Player Matchup

Hachiman
Hachiman
AchoElmaTao
Hachiman
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 31L
1,548 Elo+
Solo
Ganesha
Ganesha
Lantharès
Ganesha
Level 85
God Stats
3W - 5L
1,479 SR
Queue Stats
114W - 108L
1,449 Elo+
Solo
Ravana
Ravana
PigeonFarter
Ravana
Level 148
God Stats
5W - 7L
1,500 SR
Queue Stats
137W - 116L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Tolja64
Baron Samedi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 149L
1,529 Elo+
Solo
Thoth
Thoth
sroomie
Thoth
Level 83
God Stats
1W - 1L
1,492 SR
Queue Stats
249W - 225L
1,507 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,509 Elo+

VS

Team Averages
Level 108
1,449 SR
1,522 Elo+
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LUCKYRACON
Jormungandr
Level 66
God Stats
34W - 32L
1,488 SR
Queue Stats
72W - 70L
1,471 Elo+
Party 1
Tyr
Tyr
giveu5
Tyr
Level 87
God Stats
3W - 7L
1,390 SR
Queue Stats
140W - 129L
1,520 Elo+
Solo
Ra
Ra
İSPİRFASULYESİ
Ra
Level 156
God Stats
13W - 16L
1,621 SR
Queue Stats
227W - 168L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
Мамоёб228
Ao Kuang
Level 79
God Stats
1W - 2L
1,244 SR
Queue Stats
61W - 51L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AchoElmaTao
Hachiman
11
3 / 4 / 0
6,643
511
8,977
9,094
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ganesha
Lantharès
Ganesha
11
1 / 5 / 2
6,750
519
5,231
15,370
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
14
5 / 2 / 0
7,942
611
5,495
7,604
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Tolja64
Baron Samedi
13
2 / 2 / 3
7,550
581
9,324
9,900
5,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
sroomie
Thoth
9
0 / 5 / 1
5,537
426
1,713
4,744
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 3 / 6
7,062
543
8,519
7,777
2,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
LUCKYRACON
Jormungandr
13
3 / 1 / 8
7,501
577
7,000
10,068
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Tyr
giveu5
Tyr
11
0 / 4 / 0
7,177
552
2,733
12,324
8,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 1 / 5
9,692
746
8,584
4,443
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
13
6 / 3 / 4
8,210
632
4,974
12,793
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
11
Kills
18
18
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
6
2
L
Hachiman
AchoElmaTao
Hachiman
3
4
0
0.75
W
Jormungandr
LUCKYRACON
Jormungandr
3
1
8
7
L
Ganesha
Lantharès
Ganesha
1
5
2
0.4
L
Ravana
5
2
0
2.5
L
Baron Samedi
Tolja64
Baron Samedi
2
2
3
1.75
W
Tyr
giveu5
Tyr
0
4
0
0
L
Thoth
sroomie
Thoth
0
5
1
0.1
W
6
1
5
8.5
W
Ao Kuang
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
31,810
46,712
Taken
47,405
24,220
Mitigated
23,112
13,502
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,519
3,621
0
2,415
7,777
2,465
770
2,359
5,418
0
40,623
L
Hachiman
AchoElmaTao
Hachiman
8,977
5,608
0
3,316
9,094
2,549
756
3,903
4,761
0
42,624
W
Jormungandr
LUCKYRACON
Jormungandr
7,000
1,445
0
1,988
10,068
5,896
60
1,805
8,263
28,156
225
L
Ganesha
Lantharès
Ganesha
5,231
556
198
3,229
15,370
12,360
0
4,929
9,933
29,539
2,693
L
Ravana
5,495
1,071
0
1,149
7,604
2,827
0
3,470
3,722
0
56,109
L
Baron Samedi
Tolja64
Baron Samedi
9,324
1,536
94
5,061
9,900
5,151
13
2,958
6,647
50,471
1,471
W
Tyr
giveu5
Tyr
2,733
210
0
4,020
12,324
8,573
0
7,535
4,789
0
44,598
L
Thoth
sroomie
Thoth
1,713
44
0
455
4,744
1,333
0
3,210
1,219
21,903
0
W
8,584
430
1,404
1,984
4,443
1,572
237
1,607
2,666
82,626
1,448
W
Ao Kuang
4,974
1,324
0
3,537
12,793
4,606
0
2,593
10,164
44,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
39,642
334
Minions Killed
423
0
Camps Cleared
0
1,193,492
Distance Traveled
1,408,584
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,062
543
59
5
0
239,028
2
L
Hachiman
6,643
511
98
8
0
241,438
0
W
Jormungandr
7,501
577
54
4
0
275,476
5
L
Ganesha
6,750
519
7
1
0
255,624
2
L
Ravana
7,942
611
110
8
0
341,873
0
L
Baron Samedi
7,550
581
73
6
0
227,688
0
W
Tyr
7,177
552
83
6
0
282,749
1
L
Thoth
5,537
426
46
4
0
126,869
4
W
Ra
9,692
746
157
12
0
289,648
4
W
Ao Kuang
8,210
632
70
5
0
321,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role