Player Matchup

Khepri
Khepri
AliG-4k
Khepri
Level 143
God Stats
2W - 1L
1,492 SR
Queue Stats
116W - 109L
1,474 Elo+
Solo
Horus
Horus
HD_Rose_Dragon
Horus
Level 72
God Stats
2W - 0L
1,806 SR
Queue Stats
186W - 210L
1,336 Elo+
Party 1
Bake Kujira
Bake Kujira
Phries
Bake Kujira
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,394 Elo+
Solo
Shiva
Shiva
TitanLottus
Shiva
Level 63
God Stats
1W - 0L
1,734 SR
Queue Stats
8W - 9L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
ivancimeries250
Kukulkan
Level 80
God Stats
3W - 2L
1,642 SR
Queue Stats
293W - 328L
1,419 Elo+
Solo
Team Averages
Level 101
1,635 SR
1,407 Elo+

VS

Team Averages
Level 76
1,499 SR
1,439 Elo+
Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FatBron1011
Bacchus
Level 142
God Stats
9W - 9L
1,497 SR
Queue Stats
191W - 187L
1,478 Elo+
Solo
Terra
Terra
KingFeeney
Terra
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
213W - 226L
1,320 Elo+
Solo
Hachiman
Hachiman
Loges1411
Hachiman
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
coprah-splendide
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AliG-4k
Khepri
15
1 / 3 / 16
8,795
800
8,427
18,976
14,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 2 / 19
9,707
882
4,085
11,473
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
Phries
Bake Kujira
16
7 / 3 / 13
10,027
912
12,513
13,259
16,501
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 3 / 14
10,046
913
11,553
14,233
19,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
18
9 / 2 / 11
10,962
997
18,080
9,290
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 2 / 2
7,031
639
6,861
3,618
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
FatBron1011
Bacchus
14
1 / 5 / 8
8,294
754
8,190
16,179
22,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
15
0 / 5 / 9
8,367
761
3,628
18,993
12,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Loges1411
Hachiman
14
2 / 3 / 9
7,795
709
14,328
10,514
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 10 / 4
9,642
877
9,131
13,683
5,742
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
24
Kills
12
13
Deaths
25
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
2
2
2
W
Khepri
AliG-4k
Khepri
1
3
16
3
L
Bacchus
FatBron1011
Bacchus
1
5
8
1
W
1
2
19
5.25
L
Terra
0
5
9
0.9
L
Hachiman
Loges1411
Hachiman
2
3
9
2.17
W
Bake Kujira
Phries
Bake Kujira
7
3
13
4.5
W
6
3
14
4.33
L
6
10
4
0.8
W
Kukulkan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,658
Damage
42,138
67,231
Taken
62,987
65,177
Mitigated
45,549
27,902
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,861
1,079
869
542
3,618
1,233
0
1,639
1,868
0
15,015
W
Khepri
AliG-4k
Khepri
8,427
348
996
5,142
18,976
14,476
422
6,066
12,910
16,078
78
L
Bacchus
FatBron1011
Bacchus
8,190
932
817
3,483
16,179
22,035
232
8,080
7,255
11,293
0
W
4,085
1,492
5,465
4,622
11,473
10,135
764
3,880
7,593
0
7,941
L
Terra
3,628
921
4,501
3,892
18,993
12,245
0
13,151
5,451
9,568
0
L
Hachiman
Loges1411
Hachiman
14,328
6,775
0
3,121
10,514
4,294
152
6,721
3,393
0
26,020
W
Bake Kujira
Phries
Bake Kujira
12,513
5,164
1,428
2,520
13,259
16,501
2,213
4,077
9,182
20,879
517
W
11,553
1,697
1,523
1,850
14,233
19,326
1,430
3,228
11,005
0
18,647
L
9,131
1,285
148
228
13,683
5,742
255
8,019
5,377
24,627
601
W
Kukulkan
18,080
1,983
1,508
2,848
9,290
4,739
948
3,591
5,699
42,835
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
41,129
118
Minions Killed
88
0
Camps Cleared
0
1,123,186
Distance Traveled
813,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,031
639
17
2
0
88,633
0
W
Khepri
8,795
800
14
1
0
224,385
0
L
Bacchus
8,294
754
6
1
0
198,708
0
W
Horus
9,707
882
11
1
0
242,589
0
L
Terra
8,367
761
17
2
0
188,302
0
L
Hachiman
7,795
709
20
2
0
179,148
0
W
Bake Kujira
10,027
912
21
2
0
231,701
0
W
Shiva
10,046
913
15
1
0
219,016
0
L
Raijin
9,642
877
28
3
0
158,287
0
W
Kukulkan
10,962
997
57
5
0
205,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role