Player Matchup

Awilix
Awilix
Gold III
LifestealeRR
Awilix
Gold III
Level 192
God Stats
32W - 24L
1,565 SR
Queue Stats
650W - 639L
1,476 MMR
Solo
Hercules
Hercules
Gold II
Nxthxn13
Hercules
Gold II
Level 121
God Stats
16W - 9L
1,673 SR
Queue Stats
138W - 134L
1,490 MMR
Solo
Bacchus
Bacchus
Gold V
Vinke-48
Bacchus
Gold V
Level 100
God Stats
4W - 3L
1,515 SR
Queue Stats
25W - 28L
1,563 MMR
Solo
Zeus
Zeus
Gold V
iApocalipsy
Zeus
Gold V
Level 175
God Stats
4W - 0L
1,916 SR
Queue Stats
9W - 6L
1,604 MMR
Solo
Xbalanque
Xbalanque
Silver II
retr33erfrasz
Xbalanque
Silver II
Level 128
God Stats
1W - 1L
1,662 SR
Queue Stats
11W - 10L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,666 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,515 SR
1,520 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
Totsym
Ra
Platinum V
Level 158
God Stats
2W - 5L
1,434 SR
Queue Stats
259W - 247L
1,580 MMR
Solo
Loki
Loki
Gold III
cocducer
Loki
Gold III
Level 62
God Stats
8W - 8L
1,663 SR
Queue Stats
46W - 45L
1,505 MMR
Solo
Cupid
Cupid
Gold I
cojinete100
Cupid
Gold I
Level 107
God Stats
7W - 8L
1,573 SR
Queue Stats
100W - 105L
1,586 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
garridux
Kuzenbo
Bronze III
Level 155
God Stats
0W - 3L
1,407 SR
Queue Stats
7W - 9L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
9 / 3 / 4
8,668
667
10,246
10,113
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
Nxthxn13
Hercules
13
0 / 3 / 2
7,930
610
6,177
10,222
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Vinke-48
Bacchus
10
0 / 2 / 5
6,579
506
3,179
10,320
10,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 3 / 3
7,835
603
8,741
7,426
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
retr33erfrasz
Xbalanque
13
2 / 0 / 1
7,424
571
4,133
6,909
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
RavanaMercuryPoseidon

VS

Bans
JanusAo KuangCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 3 / 1
6,949
535
5,445
10,143
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
14
2 / 5 / 3
7,726
594
4,715
6,835
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
4 / 2 / 1
7,141
549
4,797
11,010
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 3 / 0
7,883
606
4,959
7,797
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
garridux
Kuzenbo
11
1 / 1 / 1
6,407
493
3,877
10,354
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
11
11
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
1
0.83
W
Awilix
9
3
4
3.67
W
Hercules
Nxthxn13
Hercules
0
3
2
0.33
L
Ra
2
5
3
0.7
W
Bacchus
Vinke-48
Bacchus
0
2
5
1.25
L
Loki
4
2
1
2.25
L
2
3
0
0.67
L
Kuzenbo
garridux
Kuzenbo
1
1
1
1.5
W
3
3
3
1.5
W
Xbalanque
retr33erfrasz
Xbalanque
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
23,793
44,990
Taken
46,139
26,761
Mitigated
23,844
15,538
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,445
664
0
2,582
10,143
5,734
0
0
9,674
0
39,640
W
Awilix
10,246
3,724
0
2,605
10,113
3,329
74
1,430
8,629
0
51,773
W
Hercules
Nxthxn13
Hercules
6,177
2,134
0
5,695
10,222
9,508
0
0
10,222
0
60,733
L
Ra
4,715
572
873
1,462
6,835
2,329
0
3,488
3,347
60,689
829
W
Bacchus
Vinke-48
Bacchus
3,179
605
0
3,568
10,320
10,011
78
2,512
7,637
13,209
464
L
Loki
4,797
1,114
0
5,759
11,010
3,344
0
2,204
8,719
0
41,705
L
4,959
2,259
0
2,580
7,797
2,549
0
1,196
6,601
0
63,831
L
Kuzenbo
garridux
Kuzenbo
3,877
839
0
2,225
10,354
9,888
0
4,940
5,414
18,413
2,039
W
8,741
1,466
0
665
7,426
1,842
0
3,087
4,093
60,724
445
W
Xbalanque
retr33erfrasz
Xbalanque
4,133
1,877
0
3,005
6,909
2,071
0
784
6,125
0
60,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
36,106
457
Minions Killed
447
0
Camps Cleared
0
1,421,157
Distance Traveled
1,335,087
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,949
535
90
7
0
183,371
2
W
Awilix
8,668
667
86
7
0
351,397
1
W
Hercules
7,930
610
112
9
0
243,261
3
L
Ra
7,726
594
140
11
0
278,188
3
W
Bacchus
6,579
506
18
1
0
294,241
1
L
Loki
7,141
549
74
6
0
315,229
2
L
Cupid
7,883
606
114
9
0
262,224
3
L
Kuzenbo
6,407
493
29
2
0
296,075
0
W
Zeus
7,835
603
137
11
0
267,722
1
W
Xbalanque
7,424
571
104
8
0
264,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role