Player Matchup

Tiamat
Tiamat
AncientRevolt
Tiamat
Level 67
God Stats
4W - 10L
1,455 SR
Queue Stats
56W - 63L
1,421 Elo+
Party 1
Skadi
Skadi
Itzdreamyzz
Skadi
Level 86
God Stats
13W - 8L
1,514 SR
Queue Stats
51W - 52L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
JVYSAP
Jormungandr
Level 62
God Stats
6W - 8L
1,370 SR
Queue Stats
29W - 31L
1,384 Elo+
Party 1
Team Averages
Level 72
1,447 SR
1,406 Elo+

VS

Team Averages
Level 57
1,545 SR
1,498 Elo+
Erlang Shen
Erlang Shen
Foopeecur
Erlang Shen
Level 24
God Stats
7W - 4L
1,615 SR
Queue Stats
14W - 19L
1,442 Elo+
Party 2
Fafnir
Fafnir
Squeecur
Fafnir
Level 80
God Stats
8W - 7L
1,556 SR
Queue Stats
144W - 130L
1,547 Elo+
Party 2
Scylla
Scylla
xKINGxBOOx
Scylla
Level 66
God Stats
15W - 15L
1,465 SR
Queue Stats
144W - 156L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
11,154
797
13,616
9,737
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 9
11,574
827
11,010
9,500
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
JVYSAP
Jormungandr
17
6 / 1 / 7
11,351
811
9,664
12,974
13,803
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Foopeecur
Erlang Shen
14
0 / 6 / 3
8,897
636
2,039
14,517
12,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Squeecur
Fafnir
17
2 / 2 / 1
10,116
723
9,221
15,875
15,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
xKINGxBOOx
Scylla
15
1 / 5 / 1
9,838
703
9,184
9,250
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Erlang Shen
Foopeecur
Erlang Shen
0
6
3
0.25
W
2
1
9
6.5
W
Jormungandr
JVYSAP
Jormungandr
6
1
7
9.5
L
Fafnir
Squeecur
Fafnir
2
2
1
1.25
L
Scylla
xKINGxBOOx
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
20,444
32,211
Taken
39,642
22,294
Mitigated
30,998
7,429
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,616
919
293
3,015
9,737
5,345
765
6,291
3,171
31,572
148
L
Erlang Shen
Foopeecur
Erlang Shen
2,039
671
0
27
14,517
12,263
268
7,706
6,396
0
8,674
W
11,010
3,526
0
1,622
9,500
3,146
2,771
5,880
3,346
0
58,140
W
Jormungandr
JVYSAP
Jormungandr
9,664
1,065
0
2,499
12,974
13,803
822
5,459
7,159
24,220
2,317
L
Fafnir
Squeecur
Fafnir
9,221
2,835
0
3,275
15,875
15,405
0
7,516
7,757
25,038
706
L
Scylla
xKINGxBOOx
Scylla
9,184
154
19
618
9,250
3,330
392
5,820
3,137
42,471
247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
28,851
159
Minions Killed
122
0
Camps Cleared
0
765,467
Distance Traveled
645,794
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,154
797
46
3
0
248,235
0
L
Erlang Shen
8,897
636
14
1
0
187,029
0
W
Skadi
11,574
827
83
6
0
252,176
5
W
Jormungandr
11,351
811
30
2
0
265,056
0
L
Fafnir
10,116
723
29
2
0
261,026
1
L
Scylla
9,838
703
79
6
0
197,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role