Player Matchup

Sylvanus
Sylvanus
Drakenius
Sylvanus
Level 90
God Stats
4W - 7L
1,538 SR
Queue Stats
36W - 43L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
Eryk221
Ratatoskr
Level 30
God Stats
8W - 11L
1,500 SR
Queue Stats
32W - 46L
1,207 Elo+
Solo
Bellona
Bellona
FaZntaZiya2
Bellona
Level 85
God Stats
0W - 3L
1,305 SR
Queue Stats
38W - 39L
1,469 Elo+
Solo
Cupid
Cupid
GenetiK Rage
Cupid
Level 108
God Stats
39W - 30L
1,607 SR
Queue Stats
1,279W - 1,257L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
llTAURUSl
Zhong Kui
Level 157
God Stats
22W - 16L
1,484 SR
Queue Stats
318W - 296L
1,480 Elo+
Solo
Team Averages
Level 94
1,487 SR
1,410 Elo+

VS

Team Averages
Level 118
1,670 SR
1,490 Elo+
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kami no Dodo
Tsukuyomi
Level 123
God Stats
11W - 2L
1,889 SR
Queue Stats
310W - 303L
1,492 Elo+
Solo
Anhur
Anhur
Many_007cz
Anhur
Level 104
God Stats
6W - 0L
1,948 SR
Queue Stats
427W - 406L
1,490 Elo+
Party 1
Maui
Maui
amiga500doma
Maui
Level 129
God Stats
4W - 6L
1,515 SR
Queue Stats
640W - 621L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drakenius
Sylvanus
9
0 / 3 / 2
5,319
532
4,204
10,865
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Eryk221
Ratatoskr
8
1 / 5 / 0
4,929
493
2,597
8,708
2,668
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
FaZntaZiya2
Bellona
9
0 / 4 / 0
5,242
524
5,069
9,215
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 1
5,825
583
3,481
5,376
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
llTAURUSl
Zhong Kui
10
1 / 4 / 0
5,877
588
7,991
10,604
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
5 / 0 / 1
7,043
704
7,140
10,870
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
 
Anubis
11
3 / 1 / 4
6,449
645
6,405
7,242
3,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Kami no Dodo
Tsukuyomi
12
6 / 0 / 3
6,770
677
5,810
8,089
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
10
1 / 1 / 1
5,289
529
2,859
4,468
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 1 / 5
6,131
613
6,223
7,761
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
1
5.5
W
Anubis
 
Anubis
3
1
4
5
L
Sylvanus
Drakenius
Sylvanus
0
3
2
0.33
L
Ratatoskr
Eryk221
Ratatoskr
1
5
0
0.2
L
Bellona
FaZntaZiya2
Bellona
0
4
0
0
L
1
1
1
1.5
W
Tsukuyomi
Kami no Dodo
Tsukuyomi
6
0
3
7.5
W
Anhur
1
1
1
1.5
W
2
1
5
4.5
L
Zhong Kui
llTAURUSl
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
28,437
44,768
Taken
38,430
20,843
Mitigated
20,779
14,404
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,140
824
0
4,241
10,870
7,345
510
0
10,870
37,562
3,323
W
Anubis
 
Anubis
6,405
181
0
2,761
7,242
3,446
0
5,292
1,950
40,568
919
L
Sylvanus
Drakenius
Sylvanus
4,204
1,097
577
3,224
10,865
6,449
0
4,386
6,479
17,096
0
L
Ratatoskr
Eryk221
Ratatoskr
2,597
1,095
0
1,602
8,708
2,668
0
2,688
5,948
0
34,153
L
Bellona
FaZntaZiya2
Bellona
5,069
1,836
0
2,585
9,215
5,094
0
4,976
3,674
0
30,682
L
3,481
1,939
254
2,250
5,376
1,500
0
1,207
4,169
0
37,273
W
Tsukuyomi
Kami no Dodo
Tsukuyomi
5,810
1,724
0
3,482
8,089
2,565
0
2,532
5,557
0
39,465
W
Anhur
2,859
1,159
228
1,586
4,468
1,255
0
1,223
3,245
0
28,129
W
6,223
2,065
0
3,216
7,761
6,168
0
3,148
4,613
23,098
1,469
L
Zhong Kui
llTAURUSl
Zhong Kui
7,991
549
0
3,912
10,604
5,132
0
5,127
5,477
38,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
31,682
258
Minions Killed
326
0
Camps Cleared
0
1,015,345
Distance Traveled
1,019,219
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,043
704
92
9
0
185,678
1
W
Anubis
6,449
645
71
7
0
178,891
5
L
Sylvanus
5,319
532
22
2
0
199,915
0
L
Ratatoskr
4,929
493
51
5
0
240,113
0
L
Bellona
5,242
524
59
6
0
187,809
0
L
Cupid
5,825
583
66
7
0
191,129
0
W
Tsukuyomi
6,770
677
72
7
0
261,850
0
W
Anhur
5,289
529
68
7
0
192,107
0
W
Maui
6,131
613
23
2
0
200,693
0
L
Zhong Kui
5,877
588
60
6
0
196,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role