Player Matchup

Awilix
Awilix
 
Awilix
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BuckeyeGuru23
Sylvanus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,733 Elo+
Solo
Zeus
Zeus
hoebrandon
Zeus
Level 63
God Stats
27W - 26L
1,492 SR
Queue Stats
208W - 214L
1,545 Elo+
Solo
Hades
Hades
juand13
Hades
Level 159
God Stats
4W - 1L
1,889 SR
Queue Stats
404W - 374L
1,575 Elo+
Solo
Xbalanque
Xbalanque
rawwwrrrrr
Xbalanque
Level 115
God Stats
8W - 4L
1,813 SR
Queue Stats
96W - 69L
1,537 Elo+
Solo
Team Averages
Level 109
1,639 SR
1,578 Elo+

VS

Team Averages
Level 141
1,453 SR
1,518 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AbruptVipahz
Fenrir
Level 158
God Stats
5W - 5L
1,554 SR
Queue Stats
336W - 397L
1,411 Elo+
Party 1
Scylla
Scylla
Noskinneeded352
Scylla
Level 103
God Stats
10W - 18L
1,439 SR
Queue Stats
331W - 354L
1,530 Elo+
Party 1
King Arthur
King Arthur
WarriorKOB
King Arthur
Level 160
God Stats
20W - 19L
1,526 SR
Queue Stats
635W - 679L
1,515 Elo+
Party 1
Ullr
Ullr
gameroficial64
Ullr
Level 155
God Stats
3W - 3L
1,244 SR
Queue Stats
150W - 152L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 3 / 3
6,588
507
8,536
8,751
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
BuckeyeGuru23
Sylvanus
10
0 / 2 / 3
6,277
483
2,383
9,074
5,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 5 / 0
7,744
596
3,220
6,759
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
juand13
Hades
13
0 / 1 / 1
7,955
612
6,333
6,751
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
rawwwrrrrr
Xbalanque
14
4 / 0 / 2
7,781
599
8,850
7,914
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 2 / 2
5,764
443
3,576
9,833
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
13
5 / 3 / 3
7,402
569
6,770
11,281
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 2
7,861
605
4,539
4,007
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
WarriorKOB
King Arthur
13
0 / 1 / 1
6,644
511
3,097
12,601
7,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 3 / 0
5,360
412
3,651
7,674
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
11
11
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
3
1.5
W
Xing Tian
 
Xing Tian
0
2
2
0.5
W
Fenrir
5
3
3
2.17
L
Sylvanus
BuckeyeGuru23
Sylvanus
0
2
3
0.75
W
6
1
2
7
W
King Arthur
WarriorKOB
King Arthur
0
1
1
0.5
W
0
3
0
0
L
3
5
0
0.6
L
Hades
juand13
Hades
0
1
1
0.5
L
Xbalanque
rawwwrrrrr
Xbalanque
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
21,633
39,249
Taken
45,396
16,408
Mitigated
20,324
13,433
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,536
3,675
0
471
8,751
2,808
0
1,848
6,775
0
50,317
W
Xing Tian
 
Xing Tian
3,576
342
0
2,543
9,833
5,301
0
1,469
8,364
17,901
0
W
Fenrir
6,770
2,763
0
5,126
11,281
4,079
0
1,890
9,355
0
47,603
L
Sylvanus
BuckeyeGuru23
Sylvanus
2,383
395
2,256
3,147
9,074
5,232
93
2,737
6,297
10,668
2,089
W
4,539
526
0
326
4,007
1,248
0
2,208
1,759
40,792
110
W
King Arthur
WarriorKOB
King Arthur
3,097
309
0
3,225
12,601
7,837
0
4,592
7,389
0
52,341
W
3,651
1,404
0
794
7,674
1,859
0
470
7,204
0
39,782
L
3,220
572
0
448
6,759
1,549
0
2,334
4,214
52,341
40
L
Hades
juand13
Hades
6,333
540
0
3,441
6,751
4,158
0
0
6,751
57,888
3,492
L
Xbalanque
rawwwrrrrr
Xbalanque
8,850
3,511
0
3,670
7,914
2,661
480
817
7,097
0
80,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
33,031
462
Minions Killed
390
0
Camps Cleared
0
1,186,043
Distance Traveled
1,307,706
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,588
507
73
6
0
249,661
0
W
Xing Tian
5,764
443
31
2
0
273,590
2
W
Fenrir
7,402
569
75
6
0
294,143
1
L
Sylvanus
6,277
483
14
1
0
234,385
2
W
Scylla
7,861
605
100
8
0
282,580
0
W
King Arthur
6,644
511
106
8
0
244,456
6
W
Ullr
5,360
412
78
6
0
212,937
0
L
Zeus
7,744
596
112
9
0
231,640
6
L
Hades
7,955
612
126
10
0
223,655
3
L
Xbalanque
7,781
599
137
11
0
246,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role