Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Lan_rockets_
Chaac
Level 159
God Stats
22W - 34L
1,525 SR
Queue Stats
553W - 686L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
SadManBoi
Sylvanus
Level 48
God Stats
13W - 6L
1,915 SR
Queue Stats
104W - 64L
1,657 Elo+
Party 2
Thanatos
Thanatos
rasgamergd
Thanatos
Level 125
God Stats
1W - 3L
1,353 SR
Queue Stats
170W - 182L
1,615 Elo+
Party 2
Team Averages
Level 124
1,559 SR
1,573 Elo+

VS

Team Averages
Level 121
1,534 SR
1,478 Elo+
Discordia
Discordia
BrickTheSiren8u
Discordia
Level 126
God Stats
8W - 7L
1,408 SR
Queue Stats
285W - 264L
1,489 Elo+
Party 1
Artemis
Artemis
DarkParma
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,474 Elo+
Solo
Olorun
Olorun
EvG Rogue
Olorun
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
449W - 400L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
SetoKaiba666lol
Gilgamesh
Level 155
God Stats
57W - 34L
1,706 SR
Queue Stats
586W - 510L
1,491 Elo+
Party 1
Fenrir
Fenrir
WafflyFall95829
Fenrir
Level 69
God Stats
84W - 80L
1,557 SR
Queue Stats
915W - 935L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
3 / 1 / 2
5,163
861
3,477
3,003
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
 
Rama
7
2 / 0 / 4
4,457
743
3,592
3,557
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
2 / 1 / 1
4,667
778
2,817
5,560
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
SadManBoi
Sylvanus
7
0 / 0 / 5
4,269
712
1,433
3,251
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
rasgamergd
Thanatos
7
2 / 0 / 1
4,323
721
567
3,808
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrickTheSiren8u
Discordia
6
1 / 2 / 0
3,519
587
1,724
2,181
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
DarkParma
Artemis
2
0 / 1 / 0
2,842
474
48
996
187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Olorun
EvG Rogue
Olorun
6
0 / 2 / 0
3,508
585
1,270
4,767
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
SetoKaiba666lol
Gilgamesh
8
1 / 1 / 1
4,764
794
5,732
5,576
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
3,182
530
1,467
5,798
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
2
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
2
4
W
Rama
 
Rama
2
0
4
4
L
Discordia
BrickTheSiren8u
Discordia
1
2
0
0.5
L
Artemis
DarkParma
Artemis
0
1
0
0
L
Olorun
EvG Rogue
Olorun
0
2
0
0
W
2
1
1
2.5
W
Sylvanus
SadManBoi
Sylvanus
0
0
5
2.5
L
Gilgamesh
SetoKaiba666lol
Gilgamesh
1
1
1
1.5
L
0
3
0
0
W
Thanatos
rasgamergd
Thanatos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,886
Damage
10,241
19,179
Taken
19,318
6,484
Mitigated
5,552
10,417
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,477
854
0
1,207
3,003
699
215
1,593
1,102
24,433
751
W
Rama
 
Rama
3,592
2,707
0
1,534
3,557
1,069
447
986
2,571
0
19,630
L
Discordia
BrickTheSiren8u
Discordia
1,724
0
0
150
2,181
348
0
1,423
613
8,034
0
L
Artemis
DarkParma
Artemis
48
48
0
0
996
187
0
528
385
0
1,502
L
Olorun
EvG Rogue
Olorun
1,270
606
0
2,068
4,767
1,090
0
489
4,206
16,887
1,087
W
2,817
337
0
2,572
5,560
2,158
0
353
5,207
611
23,198
W
Sylvanus
SadManBoi
Sylvanus
1,433
970
306
1,436
3,251
1,474
553
560
2,643
10,797
4,452
L
Gilgamesh
SetoKaiba666lol
Gilgamesh
5,732
1,210
0
1,064
5,576
2,402
0
845
4,677
1,938
29,397
L
1,467
147
0
542
5,798
1,525
0
1,385
4,353
0
8,279
W
Thanatos
rasgamergd
Thanatos
567
251
0
3,362
3,808
1,084
0
52
3,716
0
17,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
17,815
190
Minions Killed
139
0
Camps Cleared
0
629,432
Distance Traveled
541,143
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,163
861
47
8
0
109,840
0
W
Rama
4,457
743
24
4
0
110,621
0
L
Discordia
3,519
587
11
2
0
105,363
0
L
Artemis
2,842
474
3
1
0
26,694
0
L
Olorun
3,508
585
41
7
0
124,448
0
W
Chaac
4,667
778
51
9
0
130,645
0
W
Sylvanus
4,269
712
30
5
0
115,818
2
L
Gilgamesh
4,764
794
68
11
0
137,920
0
L
Fenrir
3,182
530
16
3
0
146,718
0
W
Thanatos
4,323
721
38
6
0
162,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role