Player Matchup

Medusa
Medusa
Gold IV
Bårbie
Medusa
Gold IV
Level 155
God Stats
182W - 177L
1,570 SR
Queue Stats
502W - 516L
1,449 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
DrScheise
Kumbhakarna
Platinum II
Level 122
God Stats
4W - 5L
1,502 SR
Queue Stats
118W - 101L
1,916 MMR
Solo
Anubis
Anubis
Gold IV
Ragedor
Anubis
Gold IV
Level 166
God Stats
8W - 7L
1,544 SR
Queue Stats
404W - 403L
1,448 MMR
Party 2
Lancelot
Lancelot
Platinum II
b6lack
Lancelot
Platinum II
Level 136
God Stats
20W - 23L
1,559 SR
Queue Stats
264W - 258L
1,894 MMR
Party 1
Charon
Charon
Platinum III
metalvador
Charon
Platinum III
Level 230
God Stats
20W - 24L
1,492 SR
Queue Stats
326W - 306L
1,922 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,533 SR
1,726 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,587 SR
1,751 MMR
Hou Yi
Hou Yi
Platinum II
ArtoriasLK
Hou Yi
Platinum II
Level 195
God Stats
88W - 80L
1,574 SR
Queue Stats
229W - 222L
1,751 MMR
Solo
Ymir
Ymir
Gold II
IamUrStep
Ymir
Gold II
Level 144
God Stats
4W - 0L
1,725 SR
Queue Stats
147W - 155L
1,573 MMR
Solo
Vulcan
Vulcan
Diamond II
kill98
Vulcan
Diamond II
Level 201
God Stats
13W - 13L
1,663 SR
Queue Stats
188W - 173L
2,313 MMR
Solo
Ravana
Ravana
Gold V
pedromoratt
Ravana
Gold V
Level 128
God Stats
7W - 2L
1,633 SR
Queue Stats
20W - 14L
1,580 MMR
Solo
Mulan
Mulan
Gold II
АfIR
Mulan
Gold II
Level 165
God Stats
5W - 3L
1,338 SR
Queue Stats
182W - 191L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bårbie
Medusa
8
0 / 0 / 0
4,604
512
2,650
2,780
616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
DrScheise
Kumbhakarna
11
2 / 1 / 0
5,793
644
6,401
8,515
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Ragedor
Anubis
10
1 / 2 / 2
5,714
635
2,238
2,996
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
b6lack
Lancelot
8
2 / 4 / 1
4,813
535
5,829
6,229
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
metalvador
Charon
8
0 / 1 / 0
4,474
497
3,083
5,172
2,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ArtemisBakasuraSusanoHun Batz

VS

Bans
Ao KuangFreyaThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ArtoriasLK
Hou Yi
10
0 / 0 / 1
5,024
558
2,124
3,576
1,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
9
0 / 0 / 6
5,083
565
2,071
6,728
2,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
kill98
Vulcan
12
4 / 1 / 3
6,457
717
4,001
3,153
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
11
3 / 2 / 3
5,401
600
3,420
6,561
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
АfIR
Mulan
10
1 / 2 / 0
5,576
620
4,773
8,598
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
8
8
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ArtoriasLK
Hou Yi
0
0
1
0.5
L
Medusa
Bårbie
Medusa
0
0
0
0
L
Kumbhakarna
DrScheise
Kumbhakarna
2
1
0
2
W
Ymir
0
0
6
3
L
Anubis
Ragedor
Anubis
1
2
2
1
L
Lancelot
b6lack
Lancelot
2
4
1
0.63
W
Vulcan
kill98
Vulcan
4
1
3
5.5
L
Charon
metalvador
Charon
0
1
0
0
W
Ravana
3
2
3
2.25
W
Mulan
АfIR
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
16,389
25,692
Taken
28,616
9,869
Mitigated
10,164
7,904
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ArtoriasLK
Hou Yi
2,124
815
0
1,663
3,576
1,041
0
1,300
2,276
0
42,094
L
Medusa
Bårbie
Medusa
2,650
691
0
455
2,780
616
0
203
2,577
0
35,443
L
Kumbhakarna
DrScheise
Kumbhakarna
6,401
584
0
3,191
8,515
3,946
0
0
8,075
35,072
2,149
W
Ymir
2,071
436
1,460
2,746
6,728
2,886
0
1,741
4,987
14,520
0
L
Anubis
Ragedor
Anubis
2,238
152
0
332
2,996
1,152
0
2,001
866
42,279
721
L
Lancelot
b6lack
Lancelot
5,829
784
0
1,464
6,229
1,866
0
1,802
4,289
0
22,952
W
Vulcan
kill98
Vulcan
4,001
301
0
295
3,153
758
0
1,276
1,877
43,090
537
L
Charon
metalvador
Charon
3,083
556
776
1,686
5,172
2,289
0
1,676
3,440
11,046
0
W
Ravana
3,420
929
0
1,830
6,561
1,599
0
1,808
4,727
0
34,925
W
Mulan
АfIR
Mulan
4,773
924
0
3,458
8,598
3,880
0
4,629
3,545
0
34,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
27,541
279
Minions Killed
316
0
Camps Cleared
0
915,458
Distance Traveled
939,180
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,024
558
68
8
0
164,074
1
L
Medusa
4,604
512
66
7
0
170,120
0
L
Kumbhakarna
5,793
644
71
8
0
188,980
0
W
Ymir
5,083
565
26
3
0
208,340
2
L
Anubis
5,714
635
91
10
0
168,746
0
L
Lancelot
4,813
535
39
4
0
187,893
0
W
Vulcan
6,457
717
93
10
0
195,347
3
L
Charon
4,474
497
12
1
0
199,719
4
W
Ravana
5,401
600
70
8
0
214,376
0
W
Mulan
5,576
620
59
7
0
157,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role