Player Matchup

Chaac
Chaac
Fitzpatrick33
Chaac
Level 94
God Stats
3W - 1L
1,627 SR
Queue Stats
13W - 36L
1,262 Elo+
Party 2
Charybdis
Charybdis
LanternsMight40
Charybdis
Level 106
God Stats
10W - 25L
1,497 SR
Queue Stats
14W - 39L
1,278 Elo+
Party 2
Raijin
Raijin
Naddahyamean
Raijin
Level 65
God Stats
3W - 3L
1,548 SR
Queue Stats
9W - 18L
1,330 Elo+
Party 2
Nut
Nut
SUNSHIN3 21
Nut
Level 83
God Stats
5W - 5L
1,579 SR
Queue Stats
11W - 32L
1,277 Elo+
Party 2
Zhong Kui
Zhong Kui
TheFatherDallas
Zhong Kui
Level 108
God Stats
1W - 2L
1,743 SR
Queue Stats
8W - 29L
1,255 Elo+
Party 2
Team Averages
Level 91
1,599 SR
1,280 Elo+

VS

Team Averages
Level 93
1,501 SR
1,434 Elo+
Ne Zha
Ne Zha
Emiboiii
Ne Zha
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 36L
1,448 Elo+
Party 1
Medusa
Medusa
Eraaased
Medusa
Level 27
God Stats
0W - 2L
1,456 SR
Queue Stats
2W - 7L
1,294 Elo+
Party 1
Ix Chel
Ix Chel
RaR0od
Ix Chel
Level 108
God Stats
11W - 14L
1,487 SR
Queue Stats
157W - 175L
1,468 Elo+
Solo
Tyr
Tyr
Rambrero
Tyr
Level 125
God Stats
24W - 20L
1,399 SR
Queue Stats
71W - 63L
1,484 Elo+
Party 3
Thanatos
Thanatos
SargentoSwiss
Thanatos
Level 129
God Stats
10W - 7L
1,664 SR
Queue Stats
24W - 27L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,564
956
6,604
8,385
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
LanternsMight40
Charybdis
16
8 / 3 / 8
10,131
1,013
11,437
8,563
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
15
5 / 2 / 8
9,512
951
9,213
6,876
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 3
8,934
893
4,578
7,447
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TheFatherDallas
Zhong Kui
16
2 / 4 / 14
9,284
928
9,385
10,310
6,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Emiboiii
Ne Zha
14
6 / 6 / 5
9,418
942
9,628
10,797
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Eraaased
Medusa
15
0 / 1 / 8
8,613
861
5,024
6,144
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
RaR0od
Ix Chel
14
3 / 4 / 7
8,981
898
8,240
7,808
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 7
8,918
892
7,658
15,188
12,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
SargentoSwiss
Thanatos
13
2 / 7 / 4
8,334
833
3,485
10,685
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
21
Kills
14
14
Deaths
21
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Emiboiii
Ne Zha
6
6
5
1.42
L
Medusa
Eraaased
Medusa
0
1
8
4
W
4
3
7
2.5
W
Charybdis
LanternsMight40
Charybdis
8
3
8
4
W
Raijin
5
2
8
4.5
L
Ix Chel
RaR0od
Ix Chel
3
4
7
1.63
L
3
3
7
2.17
W
2
2
3
1.75
L
Thanatos
SargentoSwiss
Thanatos
2
7
4
0.57
W
Zhong Kui
TheFatherDallas
Zhong Kui
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,217
Damage
34,035
41,581
Taken
50,622
17,690
Mitigated
26,102
5,706
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Emiboiii
Ne Zha
9,628
2,443
0
1,140
10,797
4,333
0
4,639
6,158
0
12,698
L
Medusa
Eraaased
Medusa
5,024
1,680
0
723
6,144
2,269
0
2,837
3,307
0
31,869
W
6,604
278
0
1,734
8,385
4,151
41
1,168
7,217
0
23,883
W
Charybdis
LanternsMight40
Charybdis
11,437
6,789
0
98
8,563
2,594
42
2,149
6,414
0
28,051
W
Raijin
9,213
891
0
0
6,876
1,867
377
1,921
4,955
22,799
0
L
Ix Chel
RaR0od
Ix Chel
8,240
632
1,192
901
7,808
2,800
161
2,945
4,863
25,504
340
L
7,658
559
155
2,403
15,188
12,921
0
5,645
9,543
0
21,183
W
4,578
2,159
0
1,037
7,447
2,505
890
666
6,781
0
24,224
L
Thanatos
SargentoSwiss
Thanatos
3,485
311
0
2,394
10,685
3,779
0
2,445
8,240
0
13,310
W
Zhong Kui
TheFatherDallas
Zhong Kui
9,385
885
0
2,837
10,310
6,573
210
2,330
7,980
23,307
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,425
Gold Earned
44,264
200
Minions Killed
165
0
Camps Cleared
0
955,760
Distance Traveled
987,523
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,418
942
13
1
0
191,077
1
L
Medusa
8,613
861
53
5
0
192,621
0
W
Chaac
9,564
956
52
5
0
224,802
0
W
Charybdis
10,131
1,013
40
4
0
204,437
0
W
Raijin
9,512
951
29
3
0
175,596
0
L
Ix Chel
8,981
898
43
4
0
191,494
0
L
Tyr
8,918
892
35
4
0
213,052
1
W
Nut
8,934
893
38
4
0
164,794
0
L
Thanatos
8,334
833
21
2
0
199,279
0
W
Zhong Kui
9,284
928
41
4
0
186,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role