Player Matchup

Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
BigLocDog88
Kukulkan
Bronze III
Level 218
God Stats
1W - 0L
1,550 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
Papameltz
Anhur
Masters
Level 136
God Stats
3W - 0L
1,627 SR
Queue Stats
66W - 11L
2,561 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 190
1,559 SR
1,854 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,765 SR
1,409 MMR
Rama
Rama
Bronze III
YoCookies
Rama
Bronze III
Level 156
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2
Vulcan
Vulcan
Bronze IV
snowicide
Vulcan
Bronze IV
Level 106
God Stats
0W - 2L
1,610 SR
Queue Stats
2W - 6L
1,318 MMR
Party 2
Ymir
Ymir
Bronze III
z Vurs
Ymir
Bronze III
Level 129
God Stats
0W - 1L
1,882 SR
Queue Stats
0W - 2L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 1 / 5
9,541
867
8,252
10,442
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
BigLocDog88
Kukulkan
17
2 / 0 / 4
10,016
911
6,452
3,814
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Papameltz
Anhur
16
5 / 1 / 1
10,004
909
8,407
6,661
2,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
AchillesThothNe ZhaSerqetAres

VS

Bans
MulanBacchusHelAgniZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 1 / 1
8,071
734
2,282
8,759
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
snowicide
Vulcan
14
1 / 4 / 1
8,166
742
6,724
6,211
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
z Vurs
Ymir
14
1 / 2 / 1
8,123
738
2,300
11,146
9,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
5
2.5
W
Kukulkan
BigLocDog88
Kukulkan
2
0
4
4
W
Anhur
Papameltz
Anhur
5
1
1
5.5
L
Rama
0
1
1
0.5
L
Vulcan
snowicide
Vulcan
1
4
1
0.38
L
Ymir
z Vurs
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,111
Damage
11,306
20,917
Taken
26,116
9,076
Mitigated
14,508
8,615
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,252
156
0
4,655
10,442
5,469
237
3,986
6,456
34,783
1,948
W
Kukulkan
BigLocDog88
Kukulkan
6,452
38
0
2,184
3,814
1,124
1,169
1,880
1,934
42,991
0
W
Anhur
Papameltz
Anhur
8,407
4,178
0
1,776
6,661
2,483
1,772
3,182
3,479
0
35,352
L
Rama
2,282
1,354
0
1,150
8,759
2,802
0
4,063
4,152
0
32,392
L
Vulcan
snowicide
Vulcan
6,724
115
0
193
6,211
2,375
0
4,036
1,861
17,837
135
L
Ymir
z Vurs
Ymir
2,300
260
0
860
11,146
9,331
0
5,303
5,107
13,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
24,360
206
Minions Killed
115
0
Camps Cleared
0
660,638
Distance Traveled
602,732
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,541
867
61
6
0
225,434
2
W
Kukulkan
10,016
911
93
8
0
222,653
1
W
Anhur
10,004
909
52
5
0
212,551
0
L
Rama
8,071
734
56
5
0
194,826
0
L
Vulcan
8,166
742
38
3
0
201,960
0
L
Ymir
8,123
738
21
2
0
205,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role