Player Matchup

Ao Kuang
Ao Kuang
Silver I
KQRF
Ao Kuang
Silver I
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,261 MMR
Solo
Fenrir
Fenrir
Gold V
Mohlvagabond
Fenrir
Gold V
Level 105
God Stats
19W - 20L
1,525 SR
Queue Stats
486W - 504L
1,279 MMR
Solo
Mulan
Mulan
Bronze IV
Slawers-11
Mulan
Bronze IV
Level 108
God Stats
1W - 6L
1,411 SR
Queue Stats
2W - 13L
1,251 MMR
Solo
Ah Puch
Ah Puch
Gold V
StarMarkey
Ah Puch
Gold V
Level 175
God Stats
3W - 1L
1,816 SR
Queue Stats
203W - 219L
1,287 MMR
Party 1
Freya
Freya
Silver I
ohhekate
Freya
Silver I
Level 152
God Stats
14W - 15L
1,456 SR
Queue Stats
195W - 213L
1,183 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,541 SR
1,252 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,592 SR
1,403 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
FleecyManx
Khepri
Gold V
Level 140
God Stats
31W - 22L
1,674 SR
Queue Stats
248W - 260L
1,262 MMR
Solo
Jing Wei
Jing Wei
Silver I
Hyper_rez981
Jing Wei
Silver I
Level 120
God Stats
9W - 2L
1,786 SR
Queue Stats
46W - 52L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KQRF
Ao Kuang
10
2 / 3 / 3
5,248
583
4,382
8,570
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
4
0 / 2 / 1
3,793
421
1,242
5,170
1,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
3
0 / 2 / 0
3,341
371
0
1,700
617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
StarMarkey
Ah Puch
9
4 / 5 / 0
5,338
593
4,617
6,290
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
ohhekate
Freya
9
1 / 2 / 0
4,586
510
3,838
5,322
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ThanatosAtlasThothNu WaAthena

VS

Bans
CthulhuThorDanzaburouSurtrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 1 / 2
7,148
794
3,057
4,561
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
 
Anubis
10
3 / 2 / 5
6,080
676
6,532
5,930
2,258
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
9
3 / 3 / 2
5,474
608
3,720
5,933
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
FleecyManx
Khepri
9
1 / 0 / 4
5,729
637
1,958
4,554
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Hyper_rez981
Jing Wei
10
2 / 1 / 1
5,588
621
3,307
3,795
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
14
14
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
W
Anubis
 
Anubis
3
2
5
2.75
W
Zhong Kui
 
Zhong Kui
3
3
2
1.33
W
Khepri
FleecyManx
Khepri
1
0
4
3
W
Jing Wei
Hyper_rez981
Jing Wei
2
1
1
2.5
L
Ao Kuang
KQRF
Ao Kuang
2
3
3
1.17
L
Fenrir
0
2
1
0.25
L
Mulan
0
2
0
0
L
Ah Puch
StarMarkey
Ah Puch
4
5
0
0.8
L
Freya
ohhekate
Freya
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,079
Damage
18,574
27,052
Taken
24,773
7,077
Mitigated
9,700
5,109
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,057
1,643
0
1,860
4,561
1,082
3,141
879
3,682
30,718
7,507
W
Anubis
 
Anubis
6,532
329
0
3,165
5,930
2,258
333
4,429
1,461
35,685
0
W
Zhong Kui
 
Zhong Kui
3,720
152
0
1,427
5,933
2,818
0
3,576
2,317
16,557
511
W
Khepri
FleecyManx
Khepri
1,958
208
0
2,109
4,554
2,411
264
1,608
2,483
14,130
506
W
Jing Wei
Hyper_rez981
Jing Wei
3,307
2,553
0
1,158
3,795
1,131
658
1,577
2,086
0
34,155
L
Ao Kuang
KQRF
Ao Kuang
4,382
483
0
1,307
8,570
1,932
0
5,829
2,741
27,970
1,580
L
Fenrir
1,242
451
0
1,505
5,170
1,932
0
1,062
4,108
0
5,547
L
Mulan
0
0
0
257
1,700
617
0
979
721
0
3,810
L
Ah Puch
StarMarkey
Ah Puch
4,617
209
0
768
6,290
1,246
0
4,849
1,441
26,793
0
L
Freya
ohhekate
Freya
3,838
1,067
0
1,272
5,322
1,350
0
2,273
3,049
23,431
1,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,306
Gold Earned
30,019
161
Minions Killed
257
0
Camps Cleared
0
645,957
Distance Traveled
847,736
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,148
794
70
8
0
159,117
2
W
Anubis
6,080
676
66
7
0
174,152
0
W
Zhong Kui
5,474
608
33
4
0
189,096
0
W
Khepri
5,729
637
24
3
0
164,416
1
W
Jing Wei
5,588
621
64
7
0
160,955
0
L
Ao Kuang
5,248
583
57
6
0
189,834
0
L
Fenrir
3,793
421
7
1
0
120,238
2
L
Mulan
3,341
371
6
1
0
26,653
0
L
Ah Puch
5,338
593
49
5
0
149,820
0
L
Freya
4,586
510
42
5
0
159,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role