Player Matchup

Merlin
Merlin
jasper3412
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 1
Ymir
Ymir
popdeme
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,275 Elo+
Party 1
Mulan
Mulan
porkio
Mulan
Level 28
God Stats
0W - 3L
1,154 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 1
Team Averages
Level 40
1,385 SR
1,275 Elo+

VS

Team Averages
Level 83
1,582 SR
1,471 Elo+
Ravana
Ravana
How to be Trash
Ravana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,320 Elo+
Solo
Ah Puch
Ah Puch
I_KILL_FOOLs_
Ah Puch
Level 106
God Stats
215W - 196L
1,526 SR
Queue Stats
363W - 377L
1,469 Elo+
Solo
Guan Yu
Guan Yu
babyglop
Guan Yu
Level 36
God Stats
18W - 4L
1,720 SR
Queue Stats
96W - 57L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
jasper3412
Merlin
15
0 / 3 / 0
9,012
751
7,419
10,037
2,037
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
popdeme
Ymir
13
0 / 7 / 0
7,792
649
4,989
16,662
9,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mulan
porkio
Mulan
12
0 / 7 / 0
8,036
670
7,007
15,298
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
10,585
882
9,967
9,204
4,561
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
17
5 / 0 / 11
10,904
909
20,170
6,145
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
babyglop
Guan Yu
16
5 / 0 / 8
10,667
889
7,388
15,904
19,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
17
17
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
Ah Puch
5
0
11
10.5
W
Guan Yu
babyglop
Guan Yu
5
0
8
9
L
Merlin
jasper3412
Merlin
0
3
0
0
L
Ymir
popdeme
Ymir
0
7
0
0
L
Mulan
porkio
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
37,525
41,997
Taken
31,253
18,841
Mitigated
26,474
4,255
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,967
2,672
0
2,777
9,204
4,561
974
3,301
5,903
0
26,769
W
Ah Puch
20,170
618
0
1,153
6,145
2,715
1,006
3,664
2,481
53,347
1,197
W
Guan Yu
babyglop
Guan Yu
7,388
1,313
3,120
5,384
15,904
19,198
249
5,509
10,395
1,216
31,028
L
Merlin
jasper3412
Merlin
7,419
630
0
627
10,037
2,037
0
4,860
5,060
41,682
0
L
Ymir
popdeme
Ymir
4,989
1,225
0
1,324
16,662
9,900
0
9,898
6,540
9,024
0
L
Mulan
porkio
Mulan
7,007
783
232
2,072
15,298
6,904
0
5,521
9,671
0
19,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
32,156
149
Minions Killed
156
0
Camps Cleared
0
559,103
Distance Traveled
716,590
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,585
882
22
2
0
255,151
3
W
Ah Puch
10,904
909
82
7
0
223,699
0
W
Guan Yu
10,667
889
52
4
0
237,740
0
L
Merlin
9,012
751
94
8
0
204,222
0
L
Ymir
7,792
649
15
1
0
178,555
0
L
Mulan
8,036
670
40
3
0
176,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role