Player Matchup

Awilix
Awilix
Platinum V
DeCoY x ReLoADZ
Awilix
Platinum V
Level 151
God Stats
0W - 1L
1,263 SR
Queue Stats
83W - 76L
1,738 MMR
Party 2
Agni
Agni
Silver V
MrCholo
Agni
Silver V
Level 120
God Stats
0W - 1L
1,223 SR
Queue Stats
8W - 15L
1,284 MMR
Solo
Athena
Athena
Gold V
Noc0ut
Athena
Gold V
Level 53
God Stats
16W - 16L
1,546 SR
Queue Stats
42W - 48L
1,532 MMR
Solo
Nut
Nut
Platinum V
Telogor
Nut
Platinum V
Level 158
God Stats
2W - 1L
1,545 SR
Queue Stats
316W - 313L
1,641 MMR
Solo
Cthulhu
Cthulhu
Gold II
VirtuousBook519
Cthulhu
Gold II
Level 149
God Stats
7W - 4L
1,711 SR
Queue Stats
87W - 84L
1,609 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,457 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,626 SR
1,556 MMR
Fenrir
Fenrir
Silver III
Kazu02
Fenrir
Silver III
Level 156
God Stats
7W - 5L
1,616 SR
Queue Stats
80W - 76L
1,368 MMR
Party 1
Scylla
Scylla
Masters
McЈoshyJoshJosh
Scylla
Masters
Level 107
God Stats
94W - 47L
1,832 SR
Queue Stats
365W - 324L
2,756 MMR
Solo
Chaac
Chaac
Silver I
Op x JonygouD
Chaac
Silver I
Level 154
God Stats
70W - 80L
1,526 SR
Queue Stats
695W - 721L
1,196 MMR
Solo
Ishtar
Ishtar
Silver II
antraxtor
Ishtar
Silver II
Level 158
God Stats
5W - 3L
1,504 SR
Queue Stats
182W - 204L
1,091 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
jorgeuriel167
Sun Wukong
Silver III
Level 147
God Stats
29W - 15L
1,653 SR
Queue Stats
80W - 76L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 0
7,976
469
2,996
13,004
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Agni
MrCholo
Agni
13
0 / 4 / 1
7,220
425
2,448
10,930
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Noc0ut
Athena
11
0 / 3 / 2
7,067
416
3,007
14,870
11,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
13
0 / 7 / 0
7,738
455
8,932
15,054
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 3 / 2
9,017
530
12,084
14,764
12,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
PoseidonLancelotMulanMedusaKumbhakarna

VS

Bans
CliodhnaThanatosSerqetAresIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kazu02
Fenrir
16
7 / 1 / 5
9,516
560
11,691
13,334
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 5
10,334
608
14,705
7,135
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
6 / 0 / 4
9,718
572
10,341
12,064
8,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ishtar
antraxtor
Ishtar
17
2 / 0 / 3
10,047
591
7,714
11,125
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
jorgeuriel167
Sun Wukong
17
1 / 1 / 2
10,281
605
5,753
13,409
7,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
20
20
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Fenrir
Kazu02
Fenrir
7
1
5
9.5
W
4
1
5
6.5
L
Agni
MrCholo
Agni
0
4
1
0.13
L
Athena
Noc0ut
Athena
0
3
2
0.33
W
6
0
4
8
L
Nut
0
7
0
0
L
1
3
2
0.67
W
Ishtar
antraxtor
Ishtar
2
0
3
3.5
W
Sun Wukong
jorgeuriel167
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
50,204
68,622
Taken
57,067
36,763
Mitigated
27,698
16,892
Healing
25,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,996
1,451
0
4,851
13,004
4,603
0
1,709
11,161
0
68,608
W
Fenrir
Kazu02
Fenrir
11,691
2,949
0
6,898
13,334
5,275
0
3,506
9,598
0
57,960
W
14,705
1,932
0
1,531
7,135
2,375
48
2,152
4,883
91,995
914
L
Agni
MrCholo
Agni
2,448
59
0
2,027
10,930
2,885
0
3,516
7,096
49,090
786
L
Athena
Noc0ut
Athena
3,007
902
247
2,489
14,870
11,812
0
4,724
9,871
15,951
634
W
10,341
1,241
0
5,950
12,064
8,263
124
2,857
9,075
0
57,975
L
Nut
8,932
5,652
0
4,465
15,054
4,761
0
560
14,468
0
65,853
L
12,084
478
183
2,630
14,764
12,702
0
3,335
11,255
67,254
3,494
W
Ishtar
antraxtor
Ishtar
7,714
4,345
0
5,634
11,125
3,906
2,415
1,012
10,113
0
69,679
W
Sun Wukong
jorgeuriel167
Sun Wukong
5,753
898
0
5,846
13,409
7,879
47
6,302
6,365
0
79,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
49,896
515
Minions Killed
577
0
Camps Cleared
0
1,695,968
Distance Traveled
1,819,745
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,976
469
113
7
0
394,692
0
W
Fenrir
9,516
560
83
5
0
399,176
0
W
Scylla
10,334
608
156
9
0
360,490
1
L
Agni
7,220
425
112
7
0
317,108
0
L
Athena
7,067
416
24
1
0
357,894
4
W
Chaac
9,718
572
75
4
0
407,395
14
L
Nut
7,738
455
112
7
0
283,660
2
L
Cthulhu
9,017
530
154
9
0
342,614
3
W
Ishtar
10,047
591
122
7
0
305,671
6
W
Sun Wukong
10,281
605
141
8
0
347,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role