Player Matchup

Mulan
Mulan
Gold III
Neurone32
Mulan
Gold III
Level 107
God Stats
23W - 26L
1,459 SR
Queue Stats
326W - 329L
1,236 MMR
Solo
Cerberus
Cerberus
Silver I
OzxzO
Cerberus
Silver I
Level 158
God Stats
15W - 9L
1,556 SR
Queue Stats
411W - 420L
1,050 MMR
Solo
Ymir
Ymir
Bronze III
base1994qw
Ymir
Bronze III
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,173 MMR
Solo
Anhur
Anhur
Silver I
kkqe20
Anhur
Silver I
Level 165
God Stats
7W - 3L
1,602 SR
Queue Stats
164W - 175L
1,235 MMR
Solo
Discordia
Discordia
Silver V
psyko74
Discordia
Silver V
Level 140
God Stats
5W - 5L
1,404 SR
Queue Stats
21W - 43L
978 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,504 SR
1,134 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,648 SR
1,135 MMR
Vamana
Vamana
Gold V
Alexey64rus
Vamana
Gold V
Level 124
God Stats
4W - 5L
1,739 SR
Queue Stats
56W - 67L
1,124 MMR
Solo
Pele
Pele
Silver II
Anarhos
Pele
Silver II
Level 115
God Stats
2W - 3L
1,688 SR
Queue Stats
14W - 25L
1,213 MMR
Solo
Bacchus
Bacchus
Silver III
DARKGODROMEO
Bacchus
Silver III
Level 122
God Stats
37W - 37L
1,561 SR
Queue Stats
90W - 120L
864 MMR
Solo
Nu Wa
Nu Wa
Gold V
TheKingMonst3rYT
Nu Wa
Gold V
Level 149
God Stats
4W - 3L
1,888 SR
Queue Stats
76W - 81L
1,254 MMR
Solo
Neith
Neith
Silver I
yago07022000
Neith
Silver I
Level 85
God Stats
1W - 3L
1,363 SR
Queue Stats
23W - 34L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Neurone32
Mulan
13
6 / 0 / 1
7,054
705
4,176
8,004
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
OzxzO
Cerberus
12
4 / 1 / 2
6,945
695
9,486
12,959
8,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
2 / 2 / 1
5,366
537
3,709
6,564
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
kkqe20
Anhur
11
3 / 2 / 2
5,794
579
7,492
8,361
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
psyko74
Discordia
11
1 / 1 / 3
5,930
593
4,320
5,309
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CliodhnaAnubisThorCthulhuAgni

VS

Bans
PoseidonAo KuangCamazotzSkadiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 4 / 0
5,541
554
5,869
11,196
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Pele
Anarhos
Pele
10
3 / 5 / 2
5,953
595
5,545
10,835
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
DARKGODROMEO
Bacchus
8
1 / 1 / 2
5,073
507
3,617
8,072
6,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
5,895
590
5,030
4,560
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 3
5,239
524
4,510
6,207
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
16
Kills
6
6
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
4
0
0
L
Pele
Anarhos
Pele
3
5
2
0.8
L
Bacchus
DARKGODROMEO
Bacchus
1
1
2
2
W
Mulan
Neurone32
Mulan
6
0
1
6.5
W
Cerberus
OzxzO
Cerberus
4
1
2
5
L
1
3
0
0.33
W
2
2
1
1.25
W
Anhur
kkqe20
Anhur
3
2
2
2
W
Discordia
psyko74
Discordia
1
1
3
2.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
24,571
41,197
Taken
40,870
20,724
Mitigated
15,723
17,530
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,869
2,697
0
3,809
11,196
4,554
0
6,275
4,184
0
37,598
L
Pele
Anarhos
Pele
5,545
1,932
0
2,102
10,835
2,842
0
2,672
7,997
0
34,228
L
Bacchus
DARKGODROMEO
Bacchus
3,617
422
0
2,505
8,072
6,024
0
2,409
5,555
12,029
593
W
Mulan
Neurone32
Mulan
4,176
742
0
5,562
8,004
3,167
0
1,301
6,703
0
55,294
W
Cerberus
OzxzO
Cerberus
9,486
1,190
0
5,351
12,959
8,642
0
423
12,536
36,983
1,233
L
5,030
529
0
876
4,560
1,092
0
2,379
1,891
42,189
749
W
3,709
993
158
1,551
6,564
4,861
0
1,686
4,878
15,118
843
W
Anhur
kkqe20
Anhur
7,492
4,383
0
4,908
8,361
2,637
0
1,739
6,622
0
37,397
W
Discordia
psyko74
Discordia
4,320
189
0
0
5,309
1,417
0
3,494
1,815
36,915
1,457
L
4,510
1,423
0
1,304
6,207
1,211
0
1,725
4,482
0
28,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,089
Gold Earned
27,701
361
Minions Killed
263
0
Camps Cleared
0
1,013,576
Distance Traveled
1,029,385
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,541
554
67
7
0
214,409
0
L
Pele
5,953
595
56
6
0
194,432
0
L
Bacchus
5,073
507
15
2
0
219,267
7
W
Mulan
7,054
705
110
11
0
256,731
0
W
Cerberus
6,945
695
89
9
0
177,661
0
L
Nu Wa
5,895
590
73
7
0
204,257
1
W
Ymir
5,366
537
23
2
0
210,522
1
W
Anhur
5,794
579
58
6
0
165,741
2
W
Discordia
5,930
593
81
8
0
202,921
0
L
Neith
5,239
524
52
5
0
197,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role