Player Matchup

Neith
Neith
Bronze II
Nagell15
Neith
Bronze II
Level 108
God Stats
52W - 79L
1,263 SR
Queue Stats
72W - 107L
762 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
allseeingeye132
Kumbhakarna
Silver I
Level 151
God Stats
117W - 86L
1,627 SR
Queue Stats
499W - 513L
1,120 MMR
Solo
Fenrir
Fenrir
Gold V
spardaboy
Fenrir
Gold V
Level 149
God Stats
1W - 3L
1,037 SR
Queue Stats
50W - 57L
1,106 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,309 SR
996 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,498 SR
945 MMR
Artemis
Artemis
Silver III
JyNByG
Artemis
Silver III
Level 126
God Stats
23W - 23L
1,509 SR
Queue Stats
118W - 173L
930 MMR
Solo
Amaterasu
Amaterasu
Gold IV
KingTrill4065
Amaterasu
Gold IV
Level 125
God Stats
35W - 27L
1,597 SR
Queue Stats
88W - 92L
1,452 MMR
Solo
Hera
Hera
Bronze I
Zuixide
Hera
Bronze I
Level 103
God Stats
48W - 60L
1,387 SR
Queue Stats
504W - 748L
453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nagell15
Neith
7
0 / 0 / 0
8,521
533
0
0
0
Kumbhakarna
allseeingeye132
Kumbhakarna
20
4 / 1 / 6
12,583
786
11,989
19,314
26,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
spardaboy
Fenrir
18
7 / 7 / 1
12,608
788
15,765
20,404
12,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ne ZhaAchillesCupidAtlasCthulhu

VS

Bans
VulcanScyllaAgniNoxBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JyNByG
Artemis
18
1 / 4 / 5
12,703
794
9,556
13,788
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
KingTrill4065
Amaterasu
20
5 / 0 / 3
14,398
900
13,280
18,208
16,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hera
Zuixide
Hera
19
2 / 8 / 4
13,330
833
9,079
12,675
4,818
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
11
Kills
8
8
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
JyNByG
Artemis
1
4
5
0.88
W
Amaterasu
KingTrill4065
Amaterasu
5
0
3
6.5
L
Neith
Nagell15
Neith
0
0
0
0
W
Hera
Zuixide
Hera
2
8
4
0.5
L
Kumbhakarna
allseeingeye132
Kumbhakarna
4
1
6
7
L
Fenrir
spardaboy
Fenrir
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,754
Damage
31,915
39,718
Taken
44,671
38,417
Mitigated
26,971
5,837
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JyNByG
Artemis
9,556
2,754
0
640
13,788
5,377
1,719
3,216
10,572
0
44,860
W
Amaterasu
KingTrill4065
Amaterasu
13,280
7,598
0
7,133
18,208
16,776
227
3,558
14,650
0
62,561
L
Neith
Nagell15
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Hera
Zuixide
Hera
9,079
3,343
0
708
12,675
4,818
1,827
4,590
8,085
55,692
1,186
L
Kumbhakarna
allseeingeye132
Kumbhakarna
11,989
395
0
3,847
19,314
26,195
0
4,949
14,308
32,050
1,785
L
Fenrir
spardaboy
Fenrir
15,765
1,712
0
1,990
20,404
12,222
0
3,880
16,477
0
42,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
40,431
94
Minions Killed
226
0
Camps Cleared
0
608,150
Distance Traveled
828,377
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,703
794
43
3
0
284,595
6
W
Amaterasu
14,398
900
90
6
0
314,577
2
L
Neith
8,521
533
0
0
0
0
0
W
Hera
13,330
833
93
6
0
229,205
0
L
Kumbhakarna
12,583
786
36
2
0
324,962
3
L
Fenrir
12,608
788
58
4
0
283,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role