Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Andrewson81
Nut
Level 146
God Stats
29W - 37L
1,530 SR
Queue Stats
546W - 546L
1,507 Elo+
Solo
Agni
Agni
FieryFenixx
Agni
Level 28
God Stats
5W - 2L
1,616 SR
Queue Stats
29W - 20L
1,569 Elo+
Solo
Surtr
Surtr
JbDaGreat937
Surtr
Level 173
God Stats
5W - 2L
1,703 SR
Queue Stats
21W - 26L
1,535 Elo+
Solo
Lancelot
Lancelot
hantoro_rehder
Lancelot
Level 145
God Stats
1W - 2L
1,360 SR
Queue Stats
44W - 57L
1,434 Elo+
Solo
Team Averages
Level 128
1,542 SR
1,509 Elo+

VS

Team Averages
Level 115
1,569 SR
1,434 Elo+
Nike
Nike
BendingSneeze33
Nike
Level 144
God Stats
18W - 18L
1,528 SR
Queue Stats
191W - 255L
1,349 Elo+
Solo
Skadi
Skadi
Platinum9015
Skadi
Level 139
God Stats
14W - 4L
1,797 SR
Queue Stats
74W - 60L
1,525 Elo+
Solo
Ra
Ra
Slipknot659
Ra
Level 114
God Stats
7W - 4L
1,628 SR
Queue Stats
101W - 111L
1,464 Elo+
Solo
Janus
Janus
camburger1111
Janus
Level 67
God Stats
0W - 3L
1,162 SR
Queue Stats
26W - 48L
1,306 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kyuubimode11
Ah Muzen Cab
Level 111
God Stats
3W - 5L
1,730 SR
Queue Stats
85W - 97L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 0 / 4
6,005
1,201
3,152
2,795
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 4
5,178
1,036
2,414
4,940
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 4
5,993
1,199
4,161
4,140
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 4
5,646
1,129
2,980
2,725
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
10
0 / 0 / 4
5,222
1,044
775
2,781
1,894
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,096
619
0
0
0
10
0 / 2 / 1
5,013
1,003
2,581
2,804
689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 0 / 0
5,616
1,123
2,050
3,058
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,163
1,033
1,444
3,863
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
kyuubimode11
Ah Muzen Cab
10
1 / 3 / 0
5,252
1,050
4,620
5,261
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
8
Kills
1
2
Deaths
8
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
0
4
5
W
0
2
4
1
L
0
0
0
0
W
2
0
4
4
W
3
0
4
5
L
0
2
1
0.25
L
0
0
0
0
L
0
3
1
0.17
W
Lancelot
0
0
4
2
L
Ah Muzen Cab
kyuubimode11
Ah Muzen Cab
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,482
Damage
10,695
17,381
Taken
14,986
6,620
Mitigated
4,006
3,346
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,152
219
0
875
2,795
917
114
293
2,502
13,454
731
W
2,414
1,337
0
540
4,940
1,534
14
615
4,221
0
8,252
L
0
0
0
0
0
0
0
0
0
0
0
W
4,161
162
0
980
4,140
1,202
74
1,063
3,023
15,265
0
W
2,980
929
0
854
2,725
1,073
0
837
1,848
251
8,106
L
2,581
443
0
140
2,804
689
0
1,431
1,063
0
7,980
L
2,050
37
289
1,124
3,058
875
0
1,257
1,556
20,670
0
L
1,444
51
0
425
3,863
1,053
0
1,454
2,209
10,577
0
W
Lancelot
775
101
0
97
2,781
1,894
0
408
2,293
0
8,070
L
Ah Muzen Cab
kyuubimode11
Ah Muzen Cab
4,620
1,448
0
148
5,261
1,389
0
2,266
2,530
0
11,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
24,140
125
Minions Killed
96
0
Camps Cleared
0
557,104
Distance Traveled
457,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,005
1,201
31
6
0
112,400
0
W
Nut
5,178
1,036
19
4
0
102,430
0
L
Nike
3,096
619
0
0
0
0
0
W
Agni
5,993
1,199
32
6
0
126,872
0
W
Surtr
5,646
1,129
18
4
0
88,854
0
L
Skadi
5,013
1,003
9
2
0
112,947
0
L
Ra
5,616
1,123
41
8
0
127,542
0
L
Janus
5,163
1,033
22
4
0
99,666
0
W
Lancelot
5,222
1,044
25
5
0
126,548
0
L
Ah Muzen Cab
5,252
1,050
24
5
0
117,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role