Player Matchup

Guan Yu
Guan Yu
Masters
Colliholic
Guan Yu
Masters
Level 181
God Stats
6W - 0L
1,868 SR
Queue Stats
99W - 15L
2,597 MMR
Party 2
Ix Chel
Ix Chel
Masters
StepDentist
Ix Chel
Masters
Level 181
God Stats
1W - 0L
1,453 SR
Queue Stats
91W - 9L
2,540 MMR
Party 2
Serqet
Serqet
Masters
Vuhrgin
Serqet
Masters
Level 157
God Stats
4W - 1L
1,770 SR
Queue Stats
98W - 11L
2,593 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 173
1,697 SR
2,577 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,622 SR
1,709 MMR
Ares
Ares
Gold II
MarineWand2420
Ares
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 50L
1,663 MMR
Party 1
Artemis
Artemis
Gold II
NepOnSwitch
Artemis
Gold II
Level 122
God Stats
6W - 5L
1,633 SR
Queue Stats
66W - 50L
1,663 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
asackoforanges02
Kumbhakarna
Platinum IV
Level 145
God Stats
9W - 7L
1,732 SR
Queue Stats
67W - 50L
1,800 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colliholic
Guan Yu
15
1 / 3 / 10
9,364
851
5,094
13,904
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
StepDentist
Ix Chel
17
5 / 0 / 7
11,000
1,000
16,669
7,955
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Vuhrgin
Serqet
15
6 / 3 / 4
9,901
900
11,224
9,733
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
CthulhuKuzenboAchillesCerberusCharybdis

VS

Bans
ThothShivaPersephoneOdinDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,326
666
3,705
11,914
9,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
NepOnSwitch
Artemis
14
3 / 3 / 2
8,414
765
6,840
7,980
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
asackoforanges02
Kumbhakarna
14
3 / 4 / 3
8,819
802
5,816
15,785
5,715
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
6
6
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Colliholic
Guan Yu
1
3
10
2
L
0
5
3
0.3
L
Artemis
NepOnSwitch
Artemis
3
3
2
1.33
W
Ix Chel
StepDentist
Ix Chel
5
0
7
8.5
W
Serqet
Vuhrgin
Serqet
6
3
4
2.67
L
Kumbhakarna
asackoforanges02
Kumbhakarna
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,987
Damage
16,361
31,592
Taken
35,679
19,013
Mitigated
17,263
12,677
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Colliholic
Guan Yu
5,094
189
1,418
3,105
13,904
10,990
373
3,865
9,613
130
23,790
L
3,705
123
0
1,155
11,914
9,379
0
5,646
4,841
14,302
0
L
Artemis
NepOnSwitch
Artemis
6,840
1,298
0
1,975
7,980
2,169
0
1,949
5,099
0
17,572
W
Ix Chel
StepDentist
Ix Chel
16,669
2,170
2,913
3,515
7,955
2,881
1,058
2,576
5,239
54,318
0
W
Serqet
Vuhrgin
Serqet
11,224
2,246
0
1,726
9,733
5,142
1,156
2,398
7,169
0
34,191
L
Kumbhakarna
asackoforanges02
Kumbhakarna
5,816
385
0
2,909
15,785
5,715
0
7,602
6,058
23,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
24,559
166
Minions Killed
86
0
Camps Cleared
0
650,609
Distance Traveled
541,120
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,364
851
34
3
0
208,917
0
L
Ares
7,326
666
14
1
0
170,506
0
L
Artemis
8,414
765
35
3
0
197,624
2
W
Ix Chel
11,000
1,000
92
8
0
217,314
0
W
Serqet
9,901
900
40
4
0
224,378
0
L
Kumbhakarna
8,819
802
37
3
0
172,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role