Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Natvik
Osiris
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,497 Elo+
Party 1
Loki
Loki
grimsamdango
Loki
Level 152
God Stats
9W - 11L
1,503 SR
Queue Stats
155W - 134L
1,545 Elo+
Solo
Chiron
Chiron
nivegim
Chiron
Level 105
God Stats
1W - 1L
1,496 SR
Queue Stats
20W - 16L
1,509 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,510 Elo+

VS

Team Averages
Level 157
1,533 SR
1,502 Elo+
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BLACK98K
King Arthur
Level 88
God Stats
9W - 10L
1,507 SR
Queue Stats
286W - 303L
1,442 Elo+
Solo
Jormungandr
Jormungandr
DaddyDeGrand
Jormungandr
Level 205
God Stats
7W - 7L
1,659 SR
Queue Stats
298W - 293L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 4
6,999
1,400
4,640
2,531
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
 
The Morrigan
11
1 / 0 / 9
6,182
1,236
5,319
3,409
1,038
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Natvik
Osiris
10
2 / 0 / 8
6,097
1,219
4,390
3,019
2,488
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 0 / 6
5,844
1,169
2,640
2,642
753
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
nivegim
Chiron
10
0 / 0 / 7
5,695
1,139
3,800
2,339
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

406

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 5 / 0
5,719
1,144
2,256
9,207
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
 
Jing Wei
9
0 / 2 / 0
5,205
1,041
1,229
4,504
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,140
1,028
3,578
630
156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
BLACK98K
King Arthur
7
0 / 2 / 0
5,058
1,012
257
2,745
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
DaddyDeGrand
Jormungandr
10
0 / 1 / 0
5,835
1,167
4,513
6,106
3,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
10
Kills
0
0
Deaths
10
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
4
7
W
The Morrigan
 
The Morrigan
1
0
9
5.5
L
Geb
 
Geb
0
5
0
0
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
L
King Arthur
BLACK98K
King Arthur
0
2
0
0
L
Jormungandr
DaddyDeGrand
Jormungandr
0
1
0
0
W
Osiris
Natvik
Osiris
2
0
8
6
W
2
0
6
5
W
Chiron
nivegim
Chiron
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,789
Damage
11,833
13,940
Taken
23,192
6,288
Mitigated
10,293
1,337
Healing
1,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,640
87
0
0
2,531
1,262
0
1,939
592
26,101
1,000
W
The Morrigan
 
The Morrigan
5,319
861
0
0
3,409
1,038
0
3,017
392
16,398
481
L
Geb
 
Geb
2,256
187
0
583
9,207
4,258
0
4,343
4,864
7,538
0
L
Jing Wei
 
Jing Wei
1,229
693
0
0
4,504
756
0
1,935
2,569
0
10,088
L
Nu Wa
 
Nu Wa
3,578
1,064
0
0
630
156
0
357
273
9,548
0
L
King Arthur
BLACK98K
King Arthur
257
0
0
106
2,745
1,184
0
892
1,853
0
3,626
L
Jormungandr
DaddyDeGrand
Jormungandr
4,513
817
0
435
6,106
3,939
0
2,250
3,856
20,834
0
W
Osiris
Natvik
Osiris
4,390
1,525
0
492
3,019
2,488
0
1,787
1,232
0
7,489
W
2,640
591
0
0
2,642
753
0
1,833
809
0
8,991
W
Chiron
nivegim
Chiron
3,800
1,595
264
581
2,339
747
0
1,771
568
0
10,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
26,957
126
Minions Killed
88
6
Camps Cleared
2
522,703
Distance Traveled
410,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,999
1,400
67
13
4
94,966
0
W
The Morrigan
6,182
1,236
23
5
1
96,092
0
L
Geb
5,719
1,144
7
1
2
88,604
0
L
Jing Wei
5,205
1,041
25
5
0
75,759
0
L
Nu Wa
5,140
1,028
14
3
0
88,450
0
L
King Arthur
5,058
1,012
11
2
0
45,600
0
L
Jormungandr
5,835
1,167
31
6
0
111,670
0
W
Osiris
6,097
1,219
8
2
0
110,578
0
W
Loki
5,844
1,169
12
2
0
116,683
0
W
Chiron
5,695
1,139
16
3
1
104,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role