Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Bobdole04126623
Vamana
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
SoulReaperJose
Sylvanus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 190L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
SpottySpiderpig
Zhong Kui
Level 124
God Stats
8W - 7L
1,679 SR
Queue Stats
517W - 689L
1,367 Elo+
Party 2
Chronos
Chronos
ZoBaxter7
Chronos
Level 60
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 4L
1,630 Elo+
Party 1
Team Averages
Level 111
1,580 SR
1,490 Elo+

VS

Team Averages
Level 152
1,614 SR
1,608 Elo+
Terra
Terra
 
Terra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
AUTheHound
Bellona
Level 89
God Stats
13W - 7L
1,457 SR
Queue Stats
620W - 510L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
AUTheTorment
Danzaburou
Level 148
God Stats
9W - 1L
1,789 SR
Queue Stats
301W - 187L
1,656 Elo+
Party 3
Sol
Sol
AUicee
Sol
Level 202
God Stats
6W - 2L
1,818 SR
Queue Stats
345W - 168L
1,700 Elo+
Party 3
Agni
Agni
AuTheMystic
Agni
Level 159
God Stats
6W - 3L
1,506 SR
Queue Stats
495W - 358L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 3 / 0
4,694
939
1,671
4,368
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 2
4,760
952
884
3,799
2,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
1
0 / 0 / 0
1,212
242
0
0
0
Zhong Kui
SpottySpiderpig
Zhong Kui
9
0 / 4 / 1
4,694
939
478
4,945
3,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
ZoBaxter7
Chronos
8
0 / 4 / 1
4,545
909
758
4,472
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 0 / 9
6,297
1,259
1,471
4,157
1,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
AUTheHound
Bellona
9
3 / 2 / 8
6,025
1,205
2,685
6,465
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
AUTheTorment
Danzaburou
11
3 / 0 / 6
6,430
1,286
3,586
2,205
806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sol
AUicee
Sol
10
2 / 1 / 7
6,223
1,245
3,617
2,432
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 0 / 6
6,849
1,370
5,125
1,689
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
0
Kills
13
13
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
W
Terra
 
Terra
0
0
9
4.5
W
Bellona
AUTheHound
Bellona
3
2
8
3.5
W
Danzaburou
AUTheTorment
Danzaburou
3
0
6
6
W
Sol
AUicee
Sol
2
1
7
5.5
W
5
0
6
8
L
0
2
2
0.5
L
Sylvanus
0
0
0
0
L
Zhong Kui
SpottySpiderpig
Zhong Kui
0
4
1
0.13
L
Chronos
ZoBaxter7
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,791
Damage
16,484
17,584
Taken
16,948
9,312
Mitigated
8,946
2,099
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,671
68
0
341
4,368
1,334
0
2,648
1,468
0
8,150
W
Terra
 
Terra
1,471
28
4,257
2,547
4,157
1,920
0
0
4,121
1,929
0
W
Bellona
AUTheHound
Bellona
2,685
0
853
1,464
6,465
4,898
140
407
5,952
0
2,569
W
Danzaburou
AUTheTorment
Danzaburou
3,586
1,228
0
761
2,205
806
680
413
1,719
0
12,926
W
Sol
AUicee
Sol
3,617
1,333
0
156
2,432
724
3,804
167
2,265
14,833
949
W
5,125
297
0
390
1,689
598
422
249
1,401
8,019
346
L
884
0
146
572
3,799
2,511
0
1,252
2,406
0
3,822
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
SpottySpiderpig
Zhong Kui
478
62
291
280
4,945
3,961
0
2,567
2,167
2,178
0
L
Chronos
ZoBaxter7
Chronos
758
106
257
212
4,472
1,506
0
2,871
1,318
4,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,905
Gold Earned
31,824
32
Minions Killed
59
0
Camps Cleared
0
314,910
Distance Traveled
494,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,694
939
8
2
0
73,828
0
W
Terra
6,297
1,259
0
0
0
113,308
0
W
Bellona
6,025
1,205
0
0
0
111,154
0
W
Danzaburou
6,430
1,286
21
4
0
99,744
0
W
Sol
6,223
1,245
21
4
0
75,223
0
W
Agni
6,849
1,370
17
3
0
94,680
0
L
Vamana
4,760
952
7
1
0
89,681
0
L
Sylvanus
1,212
242
0
0
0
0
0
L
Zhong Kui
4,694
939
11
2
0
70,480
0
L
Chronos
4,545
909
6
1
0
80,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role