Player Matchup

Athena
Athena
AWhiteVaporeon
Athena
Level 159
God Stats
1W - 1L
1,730 SR
Queue Stats
122W - 137L
1,494 Elo+
Party 1
Tiamat
Tiamat
Ch3f_Banana018
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
Chaacson24
Gilgamesh
Level 153
God Stats
2W - 2L
1,534 SR
Queue Stats
205W - 191L
1,563 Elo+
Solo
Khepri
Khepri
HalfwitHarlot
Khepri
Level 156
God Stats
1W - 1L
1,757 SR
Queue Stats
145W - 154L
1,497 Elo+
Party 1
Bastet
Bastet
cornsauce
Bastet
Level 106
God Stats
3W - 4L
1,517 SR
Queue Stats
234W - 228L
1,557 Elo+
Solo
Team Averages
Level 140
1,608 SR
1,515 Elo+

VS

Team Averages
Level 155
1,538 SR
1,502 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
MS-KingJo
Nike
Level 128
God Stats
1W - 1L
1,262 SR
Queue Stats
30W - 28L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
Yluisv
Kumbhakarna
Level 155
God Stats
2W - 0L
1,731 SR
Queue Stats
494W - 516L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
clipodarV
Ah Muzen Cab
Level 158
God Stats
8W - 5L
1,716 SR
Queue Stats
377W - 388L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
ldeue4
Ao Kuang
Level 179
God Stats
19W - 23L
1,483 SR
Queue Stats
1,554W - 1,619L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
7,405
741
7,265
15,372
11,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 5
6,317
632
6,580
7,686
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
Chaacson24
Gilgamesh
11
1 / 5 / 3
6,360
636
4,871
13,226
15,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 6
7,192
719
4,903
10,219
9,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
cornsauce
Bastet
13
2 / 6 / 3
6,945
695
10,841
10,985
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
0 / 1 / 14
8,078
808
10,690
7,070
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nike
13
0 / 3 / 15
7,810
781
9,149
9,267
9,652
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Yluisv
Kumbhakarna
14
1 / 2 / 15
8,850
885
6,012
14,231
9,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
clipodarV
Ah Muzen Cab
17
10 / 1 / 9
10,022
1,002
20,894
10,184
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ldeue4
Ao Kuang
15
9 / 0 / 9
9,492
949
5,865
7,941
6,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
7
Kills
20
20
Deaths
7
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
14
7
L
3
2
3
2.25
L
0
4
5
0.63
L
Gilgamesh
Chaacson24
Gilgamesh
1
5
3
0.5
L
1
3
6
1.33
W
Nike
0
3
15
2.5
W
Kumbhakarna
Yluisv
Kumbhakarna
1
2
15
4.25
W
Ah Muzen Cab
clipodarV
Ah Muzen Cab
10
1
9
14.5
L
Bastet
cornsauce
Bastet
2
6
3
0.58
W
Ao Kuang
ldeue4
Ao Kuang
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,460
Damage
52,610
57,488
Taken
48,693
45,620
Mitigated
34,363
17,133
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,690
818
2,096
969
7,070
3,875
669
3,122
3,948
0
21,413
L
7,265
1,144
2,014
5,400
15,372
11,447
0
3,021
12,196
12,502
0
L
6,580
361
957
1,139
7,686
5,065
0
1,466
6,172
13,852
0
L
Gilgamesh
Chaacson24
Gilgamesh
4,871
990
319
2,260
13,226
15,435
0
3,007
9,991
0
11,651
L
4,903
104
1,893
1,473
10,219
9,468
0
2,176
7,902
11,280
0
W
Nike
9,149
1,112
539
962
9,267
9,652
0
3,919
5,348
1,871
11,458
W
Kumbhakarna
Yluisv
Kumbhakarna
6,012
305
4,167
4,503
14,231
9,529
230
5,242
8,989
7,688
1,659
W
Ah Muzen Cab
clipodarV
Ah Muzen Cab
20,894
5,800
909
2,163
10,184
4,955
1,467
4,088
6,096
0
48,186
L
Bastet
cornsauce
Bastet
10,841
1,722
0
1,678
10,985
4,205
0
2,865
7,976
0
18,675
W
Ao Kuang
ldeue4
Ao Kuang
5,865
1,186
287
2,235
7,941
6,352
740
2,377
5,564
9,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,219
Gold Earned
44,252
87
Minions Killed
139
0
Camps Cleared
0
791,032
Distance Traveled
926,112
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,078
808
23
2
0
207,013
0
L
Athena
7,405
741
18
2
0
162,836
0
L
Tiamat
6,317
632
18
2
0
141,417
1
L
Gilgamesh
6,360
636
17
2
0
124,647
0
L
Khepri
7,192
719
13
1
0
179,152
0
W
Nike
7,810
781
17
2
0
167,577
0
W
Kumbhakarna
8,850
885
20
2
0
181,328
0
W
Ah Muzen Cab
10,022
1,002
66
7
0
192,860
0
L
Bastet
6,945
695
21
2
0
182,980
0
W
Ao Kuang
9,492
949
13
1
0
177,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role