Player Matchup

Freya
Freya
SipesDragon
Freya
Level 72
God Stats
12W - 2L
1,695 SR
Queue Stats
180W - 154L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
bwins62862
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
ninjasloth88
Gilgamesh
Level 109
God Stats
1W - 0L
1,337 SR
Queue Stats
156W - 121L
1,594 Elo+
Party 1
Team Averages
Level 66
1,511 SR
1,538 Elo+

VS

Team Averages
Level 112
1,361 SR
1,371 Elo+
Kukulkan
Kukulkan
TheBlaziquen
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,182 Elo+
Solo
Khepri
Khepri
ZackAndCody
Khepri
Level 117
God Stats
0W - 2L
1,314 SR
Queue Stats
4W - 5L
1,449 Elo+
Solo
Rama
Rama
kiritoaslan
Rama
Level 93
God Stats
1W - 5L
1,268 SR
Queue Stats
232W - 242L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,877
985
4,233
7,517
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jing Wei
bwins62862
Jing Wei
13
0 / 1 / 8
7,553
944
2,777
4,357
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ninjasloth88
Gilgamesh
13
7 / 0 / 1
8,109
1,014
7,762
7,450
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheBlaziquen
Kukulkan
13
1 / 4 / 0
7,204
901
5,874
6,341
2,160
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
1 / 4 / 1
6,313
789
2,715
8,806
7,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

6
0 / 1 / 0
5,386
673
500
980
230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
2
2
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Kukulkan
TheBlaziquen
Kukulkan
1
4
0
0.25
L
Khepri
1
4
1
0.38
W
Jing Wei
bwins62862
Jing Wei
0
1
8
4
L
0
1
0
0
W
Gilgamesh
ninjasloth88
Gilgamesh
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
9,089
19,324
Taken
16,127
7,943
Mitigated
9,814
3,630
Healing
1,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,233
1,322
0
1,257
7,517
2,388
161
3,621
3,896
25,758
3,886
L
Kukulkan
TheBlaziquen
Kukulkan
5,874
950
0
468
6,341
2,160
0
1,894
4,375
27,440
0
L
Khepri
2,715
77
0
968
8,806
7,424
0
2,213
6,537
6,432
0
W
Jing Wei
bwins62862
Jing Wei
2,777
2,553
0
524
4,357
1,431
600
3,046
1,311
0
14,822
L
500
500
0
50
980
230
0
12
968
0
1,999
W
Gilgamesh
ninjasloth88
Gilgamesh
7,762
2,766
0
1,849
7,450
4,124
0
2,039
5,411
0
30,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,539
Gold Earned
18,903
112
Minions Killed
63
0
Camps Cleared
0
518,040
Distance Traveled
326,869
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,877
985
44
6
0
165,150
0
L
Kukulkan
7,204
901
52
7
0
145,365
0
L
Khepri
6,313
789
5
1
0
145,120
0
W
Jing Wei
7,553
944
33
4
0
172,187
0
L
Rama
5,386
673
6
1
0
36,384
1
W
Gilgamesh
8,109
1,014
35
4
0
180,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role