Player Matchup

Mercury
Mercury
KaSpEr069
Mercury
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,440 Elo+
Party 2
Baba Yaga
Baba Yaga
Rejinold
Baba Yaga
Level 137
God Stats
1W - 1L
1,787 SR
Queue Stats
67W - 39L
1,631 Elo+
Party 2
Anhur
Anhur
Tlaloc1996
Anhur
Level 191
God Stats
7W - 9L
1,499 SR
Queue Stats
256W - 246L
1,491 Elo+
Solo
Atlas
Atlas
babywhorules
Atlas
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 51L
1,612 Elo+
Party 2
Tiamat
Tiamat
c018yj4ck
Tiamat
Level 155
God Stats
6W - 9L
1,343 SR
Queue Stats
345W - 346L
1,548 Elo+
Solo
Team Averages
Level 130
1,526 SR
1,544 Elo+

VS

Team Averages
Level 137
1,546 SR
1,518 Elo+
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
Level 149
God Stats
9W - 8L
1,629 SR
Queue Stats
74W - 76L
1,491 Elo+
Party 1
Bastet
Bastet
Babushhka
Bastet
Level 103
God Stats
5W - 1L
1,523 SR
Queue Stats
170W - 110L
1,595 Elo+
Solo
Arachne
Arachne
SniperLuke2000
Arachne
Level 129
God Stats
41W - 41L
1,577 SR
Queue Stats
886W - 833L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KaSpEr069
Mercury
8
0 / 3 / 0
4,645
465
2,442
7,216
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
Rejinold
Baba Yaga
11
1 / 1 / 0
5,672
567
2,211
5,107
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
10
0 / 2 / 0
5,104
510
2,408
5,329
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
5,375
538
3,186
8,831
5,955
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tiamat
c018yj4ck
Tiamat
10
0 / 3 / 0
5,872
587
5,008
6,336
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 0 / 3
6,015
602
3,430
4,060
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
10
0 / 0 / 5
5,961
596
4,738
6,805
3,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
12
2 / 1 / 1
6,630
663
4,631
3,936
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Babushhka
Bastet
12
5 / 0 / 4
6,699
670
4,819
8,076
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 0 / 2
6,539
654
3,628
8,461
3,657
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
3
2.5
W
Horus
 
Horus
0
0
5
2.5
W
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
2
1
1
2.5
W
Bastet
Babushhka
Bastet
5
0
4
7
L
Mercury
KaSpEr069
Mercury
0
3
0
0
L
Baba Yaga
Rejinold
Baba Yaga
1
1
0
1
W
2
0
2
3
L
Anhur
0
2
0
0
L
0
1
1
0.5
L
Tiamat
c018yj4ck
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,255
Damage
21,246
32,819
Taken
31,338
16,100
Mitigated
11,957
8,041
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,430
877
0
1,140
4,060
1,083
865
1,090
2,970
48,001
2,454
W
Horus
 
Horus
4,738
2,152
2,055
3,892
6,805
3,563
40
1,876
4,929
0
18,012
W
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
4,631
518
0
839
3,936
1,333
0
1,970
1,966
45,609
920
W
Bastet
Babushhka
Bastet
4,819
1,273
0
4,342
8,076
2,321
57
796
7,244
0
45,460
L
Mercury
KaSpEr069
Mercury
2,442
752
0
420
7,216
2,328
0
606
6,571
0
32,589
L
Baba Yaga
Rejinold
Baba Yaga
2,211
282
0
790
5,107
1,853
0
2,668
2,439
41,378
864
W
3,628
2,565
0
4,122
8,461
3,657
281
3,588
4,277
0
35,420
L
Anhur
2,408
1,114
0
2,032
5,329
1,317
0
941
4,388
0
36,072
L
3,186
1,121
0
2,442
8,831
5,955
0
3,613
5,218
16,461
1,403
L
Tiamat
c018yj4ck
Tiamat
5,008
503
0
2,357
6,336
4,647
0
0
6,052
41,188
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
31,844
335
Minions Killed
368
0
Camps Cleared
0
1,068,412
Distance Traveled
1,131,812
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,015
602
95
10
0
211,285
0
W
Horus
5,961
596
29
3
0
240,814
0
W
Morgan Le Fay
6,630
663
86
9
0
208,446
4
W
Bastet
6,699
670
83
8
0
245,473
3
L
Mercury
4,645
465
57
6
0
273,330
0
L
Baba Yaga
5,672
567
79
8
0
205,368
0
W
Arachne
6,539
654
75
8
0
225,794
2
L
Anhur
5,104
510
78
8
0
185,641
0
L
Atlas
5,375
538
21
2
0
214,580
2
L
Tiamat
5,872
587
100
10
0
189,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role