Player Matchup

Thor
Thor
Gold II
Aluisks
Thor
Gold II
Level 178
God Stats
8W - 13L
1,457 SR
Queue Stats
168W - 186L
1,538 MMR
Solo
Ra
Ra
Gold II
BBC-BAYBOOM
Ra
Gold II
Level 149
God Stats
25W - 22L
1,491 SR
Queue Stats
456W - 463L
1,541 MMR
Solo
Danzaburou
Danzaburou
Gold III
HeaIer RoIe
Danzaburou
Gold III
Level 125
God Stats
8W - 10L
1,608 SR
Queue Stats
662W - 681L
1,511 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Senpai6104
Gilgamesh
Gold III
Level 128
God Stats
50W - 38L
1,606 SR
Queue Stats
710W - 725L
1,538 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
angelitus
Kumbhakarna
Gold IV
Level 224
God Stats
1W - 3L
1,465 SR
Queue Stats
503W - 519L
1,482 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 161
1,526 SR
1,522 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,545 SR
1,513 MMR
Yu Huang
Yu Huang
Platinum V
FEARNIGHTMARE
Yu Huang
Platinum V
Level 226
God Stats
5W - 4L
1,636 SR
Queue Stats
542W - 534L
1,746 MMR
Solo
Horus
Horus
Silver I
Gatoporro
Horus
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,579 MMR
Solo
Sobek
Sobek
Gold V
Oo InSanity xX
Sobek
Gold V
Level 147
God Stats
5W - 4L
1,588 SR
Queue Stats
110W - 124L
1,312 MMR
Party 1
Freya
Freya
Platinum V
Telogor
Freya
Platinum V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 316L
1,590 MMR
Solo
Nemesis
Nemesis
Gold V
owly999
Nemesis
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 111L
1,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aluisks
Thor
7
0 / 3 / 0
3,993
499
1,507
6,352
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
4,534
567
2,517
4,123
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HeaIer RoIe
Danzaburou
8
0 / 2 / 0
4,495
562
4,755
5,590
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Senpai6104
Gilgamesh
6
0 / 2 / 0
4,055
507
2,190
5,696
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
angelitus
Kumbhakarna
7
0 / 1 / 0
4,363
545
1,163
7,068
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BacchusThanatosMulanNu Wa

VS

Bans
ArachneCthulhuSylvanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FEARNIGHTMARE
Yu Huang
11
3 / 0 / 1
5,916
740
2,394
1,987
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Gatoporro
Horus
8
1 / 0 / 4
4,669
584
2,226
5,699
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 1
5,132
642
3,899
5,204
4,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Telogor
Freya
9
2 / 0 / 2
4,884
611
5,043
3,581
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
owly999
Nemesis
9
2 / 0 / 5
5,004
626
3,968
5,850
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
10
10
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
Aluisks
Thor
0
3
0
0
L
0
2
0
0
W
Yu Huang
FEARNIGHTMARE
Yu Huang
3
0
1
3.5
W
Horus
Gatoporro
Horus
1
0
4
3
L
Danzaburou
HeaIer RoIe
Danzaburou
0
2
0
0
W
2
0
1
2.5
L
Gilgamesh
Senpai6104
Gilgamesh
0
2
0
0
W
Freya
Telogor
Freya
2
0
2
3
L
Kumbhakarna
angelitus
Kumbhakarna
0
1
0
0
W
Nemesis
owly999
Nemesis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,132
Damage
17,530
28,829
Taken
22,321
11,031
Mitigated
11,063
8,264
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Aluisks
Thor
1,507
421
0
623
6,352
2,195
0
1,229
4,981
0
22,666
L
2,517
314
360
1,306
4,123
1,240
0
1,866
2,073
30,414
0
W
Yu Huang
FEARNIGHTMARE
Yu Huang
2,394
74
0
439
1,987
645
0
286
1,701
39,170
1,403
W
Horus
Gatoporro
Horus
2,226
1,171
522
2,886
5,699
3,071
0
1,353
4,346
0
8,173
L
Danzaburou
HeaIer RoIe
Danzaburou
4,755
2,140
0
2,679
5,590
1,427
0
1,367
3,943
0
37,328
W
3,899
620
0
2,975
5,204
4,109
0
470
4,515
21,593
1,243
L
Gilgamesh
Senpai6104
Gilgamesh
2,190
836
0
1,176
5,696
3,110
0
2,760
2,936
0
14,400
W
Freya
Telogor
Freya
5,043
1,551
0
1,525
3,581
1,106
0
487
3,094
24,755
3,102
L
Kumbhakarna
angelitus
Kumbhakarna
1,163
79
0
2,120
7,068
3,059
0
2,513
4,025
10,257
0
W
Nemesis
owly999
Nemesis
3,968
1,573
0
1,394
5,850
2,132
0
1,084
4,737
0
23,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,440
Gold Earned
25,605
194
Minions Killed
262
0
Camps Cleared
0
730,653
Distance Traveled
869,475
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,993
499
47
6
0
173,851
0
L
Ra
4,534
567
51
6
0
174,319
0
W
Yu Huang
5,916
740
97
12
0
159,213
0
W
Horus
4,669
584
20
3
0
189,435
5
L
Danzaburou
4,495
562
59
7
0
137,279
0
W
Sobek
5,132
642
47
6
0
158,205
0
L
Gilgamesh
4,055
507
18
2
0
100,001
0
W
Freya
4,884
611
63
8
0
162,773
0
L
Kumbhakarna
4,363
545
19
2
0
145,203
3
W
Nemesis
5,004
626
35
4
0
199,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role