Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
Dodes00-
Geb
Silver V
Level 120
God Stats
2W - 3L
1,584 SR
Queue Stats
10W - 12L
1,482 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Ricebean
Danzaburou
Gold IV
Level 48
God Stats
0W - 2L
1,781 SR
Queue Stats
45W - 44L
1,546 MMR
Solo
Shiva
Shiva
Gold V
TySykez
Shiva
Gold V
Level 108
God Stats
66W - 58L
1,604 SR
Queue Stats
298W - 295L
1,343 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
YoshDog24
Cliodhna
Gold IV
Level 145
God Stats
26W - 21L
1,571 SR
Queue Stats
248W - 252L
1,488 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,608 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,522 SR
1,471 MMR
Athena
Athena
Silver III
 
Athena
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold II
AvantiGBR
Osiris
Gold II
Level 145
God Stats
14W - 11L
1,568 SR
Queue Stats
247W - 237L
1,367 MMR
Party 2
Nu Wa
Nu Wa
Gold V
BigBoyTts
Nu Wa
Gold V
Level 63
God Stats
12W - 7L
1,631 SR
Queue Stats
79W - 84L
1,385 MMR
Solo
Chronos
Chronos
Gold II
DepressedSlug
Chronos
Gold II
Level 154
God Stats
13W - 16L
1,469 SR
Queue Stats
340W - 346L
1,639 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
babyface_zay999
Erlang Shen
Gold V
Level 85
God Stats
7W - 5L
1,442 SR
Queue Stats
159W - 165L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 0
7,441
465
6,628
11,996
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,962
435
4,891
11,015
7,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Ricebean
Danzaburou
15
0 / 2 / 0
8,663
541
1,849
8,082
3,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
TySykez
Shiva
13
1 / 4 / 0
8,177
511
10,605
21,925
12,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
YoshDog24
Cliodhna
15
2 / 3 / 0
8,046
503
6,951
13,813
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
AwilixKumbhakarnaAtlasThor

VS

Bans
AgniAnubisMedusaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 0 / 4
7,976
499
3,159
10,265
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
AvantiGBR
Osiris
16
4 / 1 / 7
9,949
622
16,985
16,877
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
BigBoyTts
Nu Wa
15
4 / 1 / 5
9,127
570
14,156
7,204
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos
16
2 / 0 / 3
9,311
582
5,675
4,919
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
babyface_zay999
Erlang Shen
16
3 / 1 / 5
8,664
542
6,079
14,661
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
3
Kills
15
15
Deaths
3
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Athena
 
Athena
2
0
4
4
W
Osiris
AvantiGBR
Osiris
4
1
7
7.5
W
Nu Wa
BigBoyTts
Nu Wa
4
1
5
6.5
W
Chronos
2
0
3
3.5
L
0
2
0
0
L
Danzaburou
Ricebean
Danzaburou
0
2
0
0
L
Shiva
TySykez
Shiva
1
4
0
0.25
L
Cliodhna
YoshDog24
Cliodhna
2
3
0
0.67
W
Erlang Shen
babyface_zay999
Erlang Shen
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
46,054
66,831
Taken
53,926
29,965
Mitigated
34,703
22,123
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,628
1,765
0
4,294
11,996
2,765
548
5,833
5,547
58,433
0
W
Athena
 
Athena
3,159
712
0
1,699
10,265
8,591
0
2,460
7,805
23,184
0
W
Osiris
AvantiGBR
Osiris
16,985
7,528
0
4,177
16,877
14,428
59
3,231
13,646
0
75,658
W
Nu Wa
BigBoyTts
Nu Wa
14,156
1,814
0
1,407
7,204
2,413
20
1,924
5,280
60,168
1,973
W
Chronos
5,675
2,273
0
2,840
4,919
1,969
638
767
4,152
72,092
1,882
L
4,891
422
0
1,973
11,015
7,989
0
3,861
6,682
25,512
0
L
Danzaburou
Ricebean
Danzaburou
1,849
1,139
0
2,579
8,082
3,043
0
4,741
2,974
0
74,569
L
Shiva
TySykez
Shiva
10,605
2,637
560
4,771
21,925
12,395
0
2,219
18,610
0
57,386
L
Cliodhna
YoshDog24
Cliodhna
6,951
360
0
7,946
13,813
3,773
0
4,224
9,165
0
79,603
W
Erlang Shen
babyface_zay999
Erlang Shen
6,079
2,789
0
10,174
14,661
7,302
0
3,357
11,304
0
79,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
45,027
474
Minions Killed
551
0
Camps Cleared
0
1,662,258
Distance Traveled
1,713,324
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,441
465
106
7
0
281,929
0
W
Athena
7,976
499
47
3
0
368,721
11
W
Osiris
9,949
622
133
8
0
312,008
2
W
Nu Wa
9,127
570
114
7
0
321,222
3
W
Chronos
9,311
582
149
9
0
325,945
7
L
Geb
6,962
435
36
2
0
370,013
3
L
Danzaburou
8,663
541
141
9
0
316,675
0
L
Shiva
8,177
511
86
5
0
293,363
0
L
Cliodhna
8,046
503
105
7
0
400,278
0
W
Erlang Shen
8,664
542
108
7
0
385,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role