1 / 8 / 7
7,377
738
9,718
12,279
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
TresRayas
Apollo
13
2 / 5 / 7
7,474
747
5,849
7,681
2,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
26
Kills
16
17
Deaths
26
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
4
9
3.88
W
3
1
17
11.5
W
Kali
7
6
12
2.17
L
Hun Batz
Goruji
Hun Batz
4
5
7
1.5
L
Ares
Kaosuke
Ares
2
5
8
1.2
L
Jing Wei
Nautikx
Jing Wei
7
3
4
3
L
Freya
R4pTahh
Freya
1
8
7
0.56
L
Apollo
TresRayas
Apollo
2
5
7
1.1
W
Raijin
Ziani_88-
Raijin
3
3
12
3
W
Bake Kujira
dziwkachuj
Bake Kujira
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,149
Damage
44,579
59,240
Taken
46,998
39,316
Mitigated
24,518
25,987
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,090
2,133
764
1,742
7,989
2,706
1,242
1,658
6,331
22,114
447
W
9,818
2,444
1,257
13,284
20,380
17,147
311
7,517
12,863
79
20,240
W
Kali
9,102
2,806
538
2,413
11,069
4,780
0
1,812
9,257
0
14,315
L
Hun Batz
Goruji
Hun Batz
13,018
1,509
0
243
8,489
3,849
0
3,729
4,760
0
20,749
L
Ares
Kaosuke
Ares
9,699
433
917
1,390
11,869
11,362
0
4,864
7,005
13,982
0
L
Jing Wei
Nautikx
Jing Wei
6,295
5,323
452
1,514
6,680
2,377
0
3,460
3,220
0
16,616
L
Freya
R4pTahh
Freya
9,718
3,209
0
1,504
12,279
4,157
0
7,907
4,372
15,925
272
L
Apollo
TresRayas
Apollo
5,849
2,716
237
283
7,681
2,773
0
3,768
3,913
0
11,948
W
Raijin
Ziani_88-
Raijin
7,183
554
734
2,699
9,151
3,161
0
3,650
5,501
18,758
460
W
Bake Kujira
dziwkachuj
Bake Kujira
6,956
3,061
502
2,054
10,651
11,522
82
4,570
6,081
13,308
278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
38,525
113
Minions Killed
69
0
Camps Cleared
0
960,564
Distance Traveled
746,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,203
1,020
38
4
0
195,719
0
W
Hercules
8,974
897
20
2
0
211,410
0
W
Kali
9,137
914
16
2
0
191,912
0
L
Hun Batz
8,001
800
17
2
0
173,920
0
L
Ares
7,455
746
2
0
0
147,868
0
L
Jing Wei
8,218
822
20
2
0
123,834
0
L
Freya
7,377
738
16
2
0
150,355
0
L
Apollo
7,474
747
14
1
0
150,756
0
W
Raijin
8,467
847
30
3
0
183,304
0
W
Bake Kujira
8,743
874
9
1
0
178,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role