Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CHAOSG387
Danzaburou
Level 203
God Stats
29W - 40L
1,417 SR
Queue Stats
289W - 299L
1,430 Elo+
Solo
Nu Wa
Nu Wa
Chimichurri2112
Nu Wa
Level 156
God Stats
6W - 8L
1,530 SR
Queue Stats
347W - 328L
1,650 Elo+
Solo
Gilgamesh
Gilgamesh
ValkyrieCrisis
Gilgamesh
Level 158
God Stats
3W - 1L
1,799 SR
Queue Stats
99W - 64L
1,637 Elo+
Solo
Arachne
Arachne
Youtriedithoe
Arachne
Level 31
God Stats
2W - 5L
1,274 SR
Queue Stats
61W - 78L
1,376 Elo+
Solo
Team Averages
Level 140
1,504 SR
1,519 Elo+

VS

Team Averages
Level 117
1,538 SR
1,538 Elo+
Baron Samedi
Baron Samedi
Crohazard
Baron Samedi
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 51L
1,672 Elo+
Solo
Kukulkan
Kukulkan
LuckyREEE
Kukulkan
Level 64
God Stats
6W - 5L
1,506 SR
Queue Stats
57W - 50L
1,493 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheBluShark
Cu Chulainn
Level 167
God Stats
2W - 4L
1,683 SR
Queue Stats
123W - 116L
1,536 Elo+
Solo
Danzaburou
Danzaburou
TheGeauxt
Danzaburou
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,513 Elo+
Solo
Bakasura
Bakasura
Turtlestraws
Bakasura
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 3 / 0
5,300
530
3,089
6,291
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
CHAOSG387
Danzaburou
9
0 / 4 / 2
4,922
492
3,115
7,486
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 2
6,009
601
6,260
3,488
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ValkyrieCrisis
Gilgamesh
8
0 / 2 / 1
4,730
473
2,661
9,617
4,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
10
1 / 1 / 1
5,158
516
2,936
8,479
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crohazard
Baron Samedi
9
4 / 1 / 3
6,346
635
5,704
7,422
3,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
LuckyREEE
Kukulkan
10
0 / 1 / 4
5,452
545
2,187
4,560
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
TheBluShark
Cu Chulainn
12
2 / 1 / 3
7,006
701
7,494
6,516
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
TheGeauxt
Danzaburou
12
4 / 1 / 1
7,227
723
6,991
6,410
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Turtlestraws
Bakasura
10
1 / 1 / 3
5,119
512
1,037
6,992
2,492
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
11
11
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
3
0
0.67
L
Danzaburou
CHAOSG387
Danzaburou
0
4
2
0.25
L
2
1
2
3
W
Baron Samedi
Crohazard
Baron Samedi
4
1
3
5.5
W
Kukulkan
LuckyREEE
Kukulkan
0
1
4
2
W
Cu Chulainn
TheBluShark
Cu Chulainn
2
1
3
3.5
W
Danzaburou
TheGeauxt
Danzaburou
4
1
1
4.5
W
Bakasura
Turtlestraws
Bakasura
1
1
3
2.5
L
Gilgamesh
ValkyrieCrisis
Gilgamesh
0
2
1
0.25
L
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,061
Damage
23,413
35,361
Taken
31,900
12,491
Mitigated
14,368
11,409
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,089
887
0
945
6,291
2,015
0
1,575
4,680
39,056
1,406
L
Danzaburou
CHAOSG387
Danzaburou
3,115
388
0
3,040
7,486
2,508
0
1,747
5,739
0
30,612
L
6,260
729
0
885
3,488
1,035
0
2,030
1,458
38,229
584
W
Baron Samedi
Crohazard
Baron Samedi
5,704
911
354
3,253
7,422
3,647
0
1,895
5,388
24,826
490
W
Kukulkan
LuckyREEE
Kukulkan
2,187
333
0
425
4,560
1,152
0
2,741
1,599
36,791
1,137
W
Cu Chulainn
TheBluShark
Cu Chulainn
7,494
1,363
0
2,130
6,516
4,841
0
1,624
4,738
0
60,890
W
Danzaburou
TheGeauxt
Danzaburou
6,991
4,150
0
3,633
6,410
2,236
0
986
5,362
0
57,263
W
Bakasura
Turtlestraws
Bakasura
1,037
477
0
2,063
6,992
2,492
0
1,420
5,362
0
25,215
L
Gilgamesh
ValkyrieCrisis
Gilgamesh
2,661
743
0
1,890
9,617
4,547
0
2,461
7,041
0
15,543
L
Arachne
2,936
2,548
0
4,649
8,479
2,386
0
0
8,049
0
26,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
31,150
282
Minions Killed
365
0
Camps Cleared
0
973,509
Distance Traveled
1,009,489
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,300
530
69
7
0
227,028
0
L
Danzaburou
4,922
492
60
6
0
152,953
5
L
Nu Wa
6,009
601
80
8
0
212,649
1
W
Baron Samedi
6,346
635
32
3
0
195,951
4
W
Kukulkan
5,452
545
75
8
0
219,779
2
W
Cu Chulainn
7,006
701
112
11
0
190,732
0
W
Danzaburou
7,227
723
94
9
0
176,664
0
W
Bakasura
5,119
512
52
5
0
226,363
0
L
Gilgamesh
4,730
473
19
2
0
192,931
1
L
Arachne
5,158
516
54
5
0
187,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role