Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LetsGerwin
Amaterasu
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 34L
1,475 Elo+
Solo
Hachiman
Hachiman
NeX xiPaCo gL
Hachiman
Level 247
God Stats
15W - 23L
1,346 SR
Queue Stats
1,500W - 1,532L
1,569 Elo+
Solo
Tiamat
Tiamat
xXxkikibossxXx
Tiamat
Level 129
God Stats
9W - 2L
1,656 SR
Queue Stats
249W - 246L
1,479 Elo+
Solo
Shiva
Shiva
Нanged
Shiva
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 70L
1,547 Elo+
Solo
Team Averages
Level 136
1,457 SR
1,514 Elo+

VS

Team Averages
Level 143
1,500 SR
1,519 Elo+
Nut
Nut
 
Nut
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
CapitainMcDo
Mercury
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 12L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 1 / 4
8,431
937
5,493
6,301
2,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
LetsGerwin
Amaterasu
15
7 / 0 / 6
8,943
994
3,831
8,278
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
NeX xiPaCo gL
Hachiman
12
0 / 3 / 7
7,625
847
6,326
8,374
3,024
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 7
8,161
907
4,735
4,478
2,726
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
Нanged
Shiva
13
1 / 0 / 8
7,884
876
2,196
7,679
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
0 / 1 / 2
6,658
740
4,029
5,283
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
 
Nu Wa
13
1 / 3 / 2
6,460
718
7,087
5,506
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nox
 
Nox
9
1 / 4 / 3
6,148
683
3,190
4,037
1,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
11
1 / 3 / 1
6,059
673
3,322
5,143
1,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
CapitainMcDo
Mercury
8
0 / 3 / 3
5,791
643
2,269
4,031
958
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
14
Kills
3
5
Deaths
14
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
4
6
L
Nut
 
Nut
0
1
2
1
L
Nu Wa
 
Nu Wa
1
3
2
0.67
L
Nox
 
Nox
1
4
3
0.63
L
Medusa
 
Medusa
1
3
1
0.5
L
Mercury
CapitainMcDo
Mercury
0
3
3
0.5
W
Amaterasu
LetsGerwin
Amaterasu
7
0
6
10
W
Hachiman
NeX xiPaCo gL
Hachiman
0
3
7
1.17
W
2
1
7
5.5
W
Shiva
Нanged
Shiva
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
19,897
35,110
Taken
24,000
21,980
Mitigated
7,495
11,991
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,493
635
0
603
6,301
2,722
3,337
2,057
4,244
0
34,469
L
Nut
 
Nut
4,029
1,253
12
1,347
5,283
1,954
0
861
4,339
0
16,653
L
Nu Wa
 
Nu Wa
7,087
2,338
239
752
5,506
1,728
0
632
4,732
15,671
376
L
Nox
 
Nox
3,190
70
576
163
4,037
1,235
0
497
3,381
5,197
0
L
Medusa
 
Medusa
3,322
965
220
751
5,143
1,620
0
1,511
3,521
0
11,910
L
Mercury
CapitainMcDo
Mercury
2,269
237
316
628
4,031
958
0
1,196
2,729
0
4,216
W
Amaterasu
LetsGerwin
Amaterasu
3,831
280
706
3,664
8,278
7,213
1,499
1,972
6,306
0
8,172
W
Hachiman
NeX xiPaCo gL
Hachiman
6,326
1,836
0
896
8,374
3,024
1,103
2,968
5,406
0
16,759
W
4,735
37
147
701
4,478
2,726
400
1,042
3,436
20,154
253
W
Shiva
Нanged
Shiva
2,196
108
2,878
2,396
7,679
6,295
291
2,123
5,556
0
10,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
31,116
138
Minions Killed
75
0
Camps Cleared
0
792,482
Distance Traveled
617,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,431
937
53
6
0
137,901
0
L
Nut
6,658
740
31
3
0
150,733
0
L
Nu Wa
6,460
718
18
2
0
118,902
0
L
Nox
6,148
683
6
1
0
115,306
0
L
Medusa
6,059
673
15
2
0
121,295
0
L
Mercury
5,791
643
5
1
0
111,717
0
W
Amaterasu
8,943
994
8
1
0
157,220
0
W
Hachiman
7,625
847
24
3
0
157,107
0
W
Tiamat
8,161
907
38
4
0
153,120
0
W
Shiva
7,884
876
15
2
0
187,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role