Player Matchup

Neith
Neith
Gold II
 
Neith
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
RossoOFF
Atlas
Bronze III
Level 60
God Stats
1W - 3L
1,452 SR
Queue Stats
3W - 9L
1,285 MMR
Solo
Agni
Agni
Gold III
alexishergg
Agni
Gold III
Level 103
God Stats
70W - 65L
1,589 SR
Queue Stats
155W - 157L
1,506 MMR
Party 1
Thor
Thor
Gold III
llTiwoNll
Thor
Gold III
Level 159
God Stats
12W - 30L
1,462 SR
Queue Stats
155W - 157L
1,508 MMR
Party 1
Cabrakan
Cabrakan
Silver I
stompanya
Cabrakan
Silver I
Level 109
God Stats
4W - 4L
1,675 SR
Queue Stats
42W - 51L
1,398 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,536 SR
1,439 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,633 SR
1,488 MMR
Loki
Loki
Gold II
ALEXANDER311239
Loki
Gold II
Level 102
God Stats
25W - 18L
1,622 SR
Queue Stats
385W - 380L
1,570 MMR
Party 3
Zhong Kui
Zhong Kui
Silver I
PoohAhhBoy
Zhong Kui
Silver I
Level 64
God Stats
10W - 11L
1,734 SR
Queue Stats
108W - 118L
1,258 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
Telogor
Nu Wa
Platinum V
Level 158
God Stats
17W - 15L
1,605 SR
Queue Stats
309W - 307L
1,594 MMR
Solo
Apollo
Apollo
Platinum V
yairwoods
Apollo
Platinum V
Level 158
God Stats
36W - 25L
1,735 SR
Queue Stats
664W - 653L
1,726 MMR
Party 3
Shiva
Shiva
Silver I
zachmaniac108
Shiva
Silver I
Level 94
God Stats
2W - 4L
1,470 SR
Queue Stats
72W - 86L
1,292 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 3
5,632
563
6,743
6,508
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
RossoOFF
Atlas
8
1 / 3 / 2
5,030
503
2,575
7,300
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 0
5,389
539
1,281
4,895
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
2 / 4 / 4
5,230
523
3,436
7,657
2,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
stompanya
Cabrakan
9
0 / 6 / 0
4,947
495
1,513
8,197
4,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CharybdisAthenaMedusaChang'e

VS

Bans
CthulhuBastetArachneLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
6,961
696
3,705
5,091
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
PoohAhhBoy
Zhong Kui
9
1 / 4 / 0
5,629
563
5,608
6,635
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
Telogor
Nu Wa
13
2 / 0 / 2
7,105
711
5,856
3,093
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
yairwoods
Apollo
13
6 / 0 / 2
8,185
819
4,753
4,985
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 4
5,900
590
4,563
8,305
5,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
16
16
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
3
4.5
W
7
0
2
8
W
Zhong Kui
PoohAhhBoy
Zhong Kui
1
4
0
0.25
L
Atlas
RossoOFF
Atlas
1
3
2
0.67
W
Nu Wa
Telogor
Nu Wa
2
0
2
3
L
0
2
0
0
L
Thor
2
4
4
1
L
Cabrakan
stompanya
Cabrakan
0
6
0
0
W
Apollo
yairwoods
Apollo
6
0
2
7
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
24,485
34,557
Taken
28,109
14,264
Mitigated
13,104
7,562
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,743
2,340
0
2,150
6,508
1,895
0
1,817
4,597
0
37,351
W
3,705
1,149
0
3,142
5,091
1,350
0
842
4,161
0
40,195
W
Zhong Kui
PoohAhhBoy
Zhong Kui
5,608
1,695
0
1,668
6,635
3,971
0
783
5,852
29,525
7,630
L
Atlas
RossoOFF
Atlas
2,575
785
0
1,317
7,300
4,584
0
3,100
4,106
8,833
0
W
Nu Wa
Telogor
Nu Wa
5,856
1,512
0
744
3,093
840
429
716
2,259
45,460
2,591
L
1,281
0
0
452
4,895
1,042
0
2,830
1,798
39,570
0
L
Thor
3,436
707
0
2,081
7,657
2,019
0
1,898
5,617
0
27,746
L
Cabrakan
stompanya
Cabrakan
1,513
408
0
1,562
8,197
4,724
0
338
7,770
23,414
0
W
Apollo
yairwoods
Apollo
4,753
3,077
0
3,046
4,985
1,804
0
1,281
3,704
0
55,385
W
4,563
758
165
2,364
8,305
5,139
0
1,641
6,664
0
14,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
33,780
257
Minions Killed
363
0
Camps Cleared
0
1,014,421
Distance Traveled
1,055,878
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,632
563
66
7
0
192,653
0
W
Loki
6,961
696
69
7
0
248,827
0
W
Zhong Kui
5,629
563
62
6
0
190,315
0
L
Atlas
5,030
503
9
1
0
206,278
6
W
Nu Wa
7,105
711
99
10
0
197,282
1
L
Agni
5,389
539
86
9
0
211,020
4
L
Thor
5,230
523
49
5
0
229,504
0
L
Cabrakan
4,947
495
47
5
0
174,966
2
W
Apollo
8,185
819
110
11
0
214,715
4
W
Shiva
5,900
590
23
2
0
204,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role