Player Matchup

Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
LizﺖLutoﺖTTV
Kuzenbo
Level 148
God Stats
56W - 59L
1,576 SR
Queue Stats
1,855W - 1,929L
1,499 Elo+
Party 1
Anubis
Anubis
Mathyuss70
Anubis
Level 63
God Stats
230W - 221L
1,478 SR
Queue Stats
304W - 319L
1,434 Elo+
Solo
Skadi
Skadi
UncannyRogue
Skadi
Level 39
God Stats
3W - 9L
1,724 SR
Queue Stats
6W - 14L
1,627 Elo+
Party 1
Loki
Loki
eldergoddragon
Loki
Level 131
God Stats
16W - 13L
1,480 SR
Queue Stats
470W - 496L
1,479 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,508 Elo+

VS

Team Averages
Level 115
1,489 SR
1,512 Elo+
Kukulkan
Kukulkan
CaribbeanBWC
Kukulkan
Level 142
God Stats
4W - 2L
1,685 SR
Queue Stats
41W - 27L
1,615 Elo+
Solo
Aphrodite
Aphrodite
Dinodragon520
Aphrodite
Level 101
God Stats
1W - 2L
1,329 SR
Queue Stats
330W - 349L
1,496 Elo+
Solo
Nike
Nike
Durnehviir43
Nike
Level 116
God Stats
25W - 18L
1,634 SR
Queue Stats
318W - 314L
1,543 Elo+
Solo
Bacchus
Bacchus
Kingcbutt
Bacchus
Level 88
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 4L
1,446 Elo+
Solo
Neith
Neith
WittyFawn522652
Neith
Level 129
God Stats
335W - 360L
1,496 SR
Queue Stats
337W - 371L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 1
7,013
1,169
5,383
7,833
6,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 2
6,685
1,114
6,152
6,753
6,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Mathyuss70
Anubis
11
0 / 1 / 3
6,456
1,076
2,652
2,856
1,212
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,674
1,112
1,849
4,183
1,246
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 1
4,203
701
0
0
0
Team 1 Tickets

342

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaribbeanBWC
Kukulkan
12
4 / 0 / 1
7,562
1,260
4,940
3,214
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Dinodragon520
Aphrodite
11
0 / 1 / 3
6,259
1,043
1,811
3,550
1,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 4
6,618
1,103
4,378
4,899
3,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Kingcbutt
Bacchus
11
0 / 1 / 6
6,807
1,135
3,444
4,481
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 3
6,476
1,079
4,156
2,916
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
6
6
Deaths
3
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
1
1.25
W
Kukulkan
CaribbeanBWC
Kukulkan
4
0
1
4.5
W
Aphrodite
Dinodragon520
Aphrodite
0
1
3
1.5
W
1
1
4
3
W
Bacchus
Kingcbutt
Bacchus
0
1
6
3
L
0
1
2
1
L
Anubis
Mathyuss70
Anubis
0
1
3
1.5
L
1
2
0
0.5
W
1
0
3
2.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,036
Damage
18,729
21,625
Taken
19,060
15,960
Mitigated
11,020
4,760
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,383
837
0
2,360
7,833
6,565
0
3,571
4,244
0
19,544
W
Kukulkan
CaribbeanBWC
Kukulkan
4,940
570
0
604
3,214
1,144
0
1,891
1,323
29,929
0
W
Aphrodite
Dinodragon520
Aphrodite
1,811
154
1,363
2,176
3,550
1,488
0
1,544
2,006
5,727
0
W
4,378
647
0
287
4,899
3,639
0
1,737
3,162
922
12,856
W
Bacchus
Kingcbutt
Bacchus
3,444
793
0
768
4,481
3,792
0
1,851
2,179
4,512
0
L
6,152
2,127
0
1,988
6,753
6,937
0
4,406
2,347
7,144
1,165
L
Anubis
Mathyuss70
Anubis
2,652
0
0
0
2,856
1,212
0
1,005
1,851
10,674
0
L
1,849
700
0
412
4,183
1,246
0
1,537
2,646
0
21,200
W
4,156
1,640
0
824
2,916
957
0
1,225
1,691
0
13,692
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
33,722
104
Minions Killed
132
4
Camps Cleared
4
476,488
Distance Traveled
596,188
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,013
1,169
34
6
1
142,403
0
W
Kukulkan
7,562
1,260
76
13
1
120,595
0
W
Aphrodite
6,259
1,043
8
1
1
123,921
0
W
Nike
6,618
1,103
15
3
0
121,199
0
W
Bacchus
6,807
1,135
3
1
1
119,837
0
L
Kuzenbo
6,685
1,114
9
2
0
143,043
0
L
Anubis
6,456
1,076
15
3
3
88,082
1
L
Skadi
6,674
1,112
46
8
0
102,960
0
W
Neith
6,476
1,079
30
5
1
110,636
0
L
Loki
4,203
701
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role