Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ChiiGodd
Sun Wukong
Level 108
God Stats
2W - 2L
1,444 SR
Queue Stats
121W - 120L
1,564 Elo+
Party 2
Tyr
Tyr
ItsVirusXD
Tyr
Level 183
God Stats
1W - 0L
1,608 SR
Queue Stats
61W - 57L
1,580 Elo+
Party 2
Sol
Sol
Luena2022
Sol
Level 144
God Stats
4W - 3L
1,495 SR
Queue Stats
430W - 418L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
WhyAther
Xing Tian
Level 60
God Stats
16W - 7L
1,657 SR
Queue Stats
96W - 87L
1,488 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,535 Elo+

VS

Team Averages
Level 181
1,624 SR
1,509 Elo+
Bellona
Bellona
 
Bellona
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
First_Son_o_Gaza
Hel
Level 209
God Stats
42W - 33L
1,547 SR
Queue Stats
178W - 174L
1,517 Elo+
Solo
The Morrigan
The Morrigan
JhoonDeer
The Morrigan
Level 217
God Stats
34W - 20L
1,706 SR
Queue Stats
418W - 386L
1,484 Elo+
Solo
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 108
God Stats
334W - 275L
1,632 SR
Queue Stats
490W - 464L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
WizardAce
Zhong Kui
Level 153
God Stats
2W - 2L
1,737 SR
Queue Stats
234W - 225L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 1 / 2
6,574
657
4,229
4,187
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
ChiiGodd
Sun Wukong
11
2 / 2 / 0
6,486
649
5,032
10,599
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 1 / 5
6,585
659
5,332
7,397
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
6,426
643
4,528
3,906
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
WhyAther
Xing Tian
11
2 / 1 / 4
6,539
654
2,092
6,267
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 3 / 1
4,693
469
4,039
9,461
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 0
5,583
558
2,477
6,565
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
JhoonDeer
The Morrigan
10
1 / 3 / 0
5,235
524
2,741
5,101
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 2 / 0
3,487
349
497
1,771
841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zhong Kui
WizardAce
Zhong Kui
10
2 / 2 / 0
6,016
602
6,698
8,690
5,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
5
5
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
2
5
L
Bellona
 
Bellona
1
3
1
0.5
W
Sun Wukong
ChiiGodd
Sun Wukong
2
2
0
1
L
1
5
0
0.2
W
3
1
5
5.5
L
The Morrigan
JhoonDeer
The Morrigan
1
3
0
0.33
W
4
0
1
4.5
L
0
2
0
0
W
Xing Tian
WhyAther
Xing Tian
2
1
4
4
L
Zhong Kui
WizardAce
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
16,452
32,356
Taken
31,588
13,833
Mitigated
14,121
13,621
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,229
305
0
753
4,187
1,243
440
2,244
1,779
34,938
1,996
L
Bellona
 
Bellona
4,039
1,403
0
2,872
9,461
4,496
0
2,466
6,995
0
24,043
W
Sun Wukong
ChiiGodd
Sun Wukong
5,032
1,313
0
3,471
10,599
5,370
0
5,725
4,874
0
44,179
L
2,477
71
92
1,538
6,565
2,173
0
1,367
5,198
39,812
0
W
5,332
998
0
3,682
7,397
3,503
0
746
6,585
0
51,238
L
The Morrigan
JhoonDeer
The Morrigan
2,741
1,108
0
1,364
5,101
1,390
0
3,399
1,702
30,243
4,595
W
4,528
2,962
0
1,507
3,906
957
964
602
3,304
49,635
0
L
497
54
0
214
1,771
841
0
1,429
342
0
2,111
W
Xing Tian
WhyAther
Xing Tian
2,092
275
1,848
2,360
6,267
2,760
0
1,421
4,790
17,245
812
L
Zhong Kui
WizardAce
Zhong Kui
6,698
1,105
0
4,906
8,690
5,221
110
261
8,429
39,281
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
25,014
366
Minions Killed
293
0
Camps Cleared
0
989,263
Distance Traveled
803,275
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,574
657
65
7
0
187,931
0
L
Bellona
4,693
469
47
5
0
218,554
0
W
Sun Wukong
6,486
649
85
9
0
188,081
0
L
Hel
5,583
558
88
9
0
197,961
3
W
Tyr
6,585
659
92
9
0
229,274
0
L
The Morrigan
5,235
524
72
7
0
207,791
1
W
Sol
6,426
643
99
10
0
187,581
0
L
Surtr
3,487
349
4
0
0
23,742
0
W
Xing Tian
6,539
654
25
3
0
196,396
4
L
Zhong Kui
6,016
602
82
8
0
155,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role