Player Matchup

Bacchus
Bacchus
KyoRekts
Bacchus
Level 87
God Stats
2W - 0L
1,721 SR
Queue Stats
40W - 38L
1,559 Elo+
Party 1
Chang'e
Chang'e
PurpleED6
Chang'e
Level 158
God Stats
2W - 2L
1,347 SR
Queue Stats
90W - 95L
1,550 Elo+
Party 1
Arachne
Arachne
ScorpionForce
Arachne
Level 155
God Stats
1W - 1L
1,637 SR
Queue Stats
56W - 49L
1,570 Elo+
Party 1
Team Averages
Level 133
1,569 SR
1,560 Elo+

VS

Team Averages
Level 145
1,461 SR
1,569 Elo+
Horus
Horus
ASimpleLife
Horus
Level 126
God Stats
0W - 3L
1,232 SR
Queue Stats
77W - 71L
1,586 Elo+
Solo
Eset
Eset
Slimzelington
Eset
Level 121
God Stats
29W - 23L
1,629 SR
Queue Stats
313W - 287L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Spartack44
Danzaburou
Level 187
God Stats
46W - 54L
1,524 SR
Queue Stats
745W - 762L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KyoRekts
Bacchus
15
4 / 2 / 7
8,477
848
6,005
12,353
13,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
PurpleED6
Chang'e
15
2 / 2 / 9
8,315
832
8,446
8,927
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
15
6 / 2 / 5
9,277
928
8,551
8,391
5,791
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,993
799
6,296
11,326
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
3 / 3 / 3
9,047
905
8,947
6,826
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Spartack44
Danzaburou
13
2 / 5 / 4
7,995
800
6,397
8,319
3,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
6
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Bacchus
KyoRekts
Bacchus
4
2
7
3.75
W
Chang'e
PurpleED6
Chang'e
2
2
9
3.25
W
Arachne
6
2
5
4.25
L
3
3
3
1.5
L
Danzaburou
Spartack44
Danzaburou
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,002
Damage
21,640
29,671
Taken
26,471
22,010
Mitigated
11,344
12,637
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,296
2,679
73
1,752
11,326
5,544
0
7,096
3,912
0
22,578
W
Bacchus
KyoRekts
Bacchus
6,005
912
0
953
12,353
13,415
34
2,868
8,806
16,381
1,511
W
Chang'e
PurpleED6
Chang'e
8,446
1,111
3,829
4,839
8,927
2,804
224
3,008
5,368
30,615
0
W
Arachne
8,551
5,476
0
3,016
8,391
5,791
0
1,953
6,072
0
24,982
L
8,947
313
147
1,283
6,826
2,706
0
1,492
5,120
37,373
0
L
Danzaburou
Spartack44
Danzaburou
6,397
1,842
0
965
8,319
3,094
0
4,911
3,157
0
18,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
25,035
123
Minions Killed
156
0
Camps Cleared
0
558,309
Distance Traveled
485,793
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,993
799
32
3
0
182,336
0
W
Bacchus
8,477
848
23
2
0
198,457
0
W
Chang'e
8,315
832
62
6
0
185,437
3
W
Arachne
9,277
928
38
4
0
174,415
0
L
Eset
9,047
905
77
8
0
159,150
2
L
Danzaburou
7,995
800
47
5
0
144,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role