Player Matchup

Hachiman
Hachiman
Wolfieplayz304
Hachiman
Level 5
God Stats
0W - 4L
1,351 SR
Queue Stats
8W - 24L
1,067 Elo+
Party 1
Cthulhu
Cthulhu
douzi999
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,067 Elo+
Party 1
Baron Samedi
Baron Samedi
xCiicii
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,067 Elo+
Party 1
Team Averages
Level 24
1,450 SR
1,067 Elo+

VS

Team Averages
Level 38
1,566 SR
1,286 Elo+
Erlang Shen
Erlang Shen
ELREXY34
Erlang Shen
Level 15
God Stats
2W - 1L
1,730 SR
Queue Stats
186W - 213L
1,286 Elo+
Party 2
Baron Samedi
Baron Samedi
Grossti
Baron Samedi
Level 16
God Stats
8W - 11L
1,467 SR
Queue Stats
163W - 173L
1,286 Elo+
Party 2
Serqet
Serqet
xShaDoW91
Serqet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 8 / 2
9,626
740
7,568
11,935
3,256
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
douzi999
Cthulhu
14
2 / 7 / 4
10,266
790
7,429
14,638
11,211
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
xCiicii
Baron Samedi
15
2 / 8 / 4
10,798
831
5,738
12,415
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ELREXY34
Erlang Shen
17
7 / 2 / 14
11,577
891
8,743
16,145
19,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Grossti
Baron Samedi
17
5 / 2 / 14
11,161
859
12,534
6,796
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
xShaDoW91
Serqet
16
11 / 2 / 11
11,809
908
11,239
11,353
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
23
23
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ELREXY34
Erlang Shen
7
2
14
7
W
Baron Samedi
Grossti
Baron Samedi
5
2
14
6
L
Hachiman
2
8
2
0.38
L
Cthulhu
douzi999
Cthulhu
2
7
4
0.57
L
Baron Samedi
xCiicii
Baron Samedi
2
8
4
0.5
W
Serqet
xShaDoW91
Serqet
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,735
Damage
32,516
38,988
Taken
34,294
18,099
Mitigated
27,784
2,319
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ELREXY34
Erlang Shen
8,743
4,392
0
3,983
16,145
19,952
314
4,494
11,651
0
38,420
W
Baron Samedi
Grossti
Baron Samedi
12,534
932
615
2,253
6,796
2,831
1,563
3,572
3,224
44,014
0
L
Hachiman
7,568
5,341
0
22
11,935
3,256
235
4,023
7,286
0
16,779
L
Cthulhu
douzi999
Cthulhu
7,429
1,144
0
0
14,638
11,211
0
4,943
9,180
16,523
411
L
Baron Samedi
xCiicii
Baron Samedi
5,738
1,201
1,249
1,048
12,415
3,632
0
3,463
8,294
22,587
0
W
Serqet
xShaDoW91
Serqet
11,239
3,642
0
2,800
11,353
5,001
922
4,777
6,576
0
30,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,690
Gold Earned
34,547
71
Minions Killed
154
0
Camps Cleared
0
489,453
Distance Traveled
688,660
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,577
891
39
3
0
234,112
0
W
Baron Samedi
11,161
859
71
5
0
215,245
0
L
Hachiman
9,626
740
25
2
0
165,024
0
L
Cthulhu
10,266
790
21
2
0
171,483
0
L
Baron Samedi
10,798
831
25
2
0
152,946
2
W
Serqet
11,809
908
44
3
0
239,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role