Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DarkDragon2344
Sylvanus
Level 119
God Stats
1W - 4L
1,234 SR
Queue Stats
399W - 399L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
Mushroomstamp213
Baba Yaga
Level 20
God Stats
1W - 1L
1,690 SR
Queue Stats
22W - 20L
1,566 Elo+
Solo
Team Averages
Level 122
1,485 SR
1,519 Elo+

VS

Team Averages
Level 114
1,564 SR
1,456 Elo+
Horus
Horus
ImHereNowSorry
Horus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 341L
1,472 Elo+
Solo
Medusa
Medusa
Phries
Medusa
Level 145
God Stats
3W - 1L
1,614 SR
Queue Stats
21W - 36L
1,381 Elo+
Solo
Anubis
Anubis
Quadism
Anubis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,612 Elo+
Solo
Chronos
Chronos
Sàuçy
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,374 Elo+
Solo
Nike
Nike
net raw
Nike
Level 156
God Stats
10W - 7L
1,704 SR
Queue Stats
590W - 617L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 4 / 3
7,068
884
3,875
7,005
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
 
Bastet
11
1 / 2 / 4
6,295
787
6,718
7,259
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
 
Ares
10
0 / 2 / 5
5,918
740
2,705
6,120
3,144
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
13
1 / 2 / 6
6,975
872
7,488
8,242
7,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baba Yaga
13
2 / 3 / 5
7,182
898
5,528
5,978
1,849
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
7,500
938
4,997
11,043
5,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Phries
Medusa
13
1 / 0 / 6
7,028
879
3,177
3,206
990
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
Quadism
Anubis
13
4 / 3 / 8
7,754
969
10,919
7,201
3,785
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos
Sàuçy
Chronos
12
1 / 2 / 6
6,833
854
3,643
5,298
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
net raw
Nike
14
5 / 1 / 6
7,933
992
9,136
9,392
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
7
Kills
13
13
Deaths
7
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
3
1.13
L
Bastet
 
Bastet
1
2
4
1.5
L
Ares
 
Ares
0
2
5
1.25
L
Sylvanus
1
2
6
2
W
2
1
10
7
L
Baba Yaga
2
3
5
1.5
W
Medusa
Phries
Medusa
1
0
6
4
W
Anubis
Quadism
Anubis
4
3
8
2.67
W
Chronos
Sàuçy
Chronos
1
2
6
2
W
Nike
net raw
Nike
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
31,872
34,604
Taken
36,140
17,223
Mitigated
18,054
11,202
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,875
1,959
295
530
7,005
2,219
0
3,526
3,392
0
16,329
L
Bastet
 
Bastet
6,718
691
718
1,413
7,259
2,360
0
2,293
4,966
0
10,777
L
Ares
 
Ares
2,705
124
150
1,201
6,120
3,144
0
3,645
2,424
5,300
0
L
Sylvanus
7,488
1,495
2,893
2,601
8,242
7,651
0
3,256
4,869
10,727
394
W
4,997
1,471
2,941
5,558
11,043
5,655
353
3,025
8,018
0
5,675
L
Baba Yaga
5,528
105
232
1,169
5,978
1,849
0
3,311
2,554
16,545
0
W
Medusa
Phries
Medusa
3,177
1,015
1,053
1,051
3,206
990
736
1,551
1,655
0
13,844
W
Anubis
Quadism
Anubis
10,919
0
0
1,892
7,201
3,785
295
3,326
3,875
20,505
0
W
Chronos
Sàuçy
Chronos
3,643
814
417
776
5,298
1,983
0
2,348
2,950
11,262
0
W
Nike
net raw
Nike
9,136
430
1,495
1,463
9,392
5,641
0
5,253
4,139
2,462
18,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
37,048
77
Minions Killed
109
0
Camps Cleared
0
683,369
Distance Traveled
821,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,068
884
33
4
0
128,647
0
L
Bastet
6,295
787
10
1
0
174,896
0
L
Ares
5,918
740
3
0
0
96,315
0
L
Sylvanus
6,975
872
11
1
0
139,946
0
W
Horus
7,500
938
8
1
0
174,250
0
L
Baba Yaga
7,182
898
20
3
0
143,565
0
W
Medusa
7,028
879
24
3
0
200,604
0
W
Anubis
7,754
969
27
3
0
136,352
0
W
Chronos
6,833
854
20
3
0
160,655
0
W
Nike
7,933
992
30
4
0
149,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role