Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
GuNn3rBLaZ3
Arachne
Silver III
Level 70
God Stats
33W - 20L
1,612 SR
Queue Stats
170W - 204L
794 MMR
Solo
Nemesis
Nemesis
Silver I
Holidaayyy
Nemesis
Silver I
Level 126
God Stats
13W - 12L
1,743 SR
Queue Stats
153W - 183L
1,199 MMR
Solo
Bacchus
Bacchus
Bronze IV
Kr0niKdaHeMpHoG
Bacchus
Bronze IV
Level 67
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 10L
1,217 MMR
Solo
Chang'e
Chang'e
Silver II
Raging Indian
Chang'e
Silver II
Level 157
God Stats
0W - 1L
1,287 SR
Queue Stats
34W - 47L
1,207 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,483 SR
1,183 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,466 SR
1,112 MMR
Cerberus
Cerberus
Silver III
ChasingFatGirls
Cerberus
Silver III
Level 126
God Stats
10W - 5L
1,519 SR
Queue Stats
156W - 178L
1,013 MMR
Solo
Ymir
Ymir
Silver V
Maaxi1st
Ymir
Silver V
Level 72
God Stats
12W - 23L
1,340 SR
Queue Stats
19W - 40L
1,117 MMR
Party 1
Hades
Hades
Silver I
TheDoC JoN
Hades
Silver I
Level 127
God Stats
5W - 4L
1,387 SR
Queue Stats
199W - 215L
1,243 MMR
Solo
Martichoras
Martichoras
Silver III
jaysasnar
Martichoras
Silver III
Level 129
God Stats
5W - 2L
1,744 SR
Queue Stats
34W - 55L
1,025 MMR
Solo
Fenrir
Fenrir
Silver V
obi_ni
Fenrir
Silver V
Level 82
God Stats
8W - 10L
1,341 SR
Queue Stats
29W - 50L
1,162 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 0
4,664
466
4,272
6,246
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GuNn3rBLaZ3
Arachne
9
1 / 2 / 0
4,727
473
1,730
6,551
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Holidaayyy
Nemesis
10
0 / 2 / 0
4,330
433
2,262
5,565
1,914
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 3 / 0
4,108
411
1,662
5,678
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
10
2 / 2 / 1
5,658
566
3,391
5,212
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
CthulhuCharybdisThanatosNu Wa

VS

Bans
AthenaDanzaburouAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 0 / 0
6,315
632
3,374
6,514
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
9
1 / 0 / 3
5,517
552
1,839
6,467
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
10
3 / 2 / 1
6,000
600
3,179
5,550
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
jaysasnar
Martichoras
10
2 / 0 / 2
5,700
570
5,579
4,627
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Fenrir
obi_ni
Fenrir
11
2 / 1 / 4
5,958
596
4,341
6,625
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
10
10
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Cerberus
2
0
0
2
L
Arachne
GuNn3rBLaZ3
Arachne
1
2
0
0.5
L
Nemesis
Holidaayyy
Nemesis
0
2
0
0
L
0
3
0
0
W
Ymir
1
0
3
2.5
L
Chang'e
2
2
1
1.25
W
Hades
3
2
1
1.75
W
Martichoras
jaysasnar
Martichoras
2
0
2
3
W
Fenrir
obi_ni
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,317
Damage
18,312
29,252
Taken
29,783
10,900
Mitigated
12,183
7,643
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,272
1,602
0
811
6,246
1,779
0
375
5,871
0
35,462
W
Cerberus
3,374
37
0
3,133
6,514
2,384
0
0
6,192
39,295
1,456
L
Arachne
GuNn3rBLaZ3
Arachne
1,730
1,206
0
2,503
6,551
1,832
0
786
5,765
0
29,406
L
Nemesis
Holidaayyy
Nemesis
2,262
454
0
403
5,565
1,914
0
2,973
2,205
0
21,702
L
1,662
36
0
1,725
5,678
4,111
0
1,138
4,540
6,393
201
W
Ymir
1,839
140
115
1,898
6,467
3,572
0
881
5,586
17,099
0
L
Chang'e
3,391
110
120
2,081
5,212
1,264
0
2,657
2,555
28,498
849
W
Hades
3,179
208
152
2,053
5,550
2,073
0
2,174
3,376
32,389
1,205
W
Martichoras
jaysasnar
Martichoras
5,579
2,183
0
1,716
4,627
1,600
0
683
3,944
0
43,901
W
Fenrir
obi_ni
Fenrir
4,341
552
0
866
6,625
2,554
0
1,138
5,487
0
42,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
29,490
214
Minions Killed
368
0
Camps Cleared
0
885,567
Distance Traveled
926,805
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,664
466
60
6
0
164,514
0
W
Cerberus
6,315
632
118
12
0
167,952
2
L
Arachne
4,727
473
55
6
0
202,979
3
L
Nemesis
4,330
433
32
3
0
172,047
1
L
Bacchus
4,108
411
6
1
0
161,773
1
W
Ymir
5,517
552
26
3
0
186,634
4
L
Chang'e
5,658
566
61
6
0
184,254
0
W
Hades
6,000
600
70
7
0
184,744
0
W
Martichoras
5,700
570
70
7
0
172,214
0
W
Fenrir
5,958
596
84
8
0
215,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role