Player Matchup

Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Cuttoz
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,545 Elo+
Solo
Cthulhu
Cthulhu
MeThaaH
Cthulhu
Level 172
God Stats
57W - 39L
1,608 SR
Queue Stats
1,266W - 1,291L
1,459 Elo+
Solo
Ymir
Ymir
VitjaMuna
Ymir
Level 157
God Stats
4W - 1L
1,684 SR
Queue Stats
419W - 377L
1,620 Elo+
Solo
Ishtar
Ishtar
Zmazik1303
Ishtar
Level 118
God Stats
10W - 8L
1,455 SR
Queue Stats
220W - 244L
1,374 Elo+
Party 1
Team Averages
Level 133
1,549 SR
1,500 Elo+

VS

Team Averages
Level 120
1,537 SR
1,463 Elo+
Vamana
Vamana
 
Vamana
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Nanacoo
Medusa
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 57L
1,282 Elo+
Solo
Cupid
Cupid
PEROT
Cupid
Level 139
God Stats
2W - 2L
1,685 SR
Queue Stats
125W - 119L
1,540 Elo+
Solo
Apollo
Apollo
Rôcketlauncher
Apollo
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
275W - 287L
1,482 Elo+
Solo
Freya
Freya
zdeimien
Freya
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 45L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 6 / 12
8,501
850
6,344
19,239
19,112
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
Cuttoz
Olorun
14
2 / 3 / 8
8,510
851
7,901
8,359
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
MeThaaH
Cthulhu
16
4 / 3 / 10
9,653
965
19,676
15,786
16,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ymir
15
4 / 2 / 8
9,136
914
6,341
17,682
16,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Zmazik1303
Ishtar
15
7 / 3 / 8
9,505
951
12,582
8,875
4,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 4 / 11
7,944
794
8,894
15,111
14,951
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Nanacoo
Medusa
13
3 / 6 / 6
8,031
803
10,424
10,601
3,972
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
PEROT
Cupid
14
2 / 2 / 10
8,001
800
10,036
9,441
3,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 4 / 5
9,632
963
9,314
10,936
4,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
zdeimien
Freya
14
5 / 4 / 5
8,421
842
14,088
12,504
4,615
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
19
Kills
16
17
Deaths
20
46
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
6
12
1.33
L
Vamana
 
Vamana
0
4
11
1.38
W
Olorun
Cuttoz
Olorun
2
3
8
2
W
Cthulhu
MeThaaH
Cthulhu
4
3
10
3
L
Medusa
Nanacoo
Medusa
3
6
6
1
L
Cupid
PEROT
Cupid
2
2
10
3.5
L
6
4
5
2.13
W
Ymir
4
2
8
4
W
Ishtar
Zmazik1303
Ishtar
7
3
8
3.67
L
Freya
zdeimien
Freya
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,844
Damage
52,756
69,941
Taken
58,593
59,593
Mitigated
31,873
24,758
Healing
21,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,344
855
380
5,346
19,239
19,112
0
2,953
16,089
0
10,469
L
Vamana
 
Vamana
8,894
1,575
778
2,652
15,111
14,951
0
7,543
7,568
0
14,984
W
Olorun
Cuttoz
Olorun
7,901
3,424
2,175
2,151
8,359
3,872
1,928
1,582
6,674
21,231
0
W
Cthulhu
MeThaaH
Cthulhu
19,676
614
2,204
5,005
15,786
16,293
0
2,593
12,779
37,576
761
L
Medusa
Nanacoo
Medusa
10,424
3,838
964
1,470
10,601
3,972
438
6,450
4,151
0
19,216
L
Cupid
PEROT
Cupid
10,036
4,901
3,947
4,684
9,441
3,623
236
6,091
3,350
0
24,884
L
9,314
4,434
670
2,446
10,936
4,712
0
6,657
4,279
0
23,605
W
Ymir
6,341
384
636
5,282
17,682
16,099
568
5,053
12,396
14,618
229
W
Ishtar
Zmazik1303
Ishtar
12,582
7,992
742
837
8,875
4,217
4,064
1,907
6,925
0
26,057
L
Freya
zdeimien
Freya
14,088
4,087
0
3,741
12,504
4,615
0
6,651
5,853
19,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
42,029
112
Minions Killed
108
0
Camps Cleared
0
893,634
Distance Traveled
972,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,501
850
12
1
0
181,832
0
L
Vamana
7,944
794
12
1
0
203,962
0
W
Olorun
8,510
851
24
2
0
191,632
0
W
Cthulhu
9,653
965
31
3
0
195,629
0
L
Medusa
8,031
803
19
2
0
189,489
0
L
Cupid
8,001
800
26
3
0
204,848
0
L
Apollo
9,632
963
43
4
0
197,662
0
W
Ymir
9,136
914
20
2
0
157,884
0
W
Ishtar
9,505
951
25
3
0
166,657
0
L
Freya
8,421
842
8
1
0
176,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role